Scripted/Misc: Fix random stuff
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@@ -281,7 +281,7 @@ public:
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if (name.empty())
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continue;
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char const* activeStr = target && target->GetUInt32Value(PLAYER_CHOSEN_TITLE) == titleInfo->bit_index
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char const* activeStr = target->GetUInt32Value(PLAYER_CHOSEN_TITLE) == titleInfo->bit_index
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? handler->GetTrinityString(LANG_ACTIVE)
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: "";
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