Core/Server: restore AuthServer and grunt login

This commit is contained in:
Ovahlord committed 2025-03-08 15:20:14 +01:00
1 parent 3ef766851a
commit 1d25eabb4b
24 files changed
+2646 -8

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@@ -8,7 +8,7 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the # WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
option(SERVERS "Build worldserver and bnetserver" 1) option(SERVERS "Build worldserver and authserver" 1)
set(SCRIPTS_AVAILABLE_OPTIONS none static dynamic minimal-static minimal-dynamic) set(SCRIPTS_AVAILABLE_OPTIONS none static dynamic minimal-static minimal-dynamic)
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@@ -16,7 +16,7 @@ message("")
if(SERVERS) if(SERVERS)
message("* Build world/auth : Yes (default)") message("* Build world/auth : Yes (default)")
else() else()
message("* Build world/bnetserver : No") message("* Build world/authserver : No")
endif() endif()
if(SCRIPTS AND (NOT SCRIPTS STREQUAL "none")) if(SCRIPTS AND (NOT SCRIPTS STREQUAL "none"))
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@@ -1,6 +1,6 @@
==== PHP merger (index.php + merge.php) ==== ==== PHP merger (index.php + merge.php) ====
This is a PHP script for merging a new .dist file with your existing .conf file (worldserver.conf.dist and bnetserver.conf.dist) This is a PHP script for merging a new .dist file with your existing .conf file (worldserver.conf.dist and authserver.conf.dist)
It should also work with mangos dist/conf files as well. It should also work with mangos dist/conf files as well.
It uses sessions so it is multi user safe, it adds any options that are removed to the bottom of the file, It uses sessions so it is multi user safe, it adds any options that are removed to the bottom of the file,
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@@ -49,7 +49,7 @@ than where to install using flags built into our cmake files. Just open
up CMakeLists.txt in the main folder and take a look at some of the up CMakeLists.txt in the main folder and take a look at some of the
flags like flags like
SERVERS Build worldserver and bnetserver SERVERS Build worldserver and authserver
SCRIPTS Build core with scripts included SCRIPTS Build core with scripts included
TOOLS Build map/vmap extraction/assembler tools TOOLS Build map/vmap extraction/assembler tools
USE_SCRIPTPCH Use precompiled headers when compiling scripts USE_SCRIPTPCH Use precompiled headers when compiling scripts
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@@ -30,6 +30,7 @@ endif(WIN32)
add_subdirectory(database) add_subdirectory(database)
