diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index cc0f7b25dc..3548480347 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1435,7 +1435,7 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss) data << uint32(0); // FIX ME: Send resisted damage, both fully resisted and partly resisted victim->SendMessageToSet(&data, true); - victim->DealDamage(this, damage, 0, SPELL_DIRECT_DAMAGE, i_spellProto->GetSchoolMask(), i_spellProto, true); + victim->DealDamage(this, damage, 0, SPELL_DIRECT_DAMAGE, spellInfo->GetSchoolMask(), spellInfo, true); } } }