Core/Chat: CHAT_MSG_RAID_BOSS_WHISPER also sends extra data
Note: SMSG_MESSAGECHAT is bloated all around the core, a complete mess.
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@@ -2294,7 +2294,7 @@ void WorldObject::BuildMonsterChat(WorldPacket* data, uint8 msgtype, char const*
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*data << (uint32)(strlen(text)+1);
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*data << text;
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*data << (uint8)0; // ChatTag
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if (msgtype == CHAT_MSG_RAID_BOSS_EMOTE)
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if (msgtype == CHAT_MSG_RAID_BOSS_EMOTE || msgtype == CHAT_MSG_RAID_BOSS_WHISPER)
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{
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*data << float(0);
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*data << uint8(0);
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