Core/RBAC: Move gobject commands to RBAC (using individual permissions)

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Spp committed 2013-09-02 11:38:41 +02:00
1 parent 29c57c3447
commit 015eee068b
4 files changed
+87 -18

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+18 -18
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@@ -41,33 +41,33 @@ public:
{
static ChatCommand gobjectAddCommandTable[] =
{
{ "temp", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectAddTempCommand, "", NULL },
{ "", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectAddCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "temp", RBAC_PERM_COMMAND_GOBJECT_ADD_TEMP, false, &HandleGameObjectAddTempCommand, "", NULL },
{ "", RBAC_PERM_COMMAND_GOBJECT_ADD, false, &HandleGameObjectAddCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand gobjectSetCommandTable[] =
{
{ "phase", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectSetPhaseCommand, "", NULL },
{ "state", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectSetStateCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "phase", RBAC_PERM_COMMAND_GOBJECT_SET_PHASE, false, &HandleGameObjectSetPhaseCommand, "", NULL },
{ "state", RBAC_PERM_COMMAND_GOBJECT_SET_STATE, false, &HandleGameObjectSetStateCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand gobjectCommandTable[] =
{
{ "activate", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectActivateCommand, "", NULL },
{ "delete", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectDeleteCommand, "", NULL },
{ "info", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectInfoCommand, "", NULL },
{ "move", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectMoveCommand, "", NULL },
{ "near", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectNearCommand, "", NULL },
{ "target", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectTargetCommand, "", NULL },
{ "turn", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectTurnCommand, "", NULL },
{ "add", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", gobjectAddCommandTable },
{ "set", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", gobjectSetCommandTable },
{ NULL, 0, false, NULL, "", NULL }
{ "activate", RBAC_PERM_COMMAND_GOBJECT_ACTIVATE, false, &HandleGameObjectActivateCommand, "", NULL },
{ "delete", RBAC_PERM_COMMAND_GOBJECT_DELETE, false, &HandleGameObjectDeleteCommand, "", NULL },
{ "info", RBAC_PERM_COMMAND_GOBJECT_INFO, false, &HandleGameObjectInfoCommand, "", NULL },
{ "move", RBAC_PERM_COMMAND_GOBJECT_MOVE, false, &HandleGameObjectMoveCommand, "", NULL },
{ "near", RBAC_PERM_COMMAND_GOBJECT_NEAR, false, &HandleGameObjectNearCommand, "", NULL },
{ "target", RBAC_PERM_COMMAND_GOBJECT_TARGET, false, &HandleGameObjectTargetCommand, "", NULL },
{ "turn", RBAC_PERM_COMMAND_GOBJECT_TURN, false, &HandleGameObjectTurnCommand, "", NULL },
{ "add", RBAC_PERM_COMMAND_GOBJECT_ADD, false, NULL, "", gobjectAddCommandTable },
{ "set", RBAC_PERM_COMMAND_GOBJECT_SET, false, NULL, "", gobjectSetCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
{ "gobject", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", gobjectCommandTable },
{ NULL, 0, false, NULL, "", NULL }
{ "gobject", RBAC_PERM_COMMAND_GOBJECT, false, NULL, "", gobjectCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}