[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete Author: VladimirMangos
* Call it from Map::AddObjectToRemoveList and remove now not needed explcit calls
* Create Gameobject version to make GO with owner more safe for remove
--HG--
branch : trunk
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@@ -1096,6 +1096,10 @@ void WorldObject::setActive( bool on )
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}
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}
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void WorldObject::CleanupsBeforeDelete()
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{
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}
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void WorldObject::_Create( uint32 guidlow, HighGuid guidhigh, uint32 mapid, uint32 phaseMask )
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{
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Object::_Create(guidlow, 0, guidhigh);
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