Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*

This commit is contained in:
Shocker committed 2012-02-03 19:02:17 +02:00
1 parent e602619912
commit 08be716ef8
148 files changed
+483 -483

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@@ -595,7 +595,7 @@ void BossAI::UpdateAI(uint32 const diff)
events.Update(diff);
if (me->HasUnitState(UNIT_STAT_CASTING))
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
while (uint32 eventId = events.ExecuteEvent())
@@ -654,7 +654,7 @@ void WorldBossAI::UpdateAI(uint32 const diff)
events.Update(diff);
if (me->HasUnitState(UNIT_STAT_CASTING))
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
while (uint32 eventId = events.ExecuteEvent())