diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 160da8d825..9fe3040d7c 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -648,7 +648,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint16 flags) const if (GameObject const* go = ToGameObject()) { if (go->IsDynTransport()) - *data << uint32(go->ToTransport()->GetPathProgress()); + *data << uint32(go->ToTransport()->GetCurrentTransportTime()); else *data << uint32(getMSTime()); }