From 14a17a6d3a2f7f5650f6dd9b06fa053e36e20376 Mon Sep 17 00:00:00 2001 From: Aokromes Date: Mon, 1 Jan 2018 15:16:32 +0100 Subject: [PATCH] Core/Spells: Scatter and Silencing shots should be instant --- src/server/game/Spells/SpellMgr.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index c6fefea8cf..e410d0ceaa 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3402,6 +3402,14 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_NEARBY_ENTRY); }); + ApplySpellFix({ + 19503, // Scatter Shot + 34490 // Silencing Shot + }, [](SpellInfo* spellInfo) + { + spellInfo->Speed = 0.f; + }); + // Safeguard ApplySpellFix({ 46946, // (Rank 1)