rename files
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@@ -20,6 +20,7 @@
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#include "BattlenetAccountMgr.h"
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#include "BigNumber.h"
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#include "DatabaseEnv.h"
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#include "IPLocation.h"
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#include "Opcodes.h"
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#include "PacketLog.h"
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#include "QueryCallback.h"
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@@ -60,7 +61,6 @@ void WorldSocket::Start()
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std::string ip_address = GetRemoteIpAddress().to_string();
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_INFO);
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stmt->setString(0, ip_address);
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stmt->setUInt32(1, inet_addr(ip_address.c_str()));
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_queryProcessor.AddQuery(LoginDatabase.AsyncQuery(stmt).WithPreparedCallback(std::bind(&WorldSocket::CheckIpCallback, this, std::placeholders::_1)));
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}
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@@ -76,9 +76,6 @@ void WorldSocket::CheckIpCallback(PreparedQueryResult result)
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if (fields[0].GetUInt64() != 0)
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banned = true;
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if (!fields[1].GetString().empty())
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_ipCountry = fields[1].GetString();
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} while (result->NextRow());
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if (banned)
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@@ -614,6 +611,9 @@ void WorldSocket::HandleAuthSessionCallback(std::shared_ptr<AuthSession> authSes
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return;
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}
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if (IpLocationRecord* location = sIPLocation->GetData(address))
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_ipCountry = location->country_code;
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///- Re-check ip locking (same check as in auth).
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if (account.BattleNet.IsLockedToIP) // if ip is locked
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{
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