Core/Spells: modernized most remaining Rogue Spell scripts and dropped deprecated spell script for Nerves of Steel

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Ovahlord committed 2023-02-20 18:42:36 +01:00
1 parent d4c2ade137
commit 198e05d108
2 files changed
+309 -482

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@@ -0,0 +1 @@
DELETE FROM `spell_script_names` WHERE `ScriptName`= 'spell_rog_nerves_of_steel';
+308 -482
View File
@@ -92,251 +92,193 @@ enum RogueSpellIcons
};
// 13877, 33735, (check 51211, 65956) - Blade Flurry
class spell_rog_blade_flurry : public SpellScriptLoader
class spell_rog_blade_flurry : public AuraScript
{
public:
spell_rog_blade_flurry() : SpellScriptLoader("spell_rog_blade_flurry") { }
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK });
}
class spell_rog_blade_flurry_AuraScript : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (DamageInfo* damageInfo = eventInfo.GetDamageInfo())
if (Unit* procTarget = damageInfo->GetVictim())
if (Unit* target = GetTarget()->SelectNearbyTarget(procTarget, GetTarget()->GetFloatValue(UNIT_FIELD_COMBATREACH)))
GetTarget()->CastSpell(target, SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, CastSpellExtraArgs(aurEff).AddSpellBP0(damageInfo->GetDamage()));
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (DamageInfo* damageInfo = eventInfo.GetDamageInfo())
if (Unit* procTarget = damageInfo->GetVictim())
if (Unit* target = GetTarget()->SelectNearbyTarget(procTarget, GetTarget()->GetFloatValue(UNIT_FIELD_COMBATREACH)))
GetTarget()->CastSpell(target, SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, CastSpellExtraArgs(aurEff).AddSpellBP0(damageInfo->GetDamage()));
}
void Register() override
{
if (m_scriptSpellId == SPELL_ROGUE_BLADE_FLURRY)
OnEffectProc.Register(&spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_POWER_REGEN_PERCENT);
else
OnEffectProc.Register(&spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_blade_flurry_AuraScript();
}
void Register() override
{
if (m_scriptSpellId == SPELL_ROGUE_BLADE_FLURRY)
OnEffectProc.Register(&spell_rog_blade_flurry::HandleProc, EFFECT_0, SPELL_AURA_MOD_POWER_REGEN_PERCENT);
else
OnEffectProc.Register(&spell_rog_blade_flurry::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
}
};
// 31228 - Cheat Death
class spell_rog_cheat_death : public SpellScriptLoader
class spell_rog_cheat_death : public AuraScript
{
public:
spell_rog_cheat_death() : SpellScriptLoader("spell_rog_cheat_death") { }
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_CHEAT_DEATH_COOLDOWN });
}
class spell_rog_cheat_death_AuraScript : public AuraScript
{
uint32 absorbChance = 0;
bool Load() override
{
_absorbChance = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_CHEAT_DEATH_COOLDOWN });
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
bool Load() override
{
absorbChance = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Player* target = GetTarget()->ToPlayer();
if (dmgInfo.GetDamage() < target->GetHealth() || target->GetSpellHistory()->HasCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(_absorbChance))
return;
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true);
target->GetSpellHistory()->AddCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, std::chrono::minutes(1));
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
Player* target = GetTarget()->ToPlayer();
if (dmgInfo.GetDamage() < target->GetHealth() || target->GetSpellHistory()->HasCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance))
return;
uint32 health10 = target->CountPctFromMaxHealth(10);
target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true);
target->GetSpellHistory()->AddCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, std::chrono::minutes(1));
// hp > 10% - absorb hp till 10%
if (target->GetHealth() > health10)
absorbAmount = dmgInfo.GetDamage() - target->GetHealth() + health10;
// hp lower than 10% - absorb everything
else
absorbAmount = dmgInfo.GetDamage();
}
uint32 health10 = target->CountPctFromMaxHealth(10);
// hp > 10% - absorb hp till 10%
if (target->GetHealth() > health10)
absorbAmount = dmgInfo.GetDamage() - target->GetHealth() + health10;
// hp lower than 10% - absorb everything
else
absorbAmount = dmgInfo.GetDamage();
}
void Register() override
{
DoEffectCalcAmount.Register(&spell_rog_cheat_death_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb.Register(&spell_rog_cheat_death_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_cheat_death_AuraScript();
}
void Register() override
{
DoEffectCalcAmount.Register(&spell_rog_cheat_death::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb.Register(&spell_rog_cheat_death::Absorb, EFFECT_0);
}
private:
int32 _absorbChance = 0;
};
// -51625 - Deadly Brew
class spell_rog_crippling_poison : public SpellScriptLoader
class spell_rog_crippling_poison : public AuraScript
{
public:
spell_rog_crippling_poison() : SpellScriptLoader("spell_rog_crippling_poison") { }
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_CRIPPLING_POISON });
}
class spell_rog_crippling_poison_AuraScript : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_CRIPPLING_POISON });
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_ROGUE_CRIPPLING_POISON, aurEff);
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_ROGUE_CRIPPLING_POISON, aurEff);
}
void Register() override
{
OnEffectProc.Register(&spell_rog_crippling_poison_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_crippling_poison_AuraScript();
}
void Register() override
{
OnEffectProc.Register(&spell_rog_crippling_poison::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// -51664 - Cut to the Chase
class spell_rog_cut_to_the_chase : public SpellScriptLoader
class spell_rog_cut_to_the_chase : public AuraScript
{
public:
spell_rog_cut_to_the_chase () : SpellScriptLoader("spell_rog_cut_to_the_chase") { }
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
if (Aura* aur = GetTarget()->GetAura(SPELL_ROGUE_SILCE_AND_DICE))
aur->SetDuration(aur->GetSpellInfo()->GetMaxDuration(), true);
}
class spell_rog_cut_to_the_chase_AuraScript : public AuraScript
{
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
if (Aura* aur = GetTarget()->GetAura(SPELL_ROGUE_SILCE_AND_DICE))
aur->SetDuration(aur->GetSpellInfo()->GetMaxDuration(), true);
}
void Register() override
{
OnEffectProc.Register(&spell_rog_cut_to_the_chase_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_cut_to_the_chase_AuraScript();
}
void Register() override
{
OnEffectProc.Register(&spell_rog_cut_to_the_chase::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 2818 - Deadly Poison
class spell_rog_deadly_poison : public SpellScriptLoader
class spell_rog_deadly_poison : public SpellScript
{
public:
spell_rog_deadly_poison() : SpellScriptLoader("spell_rog_deadly_poison") { }
bool Load() override
{
// at this point CastItem must already be initialized
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem();
}
class spell_rog_deadly_poison_SpellScript : public SpellScript
void HandleBeforeHit()
{
if (Unit* target = GetHitUnit())
// Deadly Poison
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0x80000, 0, GetCaster()->GetGUID()))
_stackAmount = aurEff->GetBase()->GetStackAmount();
}
void HandleAfterHit()
{
if (_stackAmount < 5)
return;
Player* player = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
{
bool Load() override
Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
if (item == GetCastItem())
item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
if (!item)
return;
// item combat enchantments
for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
{
// at this point CastItem must already be initialized
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem();
}
if (slot > PRISMATIC_ENCHANTMENT_SLOT && slot < PROP_ENCHANTMENT_SLOT_0) // not holding enchantment id
continue;
void HandleBeforeHit()
{
if (Unit* target = GetHitUnit())
// Deadly Poison
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0x80000, 0, GetCaster()->GetGUID()))
_stackAmount = aurEff->GetBase()->GetStackAmount();
}
SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
if (!enchant)
continue;
void HandleAfterHit()
{
if (_stackAmount < 5)
return;
Player* player = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
for (uint8 s = 0; s < 3; ++s)
{
if (enchant->Effect[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
continue;
Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->EffectArg[s]);
if (!spellInfo)
continue;
if (item == GetCastItem())
item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
// Proc only rogue poisons
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
continue;
if (!item)
return;
// Do not reproc deadly
if (spellInfo->SpellFamilyFlags.IsEqual(0x10000, 0x80000, 0))
continue;
// item combat enchantments
for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
{
if (slot > PRISMATIC_ENCHANTMENT_SLOT && slot < PROP_ENCHANTMENT_SLOT_0) // not holding enchantment id
continue;
SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
if (!enchant)
continue;
for (uint8 s = 0; s < 3; ++s)
{
if (enchant->Effect[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
continue;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->EffectArg[s]);
if (!spellInfo)
{
TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUID().GetCounter(), enchant->EffectArg[s]);
continue;
}
// Proc only rogue poisons