add_subdirectory(shared) add_subdirectory(shared)
add_subdirectory(ipc) add_subdirectory(ipc)
add_subdirectory(authserver)
add_subdirectory(bnetserver) add_subdirectory(bnetserver)
add_subdirectory(game) add_subdirectory(game)
add_subdirectory(scripts) add_subdirectory(scripts)
@@ -0,0 +1,87 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AuthCodes.h"
#include <cstddef>
namespace AuthHelper
{
static RealmBuildInfo const PostBcAcceptedClientBuilds[] =
{
{15595, 4, 3, 4, ' '},
{14545, 4, 2, 2, ' '},
{13623, 4, 0, 6, 'a'},
{13930, 3, 3, 5, 'a'}, // 3.3.5a China Mainland build
{12340, 3, 3, 5, 'a'},
{11723, 3, 3, 3, 'a'},
{11403, 3, 3, 2, ' '},
{11159, 3, 3, 0, 'a'},
{10505, 3, 2, 2, 'a'},
{9947, 3, 1, 3, ' '},
{8606, 2, 4, 3, ' '},
{0, 0, 0, 0, ' '} // terminator
};
static RealmBuildInfo const PreBcAcceptedClientBuilds[] =
{
{6141, 1, 12, 3, ' '},
{6005, 1, 12, 2, ' '},
{5875, 1, 12, 1, ' '},
{0, 0, 0, 0, ' '} // terminator
};
bool IsPreBCAcceptedClientBuild(int build)
{
for (int i = 0; PreBcAcceptedClientBuilds[i].Build; ++i)
if (PreBcAcceptedClientBuilds[i].Build == build)
return true;
return false;
}
bool IsPostBCAcceptedClientBuild(int build)
{
for (int i = 0; PostBcAcceptedClientBuilds[i].Build; ++i)
if (PostBcAcceptedClientBuilds[i].Build == build)
return true;
return false;
}
bool IsAcceptedClientBuild(int build)
{
return (IsPostBCAcceptedClientBuild(build) || IsPreBCAcceptedClientBuild(build));
}
RealmBuildInfo const* GetBuildInfo(int build)
{
for (int i = 0; PostBcAcceptedClientBuilds[i].Build; ++i)
if (PostBcAcceptedClientBuilds[i].Build == build)
return &PostBcAcceptedClientBuilds[i];
for (int i = 0; PreBcAcceptedClientBuilds[i].Build; ++i)
if (PreBcAcceptedClientBuilds[i].Build == build)
return &PreBcAcceptedClientBuilds[i];
return nullptr;
}
bool IsBuildSupportingBattlenet(int build)
{
return build >= 15595;
}
}
@@ -0,0 +1,132 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _AUTHCODES_H
#define _AUTHCODES_H
enum AuthResult
{
WOW_SUCCESS = 0x00,
WOW_FAIL_BANNED = 0x03,
WOW_FAIL_UNKNOWN_ACCOUNT = 0x04,
WOW_FAIL_INCORRECT_PASSWORD = 0x05,
WOW_FAIL_ALREADY_ONLINE = 0x06,
WOW_FAIL_NO_TIME = 0x07,
WOW_FAIL_DB_BUSY = 0x08,
WOW_FAIL_VERSION_INVALID = 0x09,
WOW_FAIL_VERSION_UPDATE = 0x0A,
WOW_FAIL_INVALID_SERVER = 0x0B,
WOW_FAIL_SUSPENDED = 0x0C,
WOW_FAIL_FAIL_NOACCESS = 0x0D,
WOW_SUCCESS_SURVEY = 0x0E,
WOW_FAIL_PARENTCONTROL = 0x0F,
WOW_FAIL_LOCKED_ENFORCED = 0x10,
WOW_FAIL_TRIAL_ENDED = 0x11,
WOW_FAIL_USE_BATTLENET = 0x12,
WOW_FAIL_ANTI_INDULGENCE = 0x13,
WOW_FAIL_EXPIRED = 0x14,
WOW_FAIL_NO_GAME_ACCOUNT = 0x15,
WOW_FAIL_CHARGEBACK = 0x16,
WOW_FAIL_INTERNET_GAME_ROOM_WITHOUT_BNET = 0x17,
