Core/Spells: modernized most remaining Rogue Spell scripts and dropped deprecated spell script for Nerves of Steel
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@@ -0,0 +1 @@
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DELETE FROM `spell_script_names` WHERE `ScriptName`= 'spell_rog_nerves_of_steel';
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@@ -92,251 +92,193 @@ enum RogueSpellIcons
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};
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// 13877, 33735, (check 51211, 65956) - Blade Flurry
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class spell_rog_blade_flurry : public SpellScriptLoader
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class spell_rog_blade_flurry : public AuraScript
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{
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public:
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spell_rog_blade_flurry() : SpellScriptLoader("spell_rog_blade_flurry") { }
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK });
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}
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class spell_rog_blade_flurry_AuraScript : public AuraScript
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{
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK });
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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if (DamageInfo* damageInfo = eventInfo.GetDamageInfo())
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if (Unit* procTarget = damageInfo->GetVictim())
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if (Unit* target = GetTarget()->SelectNearbyTarget(procTarget, GetTarget()->GetFloatValue(UNIT_FIELD_COMBATREACH)))
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GetTarget()->CastSpell(target, SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, CastSpellExtraArgs(aurEff).AddSpellBP0(damageInfo->GetDamage()));
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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if (DamageInfo* damageInfo = eventInfo.GetDamageInfo())
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if (Unit* procTarget = damageInfo->GetVictim())
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if (Unit* target = GetTarget()->SelectNearbyTarget(procTarget, GetTarget()->GetFloatValue(UNIT_FIELD_COMBATREACH)))
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GetTarget()->CastSpell(target, SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, CastSpellExtraArgs(aurEff).AddSpellBP0(damageInfo->GetDamage()));
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}
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void Register() override
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{
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if (m_scriptSpellId == SPELL_ROGUE_BLADE_FLURRY)
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OnEffectProc.Register(&spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_POWER_REGEN_PERCENT);
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else
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OnEffectProc.Register(&spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_rog_blade_flurry_AuraScript();
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}
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void Register() override
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{
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if (m_scriptSpellId == SPELL_ROGUE_BLADE_FLURRY)
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OnEffectProc.Register(&spell_rog_blade_flurry::HandleProc, EFFECT_0, SPELL_AURA_MOD_POWER_REGEN_PERCENT);
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else
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OnEffectProc.Register(&spell_rog_blade_flurry::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
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}
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};
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// 31228 - Cheat Death
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class spell_rog_cheat_death : public SpellScriptLoader
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class spell_rog_cheat_death : public AuraScript
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{
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public:
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spell_rog_cheat_death() : SpellScriptLoader("spell_rog_cheat_death") { }
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_ROGUE_CHEAT_DEATH_COOLDOWN });
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}
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class spell_rog_cheat_death_AuraScript : public AuraScript
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{
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uint32 absorbChance = 0;
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bool Load() override
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{
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_absorbChance = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
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return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
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}
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_ROGUE_CHEAT_DEATH_COOLDOWN });
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}
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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bool Load() override
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{
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absorbChance = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
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return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
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}
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void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
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{
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Player* target = GetTarget()->ToPlayer();
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if (dmgInfo.GetDamage() < target->GetHealth() || target->GetSpellHistory()->HasCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(_absorbChance))
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return;
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true);
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target->GetSpellHistory()->AddCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, std::chrono::minutes(1));
