Core/Utilities: Move EventMap into its own source file.
* Move implementation details to .cpp. (cherry picked from commit 11bfead40b431cf7bb8e86c4cada059ed614344b) Conflicts: src/server/game/Battlegrounds/Battleground.h src/server/shared/Utilities/Util.cpp
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@@ -22,6 +22,7 @@
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#include "Define.h"
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#include "Define.h"
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#include "Unit.h"
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#include "Unit.h"
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#include "Containers.h"
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#include "Containers.h"
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#include "EventMap.h"
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#include <list>
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#include <list>
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class Player;
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class Player;
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@@ -26,6 +26,7 @@
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#include "WorldPacket.h"
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#include "WorldPacket.h"
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#include "Object.h"
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#include "Object.h"
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#include "GameObject.h"
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#include "GameObject.h"
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#include "EventMap.h"
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class Creature;
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class Creature;
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class GameObject;
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class GameObject;
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@@ -7,3 +7,4 @@
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#include "Errors.h"
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#include "Errors.h"
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#include "TypeList.h"
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#include "TypeList.h"
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#include "TaskScheduler.h"
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#include "TaskScheduler.h"
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#include "EventMap.h"
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@@ -0,0 +1,136 @@
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/*
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* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "EventMap.h"
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void EventMap::Reset()
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{
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_eventMap.clear();
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_time = 0;
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_phase = 0;
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}
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void EventMap::SetPhase(uint8 phase)
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{
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if (!phase)
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_phase = 0;
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else if (phase <= 8)
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_phase = uint8(1 << (phase - 1));
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}
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void EventMap::ScheduleEvent(uint32 eventId, uint32 time, uint32 group /*= 0*/, uint8 phase /*= 0*/)
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{
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if (group && group <= 8)
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eventId |= (1 << (group + 15));
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if (phase && phase <= 8)
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eventId |= (1 << (phase + 23));
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_eventMap.insert(EventStore::value_type(_time + time, eventId));
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}
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uint32 EventMap::ExecuteEvent()
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{
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while (!Empty())
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{
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EventStore::iterator itr = _eventMap.begin();
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if (itr->first > _time)
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return 0;
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else if (_phase && (itr->second & 0xFF000000) && !((itr->second >> 24) & _phase))
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_eventMap.erase(itr);
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else
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{
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uint32 eventId = (itr->second & 0x0000FFFF);
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_lastEvent = itr->second; // include phase/group
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_eventMap.erase(itr);
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return eventId;
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}
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}
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return 0;
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}
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void EventMap::DelayEvents(uint32 delay, uint32 group)
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{
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if (!group || group > 8 || Empty())
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return;
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EventStore delayed;
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for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
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{
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if (itr->second & (1 << (group + 15)))
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{
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delayed.insert(EventStore::value_type(itr->first + delay, itr->second));
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_eventMap.erase(itr++);
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}
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else
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++itr;
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}
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_eventMap.insert(delayed.begin(), delayed.end());
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}
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void EventMap::CancelEvent(uint32 eventId)
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{
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if (Empty())
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return;
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for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
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{
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if (eventId == (itr->second & 0x0000FFFF))
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_eventMap.erase(itr++);
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else
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++itr;
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}
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}
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void EventMap::CancelEventGroup(uint32 group)
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{
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if (!group || group > 8 || Empty())
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return;
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for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
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{
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if (itr->second & (1 << (group + 15)))
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_eventMap.erase(itr++);
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else
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++itr;
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}
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}
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uint32 EventMap::GetNextEventTime(uint32 eventId) const
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{
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if (Empty())
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return 0;
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for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
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if (eventId == (itr->second & 0x0000FFFF))
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return itr->first;
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return 0;
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}
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uint32 EventMap::GetTimeUntilEvent(uint32 eventId) const
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{
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for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
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if (eventId == (itr->second & 0x0000FFFF))
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return itr->first - _time;
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return std::numeric_limits<uint32>::max();
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}
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@@ -0,0 +1,272 @@
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/*
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* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _EVENT_MAP_H_
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#define _EVENT_MAP_H_
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#include "Common.h"
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class EventMap
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{
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/**
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* Internal storage type.
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* Key: Time as uint32 when the event should occur.
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* Value: The event data as uint32.
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*
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* Structure of event data:
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* - Bit 0 - 15: Event Id.
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* - Bit 16 - 23: Group
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* - Bit 24 - 31: Phase
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* - Pattern: 0xPPGGEEEE
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*/
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typedef std::multimap<uint32, uint32> EventStore;
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public:
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EventMap() : _time(0), _phase(0), _lastEvent(0) { }
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/**
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* @name Reset
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* @brief Removes all scheduled events and resets time and phase.
