Part 3: Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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@@ -825,7 +825,7 @@ class spell_mage_ignite : public SpellScriptLoader
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetProcTarget();
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return eventInfo.GetProcTarget() != nullptr;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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