Core/LFG: Move 2 logs in trace

This commit is contained in:
Vincent-Michael committed 2014-07-11 10:22:27 +02:00
1 parent cbcfa73e65
commit 04c2f6ca14
13 files changed
+19 -19

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+2 -2
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@@ -9556,7 +9556,7 @@ bool Unit::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) cons
if (spellInfo->Attributes & SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)
return false;
// If m_immuneToEffect type contain this effect type, IMMUNE effect.
uint32 effect = spellInfo->Effects[index].Effect;
SpellImmuneList const& effectList = m_spellImmune[IMMUNITY_EFFECT];
@@ -14645,7 +14645,7 @@ void Unit::SetInPhase(uint32 id, bool update, bool apply)
if (!IsInWorld())
return;
RemoveNotOwnSingleTargetAuras(0, true);
if (GetTypeId() == TYPEID_UNIT || (!ToPlayer()->IsGameMaster() && !ToPlayer()->GetSession()->PlayerLogout()))