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*/
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void Reset();
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/**
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* @name Update
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* @brief Updates the timer of the event map.
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* @param time Value to be added to time.
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*/
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void Update(uint32 time)
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{
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_time += time;
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}
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/**
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* @name GetTimer
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* @return Current timer value.
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*/
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uint32 GetTimer() const
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{
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return _time;
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}
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/**
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* @name GetPhaseMask
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* @return Active phases as mask.
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*/
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uint8 GetPhaseMask() const
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{
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return _phase;
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}
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/**
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* @name Empty
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* @return True, if there are no events scheduled.
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*/
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bool Empty() const
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{
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return _eventMap.empty();
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}
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/**
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* @name SetPhase
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* @brief Sets the phase of the map (absolute).
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* @param phase Phase which should be set. Values: 1 - 8. 0 resets phase.
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*/
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void SetPhase(uint8 phase);
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/**
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* @name AddPhase
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* @brief Activates the given phase (bitwise).
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* @param phase Phase which should be activated. Values: 1 - 8
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*/
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void AddPhase(uint8 phase)
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{
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if (phase && phase <= 8)
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_phase |= uint8(1 << (phase - 1));
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}
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/**
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* @name RemovePhase
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* @brief Deactivates the given phase (bitwise).
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* @param phase Phase which should be deactivated. Values: 1 - 8.
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*/
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void RemovePhase(uint8 phase)
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{
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if (phase && phase <= 8)
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_phase &= uint8(~(1 << (phase - 1)));
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}
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/**
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* @name ScheduleEvent
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* @brief Creates new event entry in map.
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* @param eventId The id of the new event.
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* @param time The time in milliseconds until the event occurs.
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* @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
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* @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
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*/
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void ScheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0);
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/**
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* @name RescheduleEvent
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* @brief Cancels the given event and reschedules it.
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* @param eventId The id of the event.
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* @param time The time in milliseconds until the event occurs.
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* @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
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* @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
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*/
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void RescheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0)
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{
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CancelEvent(eventId);
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ScheduleEvent(eventId, time, group, phase);
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}
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/**
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* @name RepeatEvent
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* @brief Repeats the mostly recently executed event.
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* @param time Time until the event occurs.
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*/
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void Repeat(uint32 time)
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{
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_eventMap.insert(EventStore::value_type(_time + time, _lastEvent));
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}
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/**
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* @name RepeatEvent
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* @brief Repeats the mostly recently executed event, Equivalent to Repeat(urand(minTime, maxTime).
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* @param minTime Minimum time until the event occurs.
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* @param maxTime Maximum time until the event occurs.
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*/
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void Repeat(uint32 minTime, uint32 maxTime)
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{
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Repeat(urand(minTime, maxTime));
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}
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/**
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* @name ExecuteEvent
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* @brief Returns the next event to execute and removes it from map.
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* @return Id of the event to execute.
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*/
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uint32 ExecuteEvent();
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/**
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* @name DelayEvents
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* @brief Delays all events in the map. If delay is greater than or equal internal timer, delay will be 0.
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* @param delay Amount of delay.
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*/
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void DelayEvents(uint32 delay)
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{
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_time = delay < _time ? _time - delay : 0;
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}
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/**
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* @name DelayEvents
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* @brief Delay all events of the same group.
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* @param delay Amount of delay.
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* @param group Group of the events.
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*/
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void DelayEvents(uint32 delay, uint32 group);
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/**
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* @name CancelEvent
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* @brief Cancels all events of the specified id.
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* @param eventId Event id to cancel.
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*/
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void CancelEvent(uint32 eventId);
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/**
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* @name CancelEventGroup
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* @brief Cancel events belonging to specified group.
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* @param group Group to cancel.
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*/
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void CancelEventGroup(uint32 group);
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/**
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* @name GetNextEventTime
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* @brief Returns closest occurence of specified event.
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* @param eventId Wanted event id.
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* @return Time of found event.
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*/
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uint32 GetNextEventTime(uint32 eventId) const;
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/**
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* @name GetNextEventTime
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* @return Time of next event.
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*/
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uint32 GetNextEventTime() const
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{
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return Empty() ? 0 : _eventMap.begin()->first;
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}
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/**
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* @name IsInPhase
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* @brief Returns whether event map is in specified phase or not.
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* @param phase Wanted phase.
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* @return True, if phase of event map contains specified phase.
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*/
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bool IsInPhase(uint8 phase) const
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{
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return phase <= 8 && (!phase || _phase & (1 << (phase - 1)));
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}
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/**
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* @name GetTimeUntilEvent
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* @brief Returns time in milliseconds until next event.
