Core/Shared: Change rand32 to return uin32 instead of int32
Fixes a crash that happened when rand32 returned negative values. Also updated some related comments that were outdated since we changed to SFMT. Closes #12638
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@@ -31,7 +31,7 @@ using boost::asio::ip::tcp;
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using boost::asio::streambuf;
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WorldSocket::WorldSocket(tcp::socket&& socket)
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: _socket(std::move(socket)), _authSeed(static_cast<uint32>(rand32())), _OverSpeedPings(0), _worldSession(nullptr)
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: _socket(std::move(socket)), _authSeed(rand32()), _OverSpeedPings(0), _worldSession(nullptr)
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{
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}
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