diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 7dedb79d2e..19d5fac842 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1683,7 +1683,7 @@ uint32 Unit::CalcSpellResistedDamage(Unit* victim, uint32 damage, SpellSchoolMas while (r >= probabilitySum && resistance < 10) probabilitySum += discreteResistProbability[++resistance]; - float damageResisted = float(damage * resistance / 10); + float damageResisted = damage * resistance / 10.f; if (damageResisted > 0.0f) // if any damage was resisted { int32 ignoredResistance = GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_IGNORE_TARGET_RESIST, schoolMask);