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* @param eventId of the event.
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* @return Time of next event.
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*/
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uint32 GetTimeUntilEvent(uint32 eventId) const;
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private:
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/**
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* @name _time
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* @brief Internal timer.
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*
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* This does not represent the real date/time value.
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* It's more like a stopwatch: It can run, it can be stopped,
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* it can be resetted and so on. Events occur when this timer
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* has reached their time value. Its value is changed in the
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* Update method.
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*/
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uint32 _time;
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/**
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* @name _phase
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* @brief Phase mask of the event map.
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*
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* Contains the phases the event map is in. Multiple
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||||||
|
* phases from 1 to 8 can be set with SetPhase or
|
||||||
|
* AddPhase. RemovePhase deactives a phase.
|
||||||
|
*/
|
||||||
|
uint8 _phase;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @name _eventMap
|
||||||
|
* @brief Internal event storage map. Contains the scheduled events.
|
||||||
|
*
|
||||||
|
* See typedef at the beginning of the class for more
|
||||||
|
* details.
|
||||||
|
*/
|
||||||
|
EventStore _eventMap;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @name _lastEvent
|
||||||
|
* @brief Stores information on the most recently executed event
|
||||||
|
*/
|
||||||
|
uint32 _lastEvent;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // _EVENT_MAP_H_
|
||||||
@@ -560,12 +560,3 @@ std::string ByteArrayToHexStr(uint8 const* bytes, uint32 arrayLen, bool reverse
|
|||||||
|
|
||||||
return ss.str();
|
return ss.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
uint32 EventMap::GetTimeUntilEvent(uint32 eventId) const
|
|
||||||
{
|
|
||||||
for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
|
|
||||||
if (eventId == (itr->second & 0x0000FFFF))
|
|
||||||
return itr->first - _time;
|
|
||||||
|
|
||||||
return std::numeric_limits<uint32>::max();
|
|
||||||
}
|
|
||||||
@@ -542,346 +542,4 @@ bool CompareValues(ComparisionType type, T val1, T val2)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
class EventMap
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* Internal storage type.
|
|
||||||
* Key: Time as uint32 when the event should occur.
|
|
||||||
* Value: The event data as uint32.
|
|
||||||
*
|
|
||||||
* Structure of event data:
|
|
||||||
* - Bit 0 - 15: Event Id.
|
|
||||||
* - Bit 16 - 23: Group
|
|
||||||
* - Bit 24 - 31: Phase
|
|
||||||
* - Pattern: 0xPPGGEEEE
|
|
||||||
*/
|
|
||||||
typedef std::multimap<uint32, uint32> EventStore;
|
|
||||||
|
|
||||||
public:
|
|
||||||
EventMap() : _time(0), _phase(0), _lastEvent(0) { }
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name Reset
|
|
||||||
* @brief Removes all scheduled events and resets time and phase.
|
|
||||||
*/
|
|
||||||
void Reset()
|
|
||||||
{
|
|
||||||
_eventMap.clear();
|
|
||||||
_time = 0;
|
|
||||||
_phase = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name Update
|
|
||||||
* @brief Updates the timer of the event map.
|
|
||||||
* @param time Value to be added to time.
|
|
||||||
*/
|
|
||||||
void Update(uint32 time)
|
|
||||||
{
|
|
||||||
_time += time;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name GetTimer
|
|
||||||
* @return Current timer value.
|
|
||||||
*/
|
|
||||||
uint32 GetTimer() const
|
|
||||||
{
|
|
||||||
return _time;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name GetPhaseMask
|
|
||||||
* @return Active phases as mask.
|
|
||||||
*/
|
|
||||||
uint8 GetPhaseMask() const
|
|
||||||
{
|
|
||||||
return _phase;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name Empty
|
|
||||||
* @return True, if there are no events scheduled.
|
|
||||||
*/
|
|
||||||
bool Empty() const
|
|
||||||
{
|
|
||||||
return _eventMap.empty();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name SetPhase
|
|
||||||
* @brief Sets the phase of the map (absolute).
|
|
||||||
* @param phase Phase which should be set. Values: 1 - 8. 0 resets phase.
|
|
||||||
*/
|
|
||||||
void SetPhase(uint8 phase)
|
|
||||||
{
|
|
||||||
if (!phase)
|
|
||||||
_phase = 0;
|
|
||||||
else if (phase <= 8)
|
|
||||||
_phase = uint8(1 << (phase - 1));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name AddPhase
|
|
||||||
* @brief Activates the given phase (bitwise).
