Game/Scripting: Add OnPlayerRepop hook

Called when a player presses release when he died
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Kittnz authored and Aokromes committed 2017-02-10 05:26:15 +01:00
1 parent f1681c75b1
commit 159709e0b0
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@@ -2158,6 +2158,11 @@ void ScriptMgr::OnQuestStatusChange(Player* player, uint32 questId)
FOREACH_SCRIPT(PlayerScript)->OnQuestStatusChange(player, questId);
}
void ScriptMgr::OnPlayerRepop(Player* player)
{
FOREACH_SCRIPT(PlayerScript)->OnPlayerRepop(player);
}
// Account
void ScriptMgr::OnAccountLogin(uint32 accountId)
{