[1/10] cd /home/wow_admin/wow_cata_server/source/TrinityCore && /usr/bin/cmake -DBUILDDIR="/home/wow_admin/wow_cata_server/build/debug" -P /home/wow_admin/wow_cata_server/source/TrinityCore/cmake/genrev.cmake /home/wow_admin/wow_cata_server/build/debug
[2/10] Building CXX object src/server/game/CMakeFiles/game.dir/World/AdventureCombatMgr.cpp.o
[3/10] Building CXX object src/server/game/CMakeFiles/game.dir/World/ClientlessLuaEngine.cpp.o
[4/10] Building CXX object src/server/game/CMakeFiles/game.dir/World/AdventureInteractionMgr.cpp.o
[5/10] Building CXX object src/server/game/CMakeFiles/game.dir/World/AdventureSupplyMgr.cpp.o
[6/10] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Custom/viano_bot_commands.cpp.o
/home/wow_admin/wow_cata_server/source/TrinityCore/src/server/scripts/Custom/viano_bot_commands.cpp: In function ‘bool VianoBotCommands::HandleClientlessLocationAdd(ChatHandler*, const char*)’:
/home/wow_admin/wow_cata_server/source/TrinityCore/src/server/scripts/Custom/viano_bot_commands.cpp:2341:20: warning: unused variable ‘loaded’ [-Wunused-variable]
 2341 |         bool const loaded = sClientlessWorldPointMgr->Reload();
      |                    ^~~~~~
/home/wow_admin/wow_cata_server/source/TrinityCore/src/server/scripts/Custom/viano_bot_commands.cpp: In function ‘bool VianoBotCommands::HandleClientlessLocationMove(ChatHandler*, const char*)’:
/home/wow_admin/wow_cata_server/source/TrinityCore/src/server/scripts/Custom/viano_bot_commands.cpp:2378:20: warning: unused variable ‘loaded’ [-Wunused-variable]
 2378 |         bool const loaded = sClientlessWorldPointMgr->Reload();
      |                    ^~~~~~
/home/wow_admin/wow_cata_server/source/TrinityCore/src/server/scripts/Custom/viano_bot_commands.cpp: In function ‘bool VianoBotCommands::HandleClientlessLocationRemove(ChatHandler*, const char*)’:
/home/wow_admin/wow_cata_server/source/TrinityCore/src/server/scripts/Custom/viano_bot_commands.cpp:2402:20: warning: unused variable ‘loaded’ [-Wunused-variable]
 2402 |         bool const loaded = sClientlessWorldPointMgr->Reload();
      |                    ^~~~~~
[7/10] Building CXX object src/server/game/CMakeFiles/game.dir/World/AdventureBehaviorMgr.cpp.o
[8/10] Linking CXX static library src/server/game/libgame.a
[9/10] Linking CXX static library src/server/scripts/libscripts.a
[10/10] Linking CXX executable src/server/worldserver/worldserver
