Core: Codestyle cleanup

This commit is contained in:
click committed 2011-06-11 22:35:29 +02:00
1 parent 9ef8bd3072
commit 158966dc79
410 files changed
+1790 -1790

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+15 -15
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@@ -49,7 +49,7 @@ public:
class spell_hun_chimera_shot_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_chimera_shot_SpellScript)
bool Validate(SpellEntry const * /*spellEntry*/)
bool Validate(SpellEntry const* /*spellEntry*/)
{
if (!sSpellStore.LookupEntry(HUNTER_SPELL_CHIMERA_SHOT_SERPENT))
return false;
@@ -80,7 +80,7 @@ public:
flag96 familyFlag = aura->GetSpellProto()->SpellFamilyFlags;
if (!(familyFlag[1] & 0x00000080 || familyFlag[0] & 0x0000C000))
continue;
if (AuraEffect const * aurEff = aura->GetEffect(0))
if (AuraEffect const* aurEff = aura->GetEffect(0))
{
// Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
if (familyFlag[0] & 0x4000)
@@ -145,7 +145,7 @@ public:
class spell_hun_invigoration_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_invigoration_SpellScript)
bool Validate(SpellEntry const * /*spellEntry*/)
bool Validate(SpellEntry const* /*spellEntry*/)
{
if (!sSpellStore.LookupEntry(HUNTER_SPELL_INVIGORATION_TRIGGERED))
return false;
@@ -180,7 +180,7 @@ public:
class spell_hun_last_stand_pet_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_last_stand_pet_SpellScript)
bool Validate(SpellEntry const * /*spellEntry*/)
bool Validate(SpellEntry const* /*spellEntry*/)
{
if (!sSpellStore.LookupEntry(HUNTER_PET_SPELL_LAST_STAND_TRIGGERED))
return false;
@@ -215,7 +215,7 @@ public:
class spell_hun_masters_call_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_masters_call_SpellScript)
bool Validate(SpellEntry const * spellEntry)
bool Validate(SpellEntry const* spellEntry)
{
if (!sSpellStore.LookupEntry(HUNTER_SPELL_MASTERS_CALL_TRIGGERED))
return false;
@@ -228,14 +228,14 @@ public:
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Unit * target = GetHitUnit())
if (Unit* target = GetHitUnit())
{
target->CastSpell(target, GetEffectValue(), true);
target->CastSpell(target, HUNTER_SPELL_MASTERS_CALL_TRIGGERED, true);
// there is a possibility that this effect should access effect 0 (dummy) target, but i dubt that
// it's more likely that on on retail it's possible to call target selector based on dbc values
// anyways, we're using GetTargetUnit() here and it's ok
if (Unit * ally = GetTargetUnit())
if (Unit* ally = GetTargetUnit())
{
target->CastSpell(ally, GetEffectValue(), true);
target->CastSpell(ally, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), EFFECT_0), true);
@@ -348,7 +348,7 @@ public:
class spell_hun_sniper_training_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_sniper_training_AuraScript)
bool Validate(SpellEntry const * /*entry*/)
bool Validate(SpellEntry const* /*entry*/)
{
if (!sSpellStore.LookupEntry(SPELL_SNIPER_TRAINING_R1))
return false;
@@ -357,22 +357,22 @@ public:
return true;
}
void HandlePeriodic(AuraEffect const * aurEff)
void HandlePeriodic(AuraEffect const* aurEff)
{
PreventDefaultAction();
if (aurEff->GetAmount() > 0)
return;
Unit * caster = GetCaster();
Unit* caster = GetCaster();
if (!caster)
return;
uint32 spellId = SPELL_SNIPER_TRAINING_BUFF_R1 + GetId() - SPELL_SNIPER_TRAINING_R1;
Unit * pTarget = GetTarget();
Unit* pTarget = GetTarget();
if (!pTarget->HasAura(spellId))
{
SpellEntry const * triggeredSpellInfo = sSpellStore.LookupEntry(spellId);
SpellEntry const* triggeredSpellInfo = sSpellStore.LookupEntry(spellId);
Unit* triggerCaster = GetTriggeredSpellCaster(triggeredSpellInfo, caster, pTarget);
triggerCaster->CastSpell(pTarget, triggeredSpellInfo, true, 0, aurEff);
}
@@ -380,7 +380,7 @@ public:
void HandleUpdatePeriodic(AuraEffect * aurEff)
{
Unit * pTarget = GetUnitOwner();
Unit* pTarget = GetUnitOwner();
if (Player* pPlayerTarget = pTarget->ToPlayer())
{
int32 baseAmount = aurEff->GetBaseAmount();
@@ -412,7 +412,7 @@ public:
class spell_hun_pet_heart_of_the_phoenix_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_pet_heart_of_the_phoenix_SpellScript)
bool Validate(SpellEntry const * /*spellEntry*/)
bool Validate(SpellEntry const* /*spellEntry*/)
{
if (!sSpellStore.LookupEntry(HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED))
return false;
@@ -459,7 +459,7 @@ public:
class spell_hun_pet_carrion_feeder_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_pet_carrion_feeder_SpellScript)
bool Validate(SpellEntry const * /*spellEntry*/)
bool Validate(SpellEntry const* /*spellEntry*/)
{
if (!sSpellStore.LookupEntry(HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED))
return false;