Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAI.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
	src/server/scripts/EasternKingdoms/boss_kruul.cpp
	src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_darkshore.cpp
	src/server/scripts/Kalimdor/zone_desolace.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Kalimdor/zone_mulgore.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_thousand_needles.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
This commit is contained in:
Vincent_Michael committed 2013-02-19 18:57:36 +01:00
commit 0c16890774
440 files changed
+1316 -1155

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@@ -116,7 +116,7 @@ void ScriptedAI::AttackStart(Unit* who)
AttackStartNoMove(who);
}
void ScriptedAI::UpdateAI(uint32 const /*diff*/)
void ScriptedAI::UpdateAI(uint32 /*diff*/)
{
//Check if we have a current target
if (!UpdateVictim())
@@ -566,7 +566,7 @@ void BossAI::SummonedCreatureDespawn(Creature* summon)
summons.Despawn(summon);
}
void BossAI::UpdateAI(uint32 const diff)
void BossAI::UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
@@ -639,7 +639,7 @@ void WorldBossAI::SummonedCreatureDespawn(Creature* summon)
summons.Despawn(summon);
}
void WorldBossAI::UpdateAI(uint32 const diff)
void WorldBossAI::UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;