Core: Codestyle cleanup
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9ef8bd3072
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410 files changed
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@@ -46,7 +46,7 @@ class spell_mage_blast_wave : public SpellScriptLoader
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class spell_mage_blast_wave_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_mage_blast_wave_SpellScript)
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bool Validate(SpellEntry const * /*spellEntry*/)
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bool Validate(SpellEntry const* /*spellEntry*/)
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{
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if (!sSpellStore.LookupEntry(SPELL_MAGE_GLYPH_OF_BLAST_WAVE))
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return false;
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@@ -126,7 +126,7 @@ class spell_mage_polymorph_cast_visual : public SpellScriptLoader
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PrepareSpellScript(spell_mage_polymorph_cast_visual_SpellScript)
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static const uint32 spell_list[6];
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bool Validate(SpellEntry const * /*spellEntry*/)
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bool Validate(SpellEntry const* /*spellEntry*/)
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{
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// check if spell ids exist in dbc
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for (int i = 0; i < 6; i++)
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@@ -173,7 +173,7 @@ class spell_mage_summon_water_elemental : public SpellScriptLoader
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class spell_mage_summon_water_elemental_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_mage_summon_water_elemental_SpellScript)
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bool Validate(SpellEntry const * /*spellEntry*/)
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bool Validate(SpellEntry const* /*spellEntry*/)
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{
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if (!sSpellStore.LookupEntry(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER))
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return false;
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@@ -225,7 +225,7 @@ public:
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SPELL_MAGE_FROST_WARDING_R1 = 28332,
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};
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bool Validate(SpellEntry const * /*spellEntry*/)
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bool Validate(SpellEntry const* /*spellEntry*/)
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{
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return sSpellStore.LookupEntry(SPELL_MAGE_FROST_WARDING_TRIGGERED)
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&& sSpellStore.LookupEntry(SPELL_MAGE_FROST_WARDING_R1);
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@@ -233,7 +233,7 @@ public:
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void Absorb(AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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Unit * target = GetTarget();
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Unit* target = GetTarget();
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if (AuraEffect * talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_FROST_WARDING_R1, EFFECT_0))
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{
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int32 chance = SpellMgr::CalculateSpellEffectAmount(talentAurEff->GetSpellProto(), EFFECT_1);
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@@ -268,7 +268,7 @@ public:
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SPELL_MAGE_INCANTERS_ABSORBTION_R1 = 44394,
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};
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bool Validate(SpellEntry const * /*spellEntry*/)
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bool Validate(SpellEntry const* /*spellEntry*/)
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{
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return sSpellStore.LookupEntry(SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED)
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&& sSpellStore.LookupEntry(SPELL_MAGE_INCANTERS_ABSORBTION_R1);
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@@ -276,7 +276,7 @@ public:
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void Trigger(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
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{
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Unit * target = GetTarget();
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Unit* target = GetTarget();
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if (AuraEffect * talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_INCANTERS_ABSORBTION_R1, EFFECT_0))
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{
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