Core/Transports
* Fixed transport orientation * Fixed transport position desynchronization for stoppable transports * Ignore spawnMask errors for objects spawned on transports
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@@ -1382,7 +1382,10 @@ public:
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}
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else
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{
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Position pos;
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transport->GetPosition(&pos);
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handler->PSendSysMessage("Transport %s is %s", transport->GetName().c_str(), transport->GetGoState() == GO_STATE_READY ? "stopped" : "moving");
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handler->PSendSysMessage("Transport position: %s", pos.ToString().c_str());
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return true;
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}
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