Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*

This commit is contained in:
jackpoz committed 2014-05-20 21:21:33 +02:00
1 parent d36ecbf4a3
commit 1083dbb993
148 files changed
+728 -746

No files matched your search

+2 -2
View File
@@ -96,7 +96,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recvData)
if (!accessory)
GetPlayer()->ChangeSeat(-1, seatId > 0); // prev/next
else if (Unit* vehUnit = Unit::GetUnit(*GetPlayer(), accessory))
else if (Unit* vehUnit = ObjectAccessor::GetUnit(*GetPlayer(), accessory))
{
if (Vehicle* vehicle = vehUnit->GetVehicleKit())
if (vehicle->HasEmptySeat(seatId))
@@ -114,7 +114,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recvData)
if (vehicle_base->GetGUID() == guid)
GetPlayer()->ChangeSeat(seatId);
else if (Unit* vehUnit = Unit::GetUnit(*GetPlayer(), guid))
else if (Unit* vehUnit = ObjectAccessor::GetUnit(*GetPlayer(), guid))
if (Vehicle* vehicle = vehUnit->GetVehicleKit())
if (vehicle->HasEmptySeat(seatId))
vehUnit->HandleSpellClick(GetPlayer(), seatId);