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
continue;
// Do not reproc deadly
if (spellInfo->SpellFamilyFlags.IsEqual(0x10000, 0x80000, 0))
continue;
if (spellInfo->IsPositive())
player->CastSpell(player, enchant->EffectArg[s], item);
else
player->CastSpell(target, enchant->EffectArg[s], item);
}
}
if (spellInfo->IsPositive())
player->CastSpell(player, enchant->EffectArg[s], item);
else
player->CastSpell(target, enchant->EffectArg[s], item);
}
}
void Register() override
{
BeforeHit.Register(&spell_rog_deadly_poison_SpellScript::HandleBeforeHit);
AfterHit.Register(&spell_rog_deadly_poison_SpellScript::HandleAfterHit);
}
uint8 _stackAmount = 0;
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_deadly_poison_SpellScript();
}
}
void Register() override
{
BeforeHit.Register(&spell_rog_deadly_poison::HandleBeforeHit);
AfterHit.Register(&spell_rog_deadly_poison::HandleAfterHit);
}
private:
uint8 _stackAmount = 0;
};
// 51690 - Killing Spree
@@ -437,206 +379,113 @@ class spell_rog_killing_spree : public SpellScriptLoader
char constexpr const spell_rog_killing_spree::ScriptName[];
// 31666 - Master of Subtlety
class spell_rog_master_of_subtlety : public SpellScriptLoader
class spell_rog_master_of_subtlety : public AuraScript
{
public:
spell_rog_master_of_subtlety() : SpellScriptLoader("spell_rog_master_of_subtlety") { }
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT });
}
class spell_rog_master_of_subtlety_AuraScript : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT });
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
if (!target->HasAuraType(SPELL_AURA_MOD_STEALTH))
target->RemoveAurasDueToSpell(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT);
}
if (!target->HasAuraType(SPELL_AURA_MOD_STEALTH))
target->RemoveAurasDueToSpell(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT);
}
void Register() override
{
OnEffectPeriodic.Register(&spell_rog_master_of_subtlety_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_master_of_subtlety_AuraScript();
}
};
// 31130 - Nerves of Steel
class spell_rog_nerves_of_steel : public SpellScriptLoader
{
public:
spell_rog_nerves_of_steel() : SpellScriptLoader("spell_rog_nerves_of_steel") { }
class spell_rog_nerves_of_steel_AuraScript : public AuraScript
{
public:
spell_rog_nerves_of_steel_AuraScript()
{
absorbPct = 0;
}
private:
uint32 absorbPct;
bool Load() override
{
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while stun or fear
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register() override
{
DoEffectCalcAmount.Register(&spell_rog_nerves_of_steel_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb.Register(&spell_rog_nerves_of_steel_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_nerves_of_steel_AuraScript();
}
void Register() override
{
OnEffectPeriodic.Register(&spell_rog_master_of_subtlety::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 58428 - Overkill
class spell_rog_overkill : public SpellScriptLoader
class spell_rog_overkill : public AuraScript
{
public:
spell_rog_overkill() : SpellScriptLoader("spell_rog_overkill") { }
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_OVERKILL_POWER_REGEN });
}
class spell_rog_overkill_AuraScript : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_OVERKILL_POWER_REGEN });
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
if (!target->HasAuraType(SPELL_AURA_MOD_STEALTH))
target->RemoveAurasDueToSpell(SPELL_ROGUE_OVERKILL_POWER_REGEN);
}
if (!target->HasAuraType(SPELL_AURA_MOD_STEALTH))
target->RemoveAurasDueToSpell(SPELL_ROGUE_OVERKILL_POWER_REGEN);
}
void Register() override
{
OnEffectPeriodic.Register(&spell_rog_overkill_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_overkill_AuraScript();
}
void Register() override
{
OnEffectPeriodic.Register(&spell_rog_overkill::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 14185 - Preparation
class spell_rog_preparation : public SpellScriptLoader
class spell_rog_preparation : public SpellScript
{
public:
spell_rog_preparation() : SpellScriptLoader("spell_rog_preparation") { }
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
class spell_rog_preparation_SpellScript : public SpellScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_GLYPH_OF_PREPARATION });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
caster->GetSpellHistory()->ResetCooldowns([caster](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE)
return false;
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_GLYPH_OF_PREPARATION });
}
return (spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_VAN_SPRINT || spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_SHADOWSTEP) || // Vanish, Sprint, Shadowstep
// Glyph of Preparation
(caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION) &&
(spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE_SMOKE_BOMB || // Dismantle, Smoke Bomb
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_KICK));
}, true);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
caster->GetSpellHistory()->ResetCooldowns([caster](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE)
return false;
return (spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_VAN_SPRINT || spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_SHADOWSTEP) || // Vanish, Sprint, Shadowstep
// Glyph of Preparation
(caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION) &&
(spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE_SMOKE_BOMB || // Dismantle, Smoke Bomb
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_KICK));
}, true);
}
void Register() override
{
OnEffectHitTarget.Register(&spell_rog_preparation_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_preparation_SpellScript();
}
void Register() override
{
OnEffectHitTarget.Register(&spell_rog_preparation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 51685 - Prey on the Weak
class spell_rog_prey_on_the_weak : public SpellScriptLoader
class spell_rog_prey_on_the_weak : public AuraScript
{
public:
spell_rog_prey_on_the_weak() : SpellScriptLoader("spell_rog_prey_on_the_weak") { }
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_PREY_ON_THE_WEAK });
}
class spell_rog_prey_on_the_weak_AuraScript : public AuraScript
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
Unit* victim = target->GetVictim();
if (victim && (target->GetHealthPct() > victim->GetHealthPct()))
{
bool Validate(SpellInfo const* /*spellInfo*/) override
if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK))
{
return ValidateSpellInfo({ SPELL_ROGUE_PREY_ON_THE_WEAK });
int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
target->CastSpell(target, SPELL_ROGUE_PREY_ON_THE_WEAK, CastSpellExtraArgs(true).AddSpellBP0(bp));
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
Unit* victim = target->GetVictim();
if (victim && (target->GetHealthPct() > victim->GetHealthPct()))
{
if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK))
{
int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
target->CastSpell(target, SPELL_ROGUE_PREY_ON_THE_WEAK, CastSpellExtraArgs(true).AddSpellBP0(bp));
}
}
else
target->RemoveAurasDueToSpell(SPELL_ROGUE_PREY_ON_THE_WEAK);
}
void Register() override
{
OnEffectPeriodic.Register(&spell_rog_prey_on_the_weak_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_prey_on_the_weak_AuraScript();
}
else
target->RemoveAurasDueToSpell(SPELL_ROGUE_PREY_ON_THE_WEAK);
}
void Register() override
{
OnEffectPeriodic.Register(&spell_rog_prey_on_the_weak::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 73651 - Recuperate
@@ -741,112 +590,90 @@ class spell_rog_rupture : public AuraScript
};
// 5938 - Shiv
class spell_rog_shiv : public SpellScriptLoader
class spell_rog_shiv : public SpellScript
{
public:
spell_rog_shiv() : SpellScriptLoader("spell_rog_shiv") { }
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
class spell_rog_shiv_SpellScript : public SpellScript
{
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_SHIV_TRIGGERED });
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_SHIV_TRIGGERED });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
caster->CastSpell(unitTarget, SPELL_ROGUE_SHIV_TRIGGERED, true);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
caster->CastSpell(unitTarget, SPELL_ROGUE_SHIV_TRIGGERED, true);
}
void Register() override
{
OnEffectHitTarget.Register(&spell_rog_shiv_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_shiv_SpellScript();
}
void Register() override
{
OnEffectHitTarget.Register(&spell_rog_shiv::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 1784 - Stealth
class spell_rog_stealth : public SpellScriptLoader
class spell_rog_stealth : public AuraScript
{
public:
spell_rog_stealth() : SpellScriptLoader("spell_rog_stealth") { }
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE,
SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT,
SPELL_ROGUE_MASTER_OF_SUBTLETY_PERIODIC,
SPELL_ROGUE_OVERKILL_TALENT,
SPELL_ROGUE_OVERKILL_POWER_REGEN,
SPELL_ROGUE_OVERKILL_PERIODIC,
SPELL_RACIAL_ELUSIVENESS
});
}
class spell_rog_stealth_AuraScript : public AuraScript
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
// Master of Subtlety
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0))
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE,
SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT,
SPELL_ROGUE_MASTER_OF_SUBTLETY_PERIODIC,
SPELL_ROGUE_OVERKILL_TALENT,
SPELL_ROGUE_OVERKILL_POWER_REGEN,