WOW_FAIL_GAME_ACCOUNT_LOCKED = 0x18,
WOW_FAIL_UNLOCKABLE_LOCK = 0x19,
WOW_FAIL_CONVERSION_REQUIRED = 0x20,
WOW_FAIL_DISCONNECTED = 0xFF
};
enum LoginResult
{
LOGIN_OK = 0x00,
LOGIN_FAILED = 0x01,
LOGIN_FAILED2 = 0x02,
LOGIN_BANNED = 0x03,
LOGIN_UNKNOWN_ACCOUNT = 0x04,
LOGIN_UNKNOWN_ACCOUNT3 = 0x05,
LOGIN_ALREADYONLINE = 0x06,
LOGIN_NOTIME = 0x07,
LOGIN_DBBUSY = 0x08,
LOGIN_BADVERSION = 0x09,
LOGIN_DOWNLOAD_FILE = 0x0A,
LOGIN_FAILED3 = 0x0B,
LOGIN_SUSPENDED = 0x0C,
LOGIN_FAILED4 = 0x0D,
LOGIN_CONNECTED = 0x0E,
LOGIN_PARENTALCONTROL = 0x0F,
LOGIN_LOCKED_ENFORCED = 0x10
};
enum GameAccountFlags
{
GAMEACCOUNT_FLAG_GM = 0x00000001,
GAMEACCOUNT_FLAG_NOKICK = 0x00000002,
GAMEACCOUNT_FLAG_COLLECTOR = 0x00000004,
GAMEACCOUNT_FLAG_WOW_TRIAL = 0x00000008,
GAMEACCOUNT_FLAG_CANCELLED = 0x00000010,
GAMEACCOUNT_FLAG_IGR = 0x00000020,
GAMEACCOUNT_FLAG_WHOLESALER = 0x00000040,
GAMEACCOUNT_FLAG_PRIVILEGED = 0x00000080,
GAMEACCOUNT_FLAG_EU_FORBID_ELV = 0x00000100,
GAMEACCOUNT_FLAG_EU_FORBID_BILLING = 0x00000200,
GAMEACCOUNT_FLAG_WOW_RESTRICTED = 0x00000400,
GAMEACCOUNT_FLAG_REFERRAL = 0x00000800,
GAMEACCOUNT_FLAG_BLIZZARD = 0x00001000,
GAMEACCOUNT_FLAG_RECURRING_BILLING = 0x00002000,
GAMEACCOUNT_FLAG_NOELECTUP = 0x00004000,
GAMEACCOUNT_FLAG_KR_CERTIFICATE = 0x00008000,
GAMEACCOUNT_FLAG_EXPANSION_COLLECTOR = 0x00010000,
GAMEACCOUNT_FLAG_DISABLE_VOICE = 0x00020000,
GAMEACCOUNT_FLAG_DISABLE_VOICE_SPEAK = 0x00040000,
GAMEACCOUNT_FLAG_REFERRAL_RESURRECT = 0x00080000,
GAMEACCOUNT_FLAG_EU_FORBID_CC = 0x00100000,
GAMEACCOUNT_FLAG_OPENBETA_DELL = 0x00200000,
GAMEACCOUNT_FLAG_PROPASS = 0x00400000,
GAMEACCOUNT_FLAG_PROPASS_LOCK = 0x00800000,
GAMEACCOUNT_FLAG_PENDING_UPGRADE = 0x01000000,
GAMEACCOUNT_FLAG_RETAIL_FROM_TRIAL = 0x02000000,
GAMEACCOUNT_FLAG_EXPANSION2_COLLECTOR = 0x04000000,
GAMEACCOUNT_FLAG_OVERMIND_LINKED = 0x08000000,
GAMEACCOUNT_FLAG_DEMOS = 0x10000000,
GAMEACCOUNT_FLAG_DEATH_KNIGHT_OK = 0x20000000,
};
enum ExpansionFlags
{
POST_BC_EXP_FLAG = 0x2,
PRE_BC_EXP_FLAG = 0x1,
NO_VALID_EXP_FLAG = 0x0
};
struct RealmBuildInfo
{
int Build;
int MajorVersion;
int MinorVersion;
int BugfixVersion;
int HotfixVersion;
};
namespace AuthHelper
{
RealmBuildInfo const* GetBuildInfo(int build);
bool IsAcceptedClientBuild(int build);
bool IsPostBCAcceptedClientBuild(int build);
bool IsPreBCAcceptedClientBuild(int build);
bool IsBuildSupportingBattlenet(int build);
}
#endif
@@ -0,0 +1,95 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "TOTP.h"
#include <cstring>
int base32_decode(char const* encoded, char* result, int bufSize)
{
// Base32 implementation
// Copyright 2010 Google Inc.