|
|
||||||
* @param phase Phase which should be activated. Values: 1 - 8
|
|
||||||
*/
|
|
||||||
void AddPhase(uint8 phase)
|
|
||||||
{
|
|
||||||
if (phase && phase <= 8)
|
|
||||||
_phase |= uint8(1 << (phase - 1));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name RemovePhase
|
|
||||||
* @brief Deactivates the given phase (bitwise).
|
|
||||||
* @param phase Phase which should be deactivated. Values: 1 - 8.
|
|
||||||
*/
|
|
||||||
void RemovePhase(uint8 phase)
|
|
||||||
{
|
|
||||||
if (phase && phase <= 8)
|
|
||||||
_phase &= uint8(~(1 << (phase - 1)));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name ScheduleEvent
|
|
||||||
* @brief Creates new event entry in map.
|
|
||||||
* @param eventId The id of the new event.
|
|
||||||
* @param time The time in milliseconds until the event occurs.
|
|
||||||
* @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
|
|
||||||
* @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
|
|
||||||
*/
|
|
||||||
void ScheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0)
|
|
||||||
{
|
|
||||||
if (group && group <= 8)
|
|
||||||
eventId |= (1 << (group + 15));
|
|
||||||
|
|
||||||
if (phase && phase <= 8)
|
|
||||||
eventId |= (1 << (phase + 23));
|
|
||||||
|
|
||||||
_eventMap.insert(EventStore::value_type(_time + time, eventId));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name RescheduleEvent
|
|
||||||
* @brief Cancels the given event and reschedules it.
|
|
||||||
* @param eventId The id of the event.
|
|
||||||
* @param time The time in milliseconds until the event occurs.
|
|
||||||
* @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
|
|
||||||
* @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
|
|
||||||
*/
|
|
||||||
void RescheduleEvent(uint32 eventId, uint32 time, uint32 group = 0, uint8 phase = 0)
|
|
||||||
{
|
|
||||||
CancelEvent(eventId);
|
|
||||||
ScheduleEvent(eventId, time, group, phase);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name RepeatEvent
|
|
||||||
* @brief Repeats the mostly recently executed event.
|
|
||||||
* @param time Time until the event occurs.
|
|
||||||
*/
|
|
||||||
void Repeat(uint32 time)
|
|
||||||
{
|
|
||||||
_eventMap.insert(EventStore::value_type(_time + time, _lastEvent));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name RepeatEvent
|
|
||||||
* @brief Repeats the mostly recently executed event, Equivalent to Repeat(urand(minTime, maxTime).
|
|
||||||
* @param minTime Minimum time until the event occurs.
|
|
||||||
* @param maxTime Maximum time until the event occurs.
|
|
||||||
*/
|
|
||||||
void Repeat(uint32 minTime, uint32 maxTime)
|
|
||||||
{
|
|
||||||
Repeat(urand(minTime, maxTime));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name ExecuteEvent
|
|
||||||
* @brief Returns the next event to execute and removes it from map.
|
|
||||||
* @return Id of the event to execute.
|
|
||||||
*/
|
|
||||||
uint32 ExecuteEvent()
|
|
||||||
{
|
|
||||||
while (!Empty())
|
|
||||||
{
|
|
||||||
EventStore::iterator itr = _eventMap.begin();
|
|
||||||
|
|
||||||
if (itr->first > _time)
|
|
||||||
return 0;
|
|
||||||
else if (_phase && (itr->second & 0xFF000000) && !((itr->second >> 24) & _phase))
|
|
||||||
_eventMap.erase(itr);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
uint32 eventId = (itr->second & 0x0000FFFF);
|
|
||||||
_lastEvent = itr->second; // include phase/group
|
|
||||||
_eventMap.erase(itr);
|
|
||||||
return eventId;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name DelayEvents
|
|
||||||
* @brief Delays all events in the map. If delay is greater than or equal internal timer, delay will be 0.
|
|
||||||
* @param delay Amount of delay.
|
|
||||||
*/
|
|
||||||
void DelayEvents(uint32 delay)
|
|
||||||
{
|
|
||||||
_time = delay < _time ? _time - delay : 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name DelayEvents
|
|
||||||
* @brief Delay all events of the same group.
|
|
||||||
* @param delay Amount of delay.
|
|
||||||
* @param group Group of the events.
