diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 091cd3c7e7..8998d3a37c 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -6742,8 +6742,6 @@ float Unit::SpellDamagePctDone(Unit* victim, SpellInfo const* spellProto, Damage // EFFECT_0 contains the bonus amount per application, EFFECT_1 contains the maximum bonus amount int32 bonusPerApplication = CalculateSpellDamage(this, (*i)->GetSpellInfo(), EFFECT_0); int32 pctBonus = 0; - - AuraApplicationMap const& victimAuras = victim->GetAppliedAuras(); for (auto const& itr : victim->GetAppliedAuras()) { Aura const* aura = itr.second->GetBase();