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void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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Player* target = GetTarget()->ToPlayer();
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if (dmgInfo.GetDamage() < target->GetHealth() || target->GetSpellHistory()->HasCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance))
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return;
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uint32 health10 = target->CountPctFromMaxHealth(10);
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target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true);
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target->GetSpellHistory()->AddCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, std::chrono::minutes(1));
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// hp > 10% - absorb hp till 10%
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if (target->GetHealth() > health10)
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absorbAmount = dmgInfo.GetDamage() - target->GetHealth() + health10;
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// hp lower than 10% - absorb everything
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else
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absorbAmount = dmgInfo.GetDamage();
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}
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uint32 health10 = target->CountPctFromMaxHealth(10);
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// hp > 10% - absorb hp till 10%
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if (target->GetHealth() > health10)
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absorbAmount = dmgInfo.GetDamage() - target->GetHealth() + health10;
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// hp lower than 10% - absorb everything
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else
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absorbAmount = dmgInfo.GetDamage();
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}
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void Register() override
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{
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DoEffectCalcAmount.Register(&spell_rog_cheat_death_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb.Register(&spell_rog_cheat_death_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_rog_cheat_death_AuraScript();
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}
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void Register() override
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{
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DoEffectCalcAmount.Register(&spell_rog_cheat_death::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb.Register(&spell_rog_cheat_death::Absorb, EFFECT_0);
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}
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private:
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int32 _absorbChance = 0;
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};
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// -51625 - Deadly Brew
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class spell_rog_crippling_poison : public SpellScriptLoader
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class spell_rog_crippling_poison : public AuraScript
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{
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public:
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spell_rog_crippling_poison() : SpellScriptLoader("spell_rog_crippling_poison") { }
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_ROGUE_CRIPPLING_POISON });
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}
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class spell_rog_crippling_poison_AuraScript : public AuraScript
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{
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_ROGUE_CRIPPLING_POISON });
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}
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void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_ROGUE_CRIPPLING_POISON, aurEff);
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}
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void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_ROGUE_CRIPPLING_POISON, aurEff);
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}
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void Register() override
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{
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OnEffectProc.Register(&spell_rog_crippling_poison_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_rog_crippling_poison_AuraScript();
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}
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void Register() override
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{
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OnEffectProc.Register(&spell_rog_crippling_poison::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// -51664 - Cut to the Chase
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class spell_rog_cut_to_the_chase : public SpellScriptLoader
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class spell_rog_cut_to_the_chase : public AuraScript
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{
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public:
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spell_rog_cut_to_the_chase () : SpellScriptLoader("spell_rog_cut_to_the_chase") { }
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void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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if (Aura* aur = GetTarget()->GetAura(SPELL_ROGUE_SILCE_AND_DICE))
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aur->SetDuration(aur->GetSpellInfo()->GetMaxDuration(), true);
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}
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class spell_rog_cut_to_the_chase_AuraScript : public AuraScript
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{
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void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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if (Aura* aur = GetTarget()->GetAura(SPELL_ROGUE_SILCE_AND_DICE))
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aur->SetDuration(aur->GetSpellInfo()->GetMaxDuration(), true);
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}
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void Register() override
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{
