Core: Codestyle cleanup

This commit is contained in:
click committed 2011-06-11 22:35:29 +02:00
1 parent 9ef8bd3072
commit 158966dc79
410 files changed
+1790 -1790

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+7 -7
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@@ -46,7 +46,7 @@ class spell_pri_guardian_spirit : public SpellScriptLoader
uint32 healPct;
bool Validate(SpellEntry const * /*spellEntry*/)
bool Validate(SpellEntry const* /*spellEntry*/)
{
return sSpellStore.LookupEntry(PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL) != NULL;
}
@@ -57,7 +57,7 @@ class spell_pri_guardian_spirit : public SpellScriptLoader
return true;
}
void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
@@ -65,7 +65,7 @@ class spell_pri_guardian_spirit : public SpellScriptLoader
void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
Unit * target = GetTarget();
Unit* target = GetTarget();
if (dmgInfo.GetDamage() < target->GetHealth())
return;
@@ -184,7 +184,7 @@ class spell_pri_penance : public SpellScriptLoader
{
PrepareSpellScript(spell_pri_penance_SpellScript);
bool Validate(SpellEntry const * spellEntry)
bool Validate(SpellEntry const* spellEntry)
{
if (!sSpellStore.LookupEntry(PRIEST_SPELL_PENANCE_R1))
return false;
@@ -240,17 +240,17 @@ class spell_pri_reflective_shield_trigger : public SpellScriptLoader
{
PrepareAuraScript(spell_pri_reflective_shield_trigger_AuraScript);
bool Validate(SpellEntry const * /*spellEntry*/)
bool Validate(SpellEntry const* /*spellEntry*/)
{
return sSpellStore.LookupEntry(PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED) && sSpellStore.LookupEntry(PRIEST_SPELL_REFLECTIVE_SHIELD_R1);
}
void Trigger(AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
Unit * target = GetTarget();
Unit* target = GetTarget();
if (dmgInfo.GetAttacker() == target)
return;
Unit * caster = GetCaster();
Unit* caster = GetCaster();
if (!caster)
return;
if (AuraEffect * talentAurEff = target->GetAuraEffectOfRankedSpell(PRIEST_SPELL_REFLECTIVE_SHIELD_R1, EFFECT_0))