Core/Spells: implement DoT clipping

* Core/Spells: Implementation of DoT clipping.
* Core/Utilities: Backport "EnumFlags v3.0" from master.
* Core/Spells: Switch AURA_REMOVE_MODE to a flag set.
This commit is contained in:
Warpten authored and GitHub committed 2020-06-04 18:16:03 +02:00
1 parent 6498452dd1
commit 0af44ccc01
72 files changed
+597 -499

No files matched your search

+2 -2
View File
@@ -941,7 +941,7 @@ class spell_rog_tricks_of_the_trade : public SpellScriptLoader
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT)
if (!GetTargetApplication()->GetRemoveMode().HasFlag(AuraRemoveFlags::ByDefault))
GetTarget()->ResetRedirectThreat();
}
@@ -958,7 +958,7 @@ class spell_rog_tricks_of_the_trade : public SpellScriptLoader
Unit* target = GetTarget();
target->CastSpell(_redirectTarget, SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST, true);
target->CastSpell(target, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC, true);
Remove(AURA_REMOVE_BY_DEFAULT); // maybe handle by proc charges
Remove(AuraRemoveFlags::ByDefault); // maybe handle by proc charges
}
void Register() override