SPELL_ROGUE_OVERKILL_PERIODIC,
SPELL_RACIAL_ELUSIVENESS
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
// Master of Subtlety
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0))
{
int32 basepoints0 = aurEff->GetAmount();
target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, CastSpellExtraArgs(true).AddSpellBP0(basepoints0));
}
// Overkill
if (target->HasAura(SPELL_ROGUE_OVERKILL_TALENT))
target->CastSpell(target, SPELL_ROGUE_OVERKILL_POWER_REGEN, true);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
// Master of subtlety
if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE))
target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_PERIODIC, true);
// Overkill
if (target->HasAura(SPELL_ROGUE_OVERKILL_TALENT))
target->CastSpell(target, SPELL_ROGUE_OVERKILL_PERIODIC, true);
}
void HandleSpeedIncrease(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// Elusiveness (Racial)
if (AuraEffect const* aurEff = GetUnitOwner()->GetAuraEffect(SPELL_RACIAL_ELUSIVENESS, EFFECT_0))
amount += aurEff->GetAmount();
}
void Register() override
{
AfterEffectApply.Register(&spell_rog_stealth_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
AfterEffectRemove.Register(&spell_rog_stealth_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
DoEffectCalcAmount.Register(&spell_rog_stealth_AuraScript::HandleSpeedIncrease, EFFECT_2, SPELL_AURA_MOD_SPEED_ALWAYS);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_stealth_AuraScript();
int32 basepoints0 = aurEff->GetAmount();
target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, CastSpellExtraArgs(true).AddSpellBP0(basepoints0));
}
// Overkill
if (target->HasAura(SPELL_ROGUE_OVERKILL_TALENT))
target->CastSpell(target, SPELL_ROGUE_OVERKILL_POWER_REGEN, true);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
// Master of subtlety
if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE))
target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_PERIODIC, true);
// Overkill
if (target->HasAura(SPELL_ROGUE_OVERKILL_TALENT))
target->CastSpell(target, SPELL_ROGUE_OVERKILL_PERIODIC, true);
}
void HandleSpeedIncrease(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// Elusiveness (Racial)
if (AuraEffect const* aurEff = GetUnitOwner()->GetAuraEffect(SPELL_RACIAL_ELUSIVENESS, EFFECT_0))
amount += aurEff->GetAmount();
}
void Register() override
{
AfterEffectApply.Register(&spell_rog_stealth::HandleEffectApply, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
AfterEffectRemove.Register(&spell_rog_stealth::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
DoEffectCalcAmount.Register(&spell_rog_stealth::HandleSpeedIncrease, EFFECT_2, SPELL_AURA_MOD_SPEED_ALWAYS);
}
};
// 57934 - Tricks of the Trade
@@ -1554,13 +1381,13 @@ class spell_rogue_venomous_wounds : public AuraScript
void AddSC_rogue_spell_scripts()
{
RegisterSpellScript(spell_rog_bandits_guile);
new spell_rog_blade_flurry();
new spell_rog_cheat_death();
new spell_rog_crippling_poison();
new spell_rog_cut_to_the_chase();
RegisterSpellScript(spell_rog_blade_flurry);
RegisterSpellScript(spell_rog_cheat_death);
RegisterSpellScript(spell_rog_crippling_poison);
RegisterSpellScript(spell_rog_cut_to_the_chase);
RegisterSpellScript(spell_rog_combat_potency);
RegisterSpellScript(spell_rog_deadly_momentum);
new spell_rog_deadly_poison();
RegisterSpellScript(spell_rog_deadly_poison);
RegisterSpellScript(spell_rog_envenom);
RegisterSpellScript(spell_rog_eviscerate);
RegisterSpellScript(spell_rog_glyph_of_hemorrhage);
@@ -1568,21 +1395,20 @@ void AddSC_rogue_spell_scripts()
RegisterSpellScript(spell_rog_improved_expose_armor);
new spell_rog_killing_spree();
RegisterSpellScript(spell_rog_main_gauche);
new spell_rog_master_of_subtlety();
RegisterSpellScript(spell_rog_master_of_subtlety);
RegisterSpellScript(spell_rog_murderous_intent);
new spell_rog_nerves_of_steel();
new spell_rog_overkill();
RegisterSpellScript(spell_rog_overkill);
RegisterSpellScript(spell_rog_pickpocket);
new spell_rog_preparation();
new spell_rog_prey_on_the_weak();
RegisterSpellScript(spell_rog_preparation);
RegisterSpellScript(spell_rog_prey_on_the_weak);
RegisterSpellScript(spell_rog_recuperate);
RegisterSpellScript(spell_rog_relentless_strikes);
RegisterSpellScript(spell_rog_restless_blades);
RegisterSpellScript(spell_rog_rupture);
RegisterSpellScript(spell_rog_sap);
new spell_rog_shiv();
RegisterSpellScript(spell_rog_shiv);
RegisterSpellScript(spell_rog_slice_and_dice);
new spell_rog_stealth();
RegisterSpellScript(spell_rog_stealth);
RegisterSpellAndAuraScriptPair(spell_rog_tricks_of_the_trade, spell_rog_tricks_of_the_trade_aura);
RegisterSpellScript(spell_rog_tricks_of_the_trade_proc);
RegisterSpellScript(spell_rog_honor_among_thieves);