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OnEffectProc.Register(&spell_rog_cut_to_the_chase_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_rog_cut_to_the_chase_AuraScript();
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}
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void Register() override
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{
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OnEffectProc.Register(&spell_rog_cut_to_the_chase::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// 2818 - Deadly Poison
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class spell_rog_deadly_poison : public SpellScriptLoader
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class spell_rog_deadly_poison : public SpellScript
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{
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public:
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spell_rog_deadly_poison() : SpellScriptLoader("spell_rog_deadly_poison") { }
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bool Load() override
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{
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// at this point CastItem must already be initialized
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return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem();
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}
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class spell_rog_deadly_poison_SpellScript : public SpellScript
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void HandleBeforeHit()
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{
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if (Unit* target = GetHitUnit())
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// Deadly Poison
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if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0x80000, 0, GetCaster()->GetGUID()))
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_stackAmount = aurEff->GetBase()->GetStackAmount();
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}
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void HandleAfterHit()
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{
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if (_stackAmount < 5)
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return;
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Player* player = GetCaster()->ToPlayer();
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if (Unit* target = GetHitUnit())
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{
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bool Load() override
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Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
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if (item == GetCastItem())
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item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
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if (!item)
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return;
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// item combat enchantments
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for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
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{
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// at this point CastItem must already be initialized
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return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem();
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}
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if (slot > PRISMATIC_ENCHANTMENT_SLOT && slot < PROP_ENCHANTMENT_SLOT_0) // not holding enchantment id
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continue;
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void HandleBeforeHit()
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{
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if (Unit* target = GetHitUnit())
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// Deadly Poison
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if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0x80000, 0, GetCaster()->GetGUID()))
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_stackAmount = aurEff->GetBase()->GetStackAmount();
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}
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SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
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if (!enchant)
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continue;
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void HandleAfterHit()
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{
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if (_stackAmount < 5)
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return;
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Player* player = GetCaster()->ToPlayer();
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if (Unit* target = GetHitUnit())
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for (uint8 s = 0; s < 3; ++s)
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{
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if (enchant->Effect[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
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continue;
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Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->EffectArg[s]);
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if (!spellInfo)
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continue;
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if (item == GetCastItem())
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item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
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// Proc only rogue poisons
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if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
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continue;
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if (!item)
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return;
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// Do not reproc deadly
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if (spellInfo->SpellFamilyFlags.IsEqual(0x10000, 0x80000, 0))
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continue;
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// item combat enchantments
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for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
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{
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if (slot > PRISMATIC_ENCHANTMENT_SLOT && slot < PROP_ENCHANTMENT_SLOT_0) // not holding enchantment id