// Author: Markus Gutschke
// Licensed under the Apache License, Version 2.0
int buffer = 0;
int bitsLeft = 0;
int count = 0;
for (const char *ptr = encoded; count < bufSize && *ptr; ++ptr)
{
char ch = *ptr;
if (ch == ' ' || ch == '\t' || ch == '\r' || ch == '\n' || ch == '-')
continue;
buffer <<= 5;
// Deal with commonly mistyped characters
if (ch == '0')
ch = 'O';
else if (ch == '1')
ch = 'L';
else if (ch == '8')
ch = 'B';
// Look up one base32 digit
if ((ch >= 'A' && ch <= 'Z') || (ch >= 'a' && ch <= 'z'))
ch = (ch & 0x1F) - 1;
else if (ch >= '2' && ch <= '7')
ch -= '2' - 26;
else
return -1;
buffer |= ch;
bitsLeft += 5;
if (bitsLeft >= 8)
{
result[count++] = buffer >> (bitsLeft - 8);
bitsLeft -= 8;
}
}
if (count < bufSize)
result[count] = '\000';
return count;
}
#define HMAC_RES_SIZE 20
namespace TOTP
{
unsigned int GenerateToken(char const* b32key)
{
size_t keySize = strlen(b32key);
int bufsize = (keySize + 7)/8*5;
char* encoded = new char[bufsize];
memset(encoded, 0, bufsize);
unsigned int hmacResSize = HMAC_RES_SIZE;
unsigned char hmacRes[HMAC_RES_SIZE];
unsigned long timestamp = time(nullptr)/30;
unsigned char challenge[8];
for (int i = 8; i--;timestamp >>= 8)
challenge[i] = timestamp;
base32_decode(b32key, encoded, bufsize);
HMAC(EVP_sha1(), encoded, bufsize, challenge, 8, hmacRes, &hmacResSize);
unsigned int offset = hmacRes[19] & 0xF;
unsigned int truncHash = (hmacRes[offset] << 24) | (hmacRes[offset+1] << 16 )| (hmacRes[offset+2] << 8) | (hmacRes[offset+3]);
truncHash &= 0x7FFFFFFF;
delete[] encoded;
return truncHash % 1000000;
}
}
@@ -0,0 +1,29 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _TOTP_H
#define _TOTP_H
#include "openssl/hmac.h"
#include "openssl/evp.h"
namespace TOTP
{
unsigned int GenerateToken(char const* b32key);
}
#endif
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@@ -0,0 +1,90 @@
# Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
########### authserver ###############
CollectSourceFiles(
${CMAKE_CURRENT_SOURCE_DIR}
PRIVATE_SOURCES
# Exclude
${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders)
if( WIN32 )
list(APPEND PRIVATE_SOURCES ${sources_windows})
if ( MSVC )
list(APPEND PRIVATE_SOURCES authserver.rc)
endif()
endif()
if (USE_COREPCH)
set(PRIVATE_PCH_HEADER PrecompiledHeaders/authPCH.h)
endif()
GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
add_executable(authserver
${PRIVATE_SOURCES}
)
if( NOT WIN32 )
set_target_properties(authserver PROPERTIES
COMPILE_DEFINITIONS _TRINITY_REALM_CONFIG="${CONF_DIR}/authserver.conf"
)
endif()
target_link_libraries(authserver
PRIVATE
trinity-core-interface
PUBLIC
shared)
CollectIncludeDirectories(
${CMAKE_CURRENT_SOURCE_DIR}
PUBLIC_INCLUDES
# Exclude
${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders)
target_include_directories(authserver
PUBLIC
${PUBLIC_INCLUDES}
PRIVATE
${CMAKE_CURRENT_BINARY_DIR})
set_target_properties(authserver
PROPERTIES
FOLDER
"server")
if( WIN32 )
if ( "${CMAKE_MAKE_PROGRAM}" MATCHES "MSBuild" )
add_custom_command(TARGET authserver
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/authserver.conf.dist ${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/
)
elseif ( MINGW )
add_custom_command(TARGET authserver
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/authserver.conf.dist ${CMAKE_BINARY_DIR}/bin/
)
endif()
endif()
if( UNIX )
install(TARGETS authserver DESTINATION bin)
install(FILES authserver.conf.dist DESTINATION ${CONF_DIR})
elseif( WIN32 )
