*Levelling Weapon Skill patch (Author: Menia), thanks Sorken :)

--HG--
branch : trunk
This commit is contained in:
maximius committed 2009-09-15 20:03:58 -07:00
1 parent 88d632d153
commit 00409c67cf
2 files changed
+4 -4

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@@ -12592,8 +12592,8 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
((Player*)this)->UpdateCombatSkills(pTarget, attType, isVictim);
}
// Update defence if player is victim and parry/dodge/block
if (isVictim && procExtra&(PROC_EX_DODGE|PROC_EX_PARRY|PROC_EX_BLOCK))
((Player*)this)->UpdateDefense();
else if (isVictim && procExtra&(PROC_EX_DODGE|PROC_EX_PARRY|PROC_EX_BLOCK))
((Player*)this)->UpdateCombatSkills(pTarget, attType, MELEE_HIT_DODGE);
}
// If exist crit/parry/dodge/block need update aura state (for victim and attacker)
if (procExtra & (PROC_EX_CRITICAL_HIT|PROC_EX_PARRY|PROC_EX_DODGE|PROC_EX_BLOCK))