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continue;
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SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
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if (!enchant)
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continue;
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for (uint8 s = 0; s < 3; ++s)
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{
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if (enchant->Effect[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
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continue;
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->EffectArg[s]);
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if (!spellInfo)
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{
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TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUID().GetCounter(), enchant->EffectArg[s]);
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continue;
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}
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// Proc only rogue poisons
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if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
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continue;
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// Do not reproc deadly
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if (spellInfo->SpellFamilyFlags.IsEqual(0x10000, 0x80000, 0))
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continue;
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if (spellInfo->IsPositive())
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player->CastSpell(player, enchant->EffectArg[s], item);
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else
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player->CastSpell(target, enchant->EffectArg[s], item);
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}
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}
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if (spellInfo->IsPositive())
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player->CastSpell(player, enchant->EffectArg[s], item);
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else
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player->CastSpell(target, enchant->EffectArg[s], item);
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}
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}
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void Register() override
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{
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BeforeHit.Register(&spell_rog_deadly_poison_SpellScript::HandleBeforeHit);
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AfterHit.Register(&spell_rog_deadly_poison_SpellScript::HandleAfterHit);
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}
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uint8 _stackAmount = 0;
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_rog_deadly_poison_SpellScript();
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}
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}
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void Register() override
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{
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BeforeHit.Register(&spell_rog_deadly_poison::HandleBeforeHit);
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AfterHit.Register(&spell_rog_deadly_poison::HandleAfterHit);
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}
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private:
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uint8 _stackAmount = 0;
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};
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// 51690 - Killing Spree
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@@ -437,206 +379,113 @@ class spell_rog_killing_spree : public SpellScriptLoader
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char constexpr const spell_rog_killing_spree::ScriptName[];
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// 31666 - Master of Subtlety
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class spell_rog_master_of_subtlety : public SpellScriptLoader
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class spell_rog_master_of_subtlety : public AuraScript
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{
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public:
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spell_rog_master_of_subtlety() : SpellScriptLoader("spell_rog_master_of_subtlety") { }
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT });
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}
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class spell_rog_master_of_subtlety_AuraScript : public AuraScript
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{
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT });
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}
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void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
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{
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Unit* target = GetTarget();
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|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
if (!target->HasAuraType(SPELL_AURA_MOD_STEALTH))
|
||||
target->RemoveAurasDueToSpell(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT);
|
||||
}
|
||||
|
||||
if (!target->HasAuraType(SPELL_AURA_MOD_STEALTH))
|
||||
target->RemoveAurasDueToSpell(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic.Register(&spell_rog_master_of_subtlety_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_rog_master_of_subtlety_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 31130 - Nerves of Steel
|
||||
class spell_rog_nerves_of_steel : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_nerves_of_steel() : SpellScriptLoader("spell_rog_nerves_of_steel") { }
|
||||
|
||||
class spell_rog_nerves_of_steel_AuraScript : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_rog_nerves_of_steel_AuraScript()
|
||||
{
|
||||
absorbPct = 0;
|
||||
}
|
||||
|
||||
private:
|
||||
uint32 absorbPct;
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
|
||||
return true;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
// reduces all damage taken while stun or fear
|
||||
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
|
||||
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
DoEffectCalcAmount.Register(&spell_rog_nerves_of_steel_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb.Register(&spell_rog_nerves_of_steel_AuraScript::Absorb, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_rog_nerves_of_steel_AuraScript();
