Backed out changeset: ad4f100c0a9d
--HG-- branch : trunk
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@@ -140,7 +140,7 @@ VisibleNotifier::Notify()
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// send data at target visibility change (adding to client)
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for(std::set<WorldObject*>::const_iterator vItr = i_visibleNow.begin(); vItr != i_visibleNow.end(); ++vItr)
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if((*vItr)!=&i_player && (*vItr)->isType(TYPEMASK_UNIT))
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i_player.SendAurasForTarget((Unit*)(*vItr));
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i_player.SendAuraDurationsForTarget((Unit*)(*vItr));
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}
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void
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