Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern. --HG-- branch : trunk
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@@ -33,7 +33,6 @@
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#include "WorldSocketMgr.h"
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#include "Configuration/ConfigEnv.h"
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#include "Database/DatabaseEnv.h"
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#include "SingletonImp.h"
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#include "CliRunnable.h"
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#include "Log.h"
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@@ -58,8 +57,6 @@ extern int m_ServiceStatus;
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/// \todo Warning disabling not useful under VC++2005. Can somebody say on which compiler it is useful?
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#pragma warning(disable:4305)
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INSTANTIATE_SINGLETON_1( Master );
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volatile uint32 Master::m_masterLoopCounter = 0;
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/// Handle cored's termination signals
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