Core/Units: Started work on updating movement (main goal: remove SendMovementFlagUpdate())
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@@ -2539,12 +2539,6 @@ void WorldObject::BuildMonsterChat(WorldPacket* data, uint8 msgtype, char const*
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}
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}
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void Unit::BuildHeartBeatMsg(WorldPacket* data) const
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{
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data->Initialize(MSG_MOVE_HEARTBEAT, 32);
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WriteMovementInfo(*data);
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}
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void WorldObject::SendMessageToSet(WorldPacket* data, bool self)
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{
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if (IsInWorld())
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