Core/Misc: Add missing virtual destructors
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@@ -68,6 +68,8 @@ GridState* si_GridStates[MAX_GRID_STATE];
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ZoneDynamicInfo::ZoneDynamicInfo() : MusicId(0), DefaultWeather(nullptr), WeatherId(WEATHER_STATE_FINE),
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Intensity(0.0f) { }
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RespawnInfo::~RespawnInfo() = default;
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Map::~Map()
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{
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// UnloadAll must be called before deleting the map
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