Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
--HG-- branch : trunk
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@@ -1320,7 +1320,7 @@ public:
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return false;
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}
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PlayerInfo const* info = sObjectMgr.GetPlayerInfo(target->getRace(), target->getClass());
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PlayerInfo const* info = sObjectMgr->GetPlayerInfo(target->getRace(), target->getClass());
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if (!info)
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return false;
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