From 1768b36f2af066afa5e51874d8d8962860eab80d Mon Sep 17 00:00:00 2001 From: Ovalord <1Don7H4v3@m41L.com> Date: Fri, 12 Jan 2018 18:57:36 +0100 Subject: [PATCH] added proper spacing to a spellscript --- src/server/scripts/Spells/spell_generic.cpp | 82 ++++++++++----------- 1 file changed, 41 insertions(+), 41 deletions(-) diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 17a685e287..acfd4f33e3 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -4485,54 +4485,54 @@ enum ProjectileGoods class spell_gen_projectile_goods : public SpellScriptLoader { -public: - spell_gen_projectile_goods() : SpellScriptLoader("spell_gen_projectile_goods") { } + public: + spell_gen_projectile_goods() : SpellScriptLoader("spell_gen_projectile_goods") { } - class spell_gen_projectile_goods_SpellScript : public SpellScript - { - PrepareSpellScript(spell_gen_projectile_goods_SpellScript); + class spell_gen_projectile_goods_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_projectile_goods_SpellScript); - bool Validate(SpellInfo const* /*spellInfo*/) override - { - return ValidateSpellInfo( - { - SPELL_PROJECTILE_GOODS_1, - SPELL_PROJECTILE_GOODS_2, - SPELL_PROJECTILE_GOODS_3, - SPELL_PROJECTILE_GOODS_4, - }); - } - void HandleScriptEffect(SpellEffIndex /*effIndex*/) - { - uint32 spellId = 0; - switch (RAND(0, 3)) + bool Validate(SpellInfo const* /*spellInfo*/) override { - case 0: - spellId = SPELL_PROJECTILE_GOODS_1; - break; - case 1: - spellId = SPELL_PROJECTILE_GOODS_2; - break; - case 2: - spellId = SPELL_PROJECTILE_GOODS_3; - break; - case 3: - spellId = SPELL_PROJECTILE_GOODS_4; - break; + return ValidateSpellInfo( + { + SPELL_PROJECTILE_GOODS_1, + SPELL_PROJECTILE_GOODS_2, + SPELL_PROJECTILE_GOODS_3, + SPELL_PROJECTILE_GOODS_4, + }); + } + void HandleScriptEffect(SpellEffIndex /*effIndex*/) + { + uint32 spellId = 0; + switch (RAND(0, 3)) + { + case 0: + spellId = SPELL_PROJECTILE_GOODS_1; + break; + case 1: + spellId = SPELL_PROJECTILE_GOODS_2; + break; + case 2: + spellId = SPELL_PROJECTILE_GOODS_3; + break; + case 3: + spellId = SPELL_PROJECTILE_GOODS_4; + break; + } + GetCaster()->CastSpell(GetHitUnit(), spellId, true); } - GetCaster()->CastSpell(GetHitUnit(), spellId, true); - } - void Register() + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_projectile_goods_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const { - OnEffectHitTarget += SpellEffectFn(spell_gen_projectile_goods_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + return new spell_gen_projectile_goods_SpellScript(); } - }; - - SpellScript* GetSpellScript() const - { - return new spell_gen_projectile_goods_SpellScript(); - } }; enum Vengeance