Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*

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Shocker committed 2012-02-03 19:02:17 +02:00
1 parent e602619912
commit 08be716ef8
148 files changed
+483 -483

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@@ -303,7 +303,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
if (GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_TABARDDESIGNER))
{
// Remove fake death
if (GetPlayer()->HasUnitState(UNIT_STAT_DIED))
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
if (Guild* guild = _GetPlayerGuild(this))