|
|
||||||
*/
|
|
||||||
void DelayEvents(uint32 delay, uint32 group)
|
|
||||||
{
|
|
||||||
if (!group || group > 8 || Empty())
|
|
||||||
return;
|
|
||||||
|
|
||||||
EventStore delayed;
|
|
||||||
|
|
||||||
for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
|
|
||||||
{
|
|
||||||
if (itr->second & (1 << (group + 15)))
|
|
||||||
{
|
|
||||||
delayed.insert(EventStore::value_type(itr->first + delay, itr->second));
|
|
||||||
_eventMap.erase(itr++);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
++itr;
|
|
||||||
}
|
|
||||||
|
|
||||||
_eventMap.insert(delayed.begin(), delayed.end());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name CancelEvent
|
|
||||||
* @brief Cancels all events of the specified id.
|
|
||||||
* @param eventId Event id to cancel.
|
|
||||||
*/
|
|
||||||
void CancelEvent(uint32 eventId)
|
|
||||||
{
|
|
||||||
if (Empty())
|
|
||||||
return;
|
|
||||||
|
|
||||||
for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
|
|
||||||
{
|
|
||||||
if (eventId == (itr->second & 0x0000FFFF))
|
|
||||||
_eventMap.erase(itr++);
|
|
||||||
else
|
|
||||||
++itr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name CancelEventGroup
|
|
||||||
* @brief Cancel events belonging to specified group.
|
|
||||||
* @param group Group to cancel.
|
|
||||||
*/
|
|
||||||
void CancelEventGroup(uint32 group)
|
|
||||||
{
|
|
||||||
if (!group || group > 8 || Empty())
|
|
||||||
return;
|
|
||||||
|
|
||||||
for (EventStore::iterator itr = _eventMap.begin(); itr != _eventMap.end();)
|
|
||||||
{
|
|
||||||
if (itr->second & (1 << (group + 15)))
|
|
||||||
_eventMap.erase(itr++);
|
|
||||||
else
|
|
||||||
++itr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name GetNextEventTime
|
|
||||||
* @brief Returns closest occurence of specified event.
|
|
||||||
* @param eventId Wanted event id.
|
|
||||||
* @return Time of found event.
|
|
||||||
*/
|
|
||||||
uint32 GetNextEventTime(uint32 eventId) const
|
|
||||||
{
|
|
||||||
if (Empty())
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
for (EventStore::const_iterator itr = _eventMap.begin(); itr != _eventMap.end(); ++itr)
|
|
||||||
if (eventId == (itr->second & 0x0000FFFF))
|
|
||||||
return itr->first;
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name GetNextEventTime
|
|
||||||
* @return Time of next event.
|
|
||||||
*/
|
|
||||||
uint32 GetNextEventTime() const
|
|
||||||
{
|
|
||||||
return Empty() ? 0 : _eventMap.begin()->first;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name IsInPhase
|
|
||||||
* @brief Returns wether event map is in specified phase or not.
|
|
||||||
* @param phase Wanted phase.
|
|
||||||
* @return True, if phase of event map contains specified phase.
|
|
||||||
*/
|
|
||||||
bool IsInPhase(uint8 phase)
|
|
||||||
{
|
|
||||||
return phase <= 8 && (!phase || _phase & (1 << (phase - 1)));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name GetTimeUntilEvent
|
|
||||||
* @brief Returns time in milliseconds until next event.
|
|
||||||
* @param eventId of the event.
|
|
||||||
* @return Time of next event.
|
|
||||||
*/
|
|
||||||
uint32 GetTimeUntilEvent(uint32 eventId) const;
|
|
||||||
|
|
||||||
private:
|
|
||||||
/**
|
|
||||||
* @name _time
|
|
||||||
* @brief Internal timer.
|
|
||||||
*
|
|
||||||
* This does not represent the real date/time value.
|
|
||||||
* It's more like a stopwatch: It can run, it can be stopped,
|
|
||||||
* it can be resetted and so on. Events occur when this timer
|
|
||||||
* has reached their time value. Its value is changed in the
|
|
||||||
* Update method.
|
|
||||||
*/
|
|
||||||
uint32 _time;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name _phase
|
|
||||||
* @brief Phase mask of the event map.
|
|
||||||
*
|
|
||||||
* Contains the phases the event map is in. Multiple
|
|
||||||
* phases from 1 to 8 can be set with SetPhase or
|
|
||||||
* AddPhase. RemovePhase deactives a phase.
|
|
||||||
*/
|
|
||||||
uint8 _phase;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name _eventMap
|
|
||||||
* @brief Internal event storage map. Contains the scheduled events.
|
|
||||||
*
|
|
||||||
* See typedef at the beginning of the class for more
|
|
||||||
* details.
|
|
||||||
*/
|
|
||||||
EventStore _eventMap;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @name _lastEvent
|
|
||||||
* @brief Stores information on the most recently executed event
|
|
||||||
*/
|
|
||||||
uint32 _lastEvent;
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
Reference in new issue
Block a user