*Add some distance check functions. By VladimirMangos.
--HG-- branch : trunk
This commit is contained in:
1 parent
811eee356d
commit
047cc95388
17 files changed
+364
-61
No files matched your search
+1
-1
@@ -1673,7 +1673,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
|
||||
if (!(options & TELE_TO_NOT_UNSUMMON_PET))
|
||||
{
|
||||
//same map, only remove pet if out of range for new position
|
||||
if(pet && pet->GetDistance(x,y,z) >= OWNER_MAX_DISTANCE)
|
||||
if(pet && !pet->IsWithinDist3d(x,y,z, OWNER_MAX_DISTANCE))
|
||||
UnsummonPetTemporaryIfAny();
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user