|
||||
}
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic.Register(&spell_rog_master_of_subtlety::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 58428 - Overkill
|
||||
class spell_rog_overkill : public SpellScriptLoader
|
||||
class spell_rog_overkill : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_rog_overkill() : SpellScriptLoader("spell_rog_overkill") { }
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_ROGUE_OVERKILL_POWER_REGEN });
|
||||
}
|
||||
|
||||
class spell_rog_overkill_AuraScript : public AuraScript
|
||||
{
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_ROGUE_OVERKILL_POWER_REGEN });
|
||||
}
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
if (!target->HasAuraType(SPELL_AURA_MOD_STEALTH))
|
||||
target->RemoveAurasDueToSpell(SPELL_ROGUE_OVERKILL_POWER_REGEN);
|
||||
}
|
||||
|
||||
if (!target->HasAuraType(SPELL_AURA_MOD_STEALTH))
|
||||
target->RemoveAurasDueToSpell(SPELL_ROGUE_OVERKILL_POWER_REGEN);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic.Register(&spell_rog_overkill_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_rog_overkill_AuraScript();
|
||||
}
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic.Register(&spell_rog_overkill::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 14185 - Preparation
|
||||
class spell_rog_preparation : public SpellScriptLoader
|
||||
class spell_rog_preparation : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_rog_preparation() : SpellScriptLoader("spell_rog_preparation") { }
|
||||
bool Load() override
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
class spell_rog_preparation_SpellScript : public SpellScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_ROGUE_GLYPH_OF_PREPARATION });
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
caster->GetSpellHistory()->ResetCooldowns([caster](SpellHistory::CooldownStorageType::iterator itr) -> bool
|
||||
{
|
||||
bool Load() override
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
|
||||
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE)
|
||||
return false;
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_ROGUE_GLYPH_OF_PREPARATION });
|
||||
}
|
||||
return (spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_VAN_SPRINT || spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_SHADOWSTEP) || // Vanish, Sprint, Shadowstep
|
||||
// Glyph of Preparation
|
||||
(caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION) &&
|
||||
(spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE_SMOKE_BOMB || // Dismantle, Smoke Bomb
|
||||
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_KICK));
|
||||
}, true);
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
caster->GetSpellHistory()->ResetCooldowns([caster](SpellHistory::CooldownStorageType::iterator itr) -> bool
|
||||
{
|
||||
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
|
||||
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE)
|
||||
return false;
|
||||
|
||||
return (spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_VAN_SPRINT || spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_SHADOWSTEP) || // Vanish, Sprint, Shadowstep
|
||||
// Glyph of Preparation
|
||||
(caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION) &&
|
||||
(spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE_SMOKE_BOMB || // Dismantle, Smoke Bomb
|
||||
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_KICK));
|
||||
}, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget.Register(&spell_rog_preparation_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
{
|
||||
return new spell_rog_preparation_SpellScript();
|
||||
}
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget.Register(&spell_rog_preparation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 51685 - Prey on the Weak
|
||||
class spell_rog_prey_on_the_weak : public SpellScriptLoader
|
||||
class spell_rog_prey_on_the_weak : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_rog_prey_on_the_weak() : SpellScriptLoader("spell_rog_prey_on_the_weak") { }
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_ROGUE_PREY_ON_THE_WEAK });
|
||||
}
|
||||
|
||||
class spell_rog_prey_on_the_weak_AuraScript : public AuraScript
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
Unit* victim = target->GetVictim();
|
||||
if (victim && (target->GetHealthPct() > victim->GetHealthPct()))
|
||||
{
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK))
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_ROGUE_PREY_ON_THE_WEAK });
|
||||
int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
|
||||
target->CastSpell(target, SPELL_ROGUE_PREY_ON_THE_WEAK, CastSpellExtraArgs(true).AddSpellBP0(bp));
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
Unit* victim = target->GetVictim();
|
||||
if (victim && (target->GetHealthPct() > victim->GetHealthPct()))
|
||||
{
|
||||
if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK))
|
||||
{
|
||||
int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
|
||||
target->CastSpell(target, SPELL_ROGUE_PREY_ON_THE_WEAK, CastSpellExtraArgs(true).AddSpellBP0(bp));
|
||||
}
|
||||
}
|
||||
else
|
||||
target->RemoveAurasDueToSpell(SPELL_ROGUE_PREY_ON_THE_WEAK);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic.Register(&spell_rog_prey_on_the_weak_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_rog_prey_on_the_weak_AuraScript();
|
||||
}
|
||||
else
|
||||
target->RemoveAurasDueToSpell(SPELL_ROGUE_PREY_ON_THE_WEAK);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic.Register(&spell_rog_prey_on_the_weak::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 73651 - Recuperate
|
||||
@@ -741,112 +590,90 @@ class spell_rog_rupture : public AuraScript
|
||||
};
|
||||
|
||||
// 5938 - Shiv
|
||||
class spell_rog_shiv : public SpellScriptLoader
|
||||
class spell_rog_shiv : public SpellScript
|
||||
{
|
||||
public:
|
||||
spell_rog_shiv() : SpellScriptLoader("spell_rog_shiv") { }
|
||||
bool Load() override
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
class spell_rog_shiv_SpellScript : public SpellScript
|
||||
{
|
||||
bool Load() override
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_ROGUE_SHIV_TRIGGERED });
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_ROGUE_SHIV_TRIGGERED });
|
||||
}
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
caster->CastSpell(unitTarget, SPELL_ROGUE_SHIV_TRIGGERED, true);
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
caster->CastSpell(unitTarget, SPELL_ROGUE_SHIV_TRIGGERED, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget.Register(&spell_rog_shiv_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
{
|
||||
return new spell_rog_shiv_SpellScript();
|
||||
}
