Backed out changeset: ad4f100c0a9d
--HG-- branch : trunk
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@@ -451,6 +451,12 @@ void WorldSession::HandleQuestPushToParty(WorldPacket& recvPacket)
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_player->SendPushToPartyResponse(pPlayer, QUEST_PARTY_MSG_SHARING_QUEST);
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if( _player->GetDistance( pPlayer ) > 10 )
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{
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_player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_TOO_FAR );
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continue;
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}
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if( !pPlayer->SatisfyQuestStatus( pQuest, false ) )
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{
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_player->SendPushToPartyResponse( pPlayer, QUEST_PARTY_MSG_HAVE_QUEST );
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