diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index c903ad73d7..54bccc11ab 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1235,7 +1235,7 @@ void WorldObject::setActive(bool on) m_isActive = on; - if (!IsInWorld()) + if (on && !IsInWorld()) return; Map* map = FindMap();