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget.Register(&spell_rog_shiv::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
// 1784 - Stealth
|
||||
class spell_rog_stealth : public SpellScriptLoader
|
||||
class spell_rog_stealth : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_rog_stealth() : SpellScriptLoader("spell_rog_stealth") { }
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo(
|
||||
{
|
||||
SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE,
|
||||
SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT,
|
||||
SPELL_ROGUE_MASTER_OF_SUBTLETY_PERIODIC,
|
||||
SPELL_ROGUE_OVERKILL_TALENT,
|
||||
SPELL_ROGUE_OVERKILL_POWER_REGEN,
|
||||
SPELL_ROGUE_OVERKILL_PERIODIC,
|
||||
SPELL_RACIAL_ELUSIVENESS
|
||||
});
|
||||
}
|
||||
|
||||
class spell_rog_stealth_AuraScript : public AuraScript
|
||||
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
|
||||
// Master of Subtlety
|
||||
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0))
|
||||
{
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo(
|
||||
{
|
||||
SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE,
|
||||
SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT,
|
||||
SPELL_ROGUE_MASTER_OF_SUBTLETY_PERIODIC,
|
||||
SPELL_ROGUE_OVERKILL_TALENT,
|
||||
SPELL_ROGUE_OVERKILL_POWER_REGEN,
|
||||
SPELL_ROGUE_OVERKILL_PERIODIC,
|
||||
SPELL_RACIAL_ELUSIVENESS
|
||||
});
|
||||
}
|
||||
|
||||
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
|
||||
// Master of Subtlety
|
||||
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0))
|
||||
{
|
||||
int32 basepoints0 = aurEff->GetAmount();
|
||||
target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, CastSpellExtraArgs(true).AddSpellBP0(basepoints0));
|
||||
}
|
||||
|
||||
// Overkill
|
||||
if (target->HasAura(SPELL_ROGUE_OVERKILL_TALENT))
|
||||
target->CastSpell(target, SPELL_ROGUE_OVERKILL_POWER_REGEN, true);
|
||||
}
|
||||
|
||||
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
|
||||
// Master of subtlety
|
||||
if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE))
|
||||
target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_PERIODIC, true);
|
||||
|
||||
// Overkill
|
||||
if (target->HasAura(SPELL_ROGUE_OVERKILL_TALENT))
|
||||
target->CastSpell(target, SPELL_ROGUE_OVERKILL_PERIODIC, true);
|
||||
}
|
||||
|
||||
void HandleSpeedIncrease(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
||||
{
|
||||
// Elusiveness (Racial)
|
||||
if (AuraEffect const* aurEff = GetUnitOwner()->GetAuraEffect(SPELL_RACIAL_ELUSIVENESS, EFFECT_0))
|
||||
amount += aurEff->GetAmount();
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectApply.Register(&spell_rog_stealth_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
AfterEffectRemove.Register(&spell_rog_stealth_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
DoEffectCalcAmount.Register(&spell_rog_stealth_AuraScript::HandleSpeedIncrease, EFFECT_2, SPELL_AURA_MOD_SPEED_ALWAYS);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_rog_stealth_AuraScript();
|
||||
int32 basepoints0 = aurEff->GetAmount();
|
||||
target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, CastSpellExtraArgs(true).AddSpellBP0(basepoints0));
|
||||
}
|
||||
|
||||
// Overkill
|
||||
if (target->HasAura(SPELL_ROGUE_OVERKILL_TALENT))
|
||||
target->CastSpell(target, SPELL_ROGUE_OVERKILL_POWER_REGEN, true);
|
||||
}
|
||||
|
||||
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
|
||||
// Master of subtlety
|
||||
if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE))
|
||||
target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_PERIODIC, true);
|
||||
|
||||
// Overkill
|
||||
if (target->HasAura(SPELL_ROGUE_OVERKILL_TALENT))
|
||||
target->CastSpell(target, SPELL_ROGUE_OVERKILL_PERIODIC, true);
|
||||
}
|
||||
|
||||
void HandleSpeedIncrease(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
||||
{
|
||||
// Elusiveness (Racial)
|
||||
if (AuraEffect const* aurEff = GetUnitOwner()->GetAuraEffect(SPELL_RACIAL_ELUSIVENESS, EFFECT_0))
|
||||
amount += aurEff->GetAmount();
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
AfterEffectApply.Register(&spell_rog_stealth::HandleEffectApply, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
AfterEffectRemove.Register(&spell_rog_stealth::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
||||
DoEffectCalcAmount.Register(&spell_rog_stealth::HandleSpeedIncrease, EFFECT_2, SPELL_AURA_MOD_SPEED_ALWAYS);
|
||||
}
|
||||
};
|
||||
|
||||
// 57934 - Tricks of the Trade
|
||||
@@ -1554,13 +1381,13 @@ class spell_rogue_venomous_wounds : public AuraScript
|
||||
void AddSC_rogue_spell_scripts()
|
||||
{
|
||||
RegisterSpellScript(spell_rog_bandits_guile);
|
||||
new spell_rog_blade_flurry();
|
||||
new spell_rog_cheat_death();
|
||||
new spell_rog_crippling_poison();
|
||||
new spell_rog_cut_to_the_chase();
|
||||
RegisterSpellScript(spell_rog_blade_flurry);
|
||||
RegisterSpellScript(spell_rog_cheat_death);
|
||||
RegisterSpellScript(spell_rog_crippling_poison);
|
||||
RegisterSpellScript(spell_rog_cut_to_the_chase);
|
||||
RegisterSpellScript(spell_rog_combat_potency);
|
||||
RegisterSpellScript(spell_rog_deadly_momentum);
|
||||
new spell_rog_deadly_poison();
|
||||
RegisterSpellScript(spell_rog_deadly_poison);
|
||||
RegisterSpellScript(spell_rog_envenom);
|
||||
RegisterSpellScript(spell_rog_eviscerate);
|
||||
RegisterSpellScript(spell_rog_glyph_of_hemorrhage);
|
||||
@@ -1568,21 +1395,20 @@ void AddSC_rogue_spell_scripts()
|
||||
RegisterSpellScript(spell_rog_improved_expose_armor);
|
||||
new spell_rog_killing_spree();
|
||||
RegisterSpellScript(spell_rog_main_gauche);
|
||||
new spell_rog_master_of_subtlety();
|
||||
RegisterSpellScript(spell_rog_master_of_subtlety);
|
||||
RegisterSpellScript(spell_rog_murderous_intent);
|
||||
new spell_rog_nerves_of_steel();
|
||||
new spell_rog_overkill();
|
||||
RegisterSpellScript(spell_rog_overkill);
|
||||
RegisterSpellScript(spell_rog_pickpocket);
|
||||
new spell_rog_preparation();
|
||||
new spell_rog_prey_on_the_weak();
|
||||
RegisterSpellScript(spell_rog_preparation);
|
||||
RegisterSpellScript(spell_rog_prey_on_the_weak);
|
||||
RegisterSpellScript(spell_rog_recuperate);
|
||||
RegisterSpellScript(spell_rog_relentless_strikes);
|
||||
RegisterSpellScript(spell_rog_restless_blades);
|
||||
RegisterSpellScript(spell_rog_rupture);
|
||||
RegisterSpellScript(spell_rog_sap);
|
||||
new spell_rog_shiv();
|
||||
RegisterSpellScript(spell_rog_shiv);
|
||||
RegisterSpellScript(spell_rog_slice_and_dice);
|
||||
new spell_rog_stealth();
|
||||
RegisterSpellScript(spell_rog_stealth);
|
||||
RegisterSpellAndAuraScriptPair(spell_rog_tricks_of_the_trade, spell_rog_tricks_of_the_trade_aura);
|
||||
RegisterSpellScript(spell_rog_tricks_of_the_trade_proc);
|
||||
RegisterSpellScript(spell_rog_honor_among_thieves);
|
||||
|
||||
Reference in new issue
Block a user