Core: More INFO -> DEBUG changes (WorldSession/WorldSocket)
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@@ -255,7 +255,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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recvPacket >> unk4;
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recvPacket.read(digest, 20);
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TC_LOG_INFO("network", "WorldSocket::HandleAuthSession: client %u, serverId %u, account %s, loginServerType %u, clientseed %u, realmIndex %u",
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TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: client %u, serverId %u, account %s, loginServerType %u, clientseed %u, realmIndex %u",
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clientBuild,
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serverId,
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account.c_str(),
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@@ -427,7 +427,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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if (allowedAccountType > SEC_PLAYER && AccountTypes(security) < allowedAccountType)
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{
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SendAuthResponseError(AUTH_UNAVAILABLE);
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TC_LOG_INFO("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
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TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
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sScriptMgr->OnFailedAccountLogin(id);
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DelayedCloseSocket();
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return;
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