install(TARGETS authserver DESTINATION "${CMAKE_INSTALL_PREFIX}")
install(FILES authserver.conf.dist DESTINATION "${CMAKE_INSTALL_PREFIX}")
endif()
# Generate precompiled header
if (USE_COREPCH)
add_cxx_pch(authserver ${PRIVATE_PCH_HEADER})
endif()
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@@ -0,0 +1,344 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file main.cpp
* @brief Authentication Server main program
*
* This file contains the main program for the
* authentication server
*/
#include "AppenderDB.h"
#include "AuthSocketMgr.h"
#include "Banner.h"
#include "Config.h"
#include "DatabaseEnv.h"
#include "DatabaseLoader.h"
#include "DeadlineTimer.h"
#include "GitRevision.h"
#include "GruntRealmList.h"
#include "IoContext.h"
#include "IPLocation.h"
#include "MySQLThreading.h"
#include "ProcessPriority.h"
#include "Util.h"
#include <boost/asio/signal_set.hpp>
#include <boost/program_options.hpp>
#include <boost/filesystem/operations.hpp>
#include <openssl/crypto.h>
#include <openssl/opensslv.h>
#include <iostream>
#include <csignal>
using boost::asio::ip::tcp;
using namespace boost::program_options;
namespace fs = boost::filesystem;
#ifndef _TRINITY_REALM_CONFIG
# define _TRINITY_REALM_CONFIG "authserver.conf"
#endif
#if TRINITY_PLATFORM == TRINITY_PLATFORM_WINDOWS
#include "ServiceWin32.h"
char serviceName[] = "authserver";
char serviceLongName[] = "TrinityCore auth service";
char serviceDescription[] = "TrinityCore World of Warcraft emulator auth service";
/*
* -1 - not in service mode
* 0 - stopped
* 1 - running
* 2 - paused
*/
int m_ServiceStatus = -1;
void ServiceStatusWatcher(std::weak_ptr<Trinity::Asio::DeadlineTimer> serviceStatusWatchTimerRef, std::weak_ptr<Trinity::Asio::IoContext> ioContextRef, boost::system::error_code const& error);
#endif
bool StartDB();
void StopDB();
void SignalHandler(std::weak_ptr<Trinity::Asio::IoContext> ioContextRef, boost::system::error_code const& error, int signalNumber);
void KeepDatabaseAliveHandler(std::weak_ptr<Trinity::Asio::DeadlineTimer> dbPingTimerRef, int32 dbPingInterval, boost::system::error_code const& error);
void BanExpiryHandler(std::weak_ptr<Trinity::Asio::DeadlineTimer> banExpiryCheckTimerRef, int32 banExpiryCheckInterval, boost::system::error_code const& error);
variables_map GetConsoleArguments(int argc, char** argv, fs::path& configFile, std::string& configService);
int main(int argc, char** argv)
{
signal(SIGABRT, &Trinity::AbortHandler);
auto configFile = fs::absolute(_TRINITY_REALM_CONFIG);
std::string configService;
auto vm = GetConsoleArguments(argc, argv, configFile, configService);
// exit if help or version is enabled
if (vm.count("help") || vm.count("version"))
return 0;
#if TRINITY_PLATFORM == TRINITY_PLATFORM_WINDOWS
if (configService.compare("install") == 0)
return WinServiceInstall() == true ? 0 : 1;
else if (configService.compare("uninstall") == 0)
return WinServiceUninstall() == true ? 0 : 1;
else if (configService.compare("run") == 0)
return WinServiceRun() ? 0 : 1;
#endif
std::string configError;
if (!sConfigMgr->LoadInitial(configFile.generic_string(),
std::vector<std::string>(argv, argv + argc),
configError))
{
printf("Error in config file: %s\n", configError.c_str());
return 1;
}
sLog->RegisterAppender<AppenderDB>();
sLog->Initialize(nullptr);
Trinity::Banner::Show("authserver",
[](char const* text)
{
TC_LOG_INFO("server.authserver", "%s", text);
},
[]()
{
TC_LOG_INFO("server.authserver", "Using configuration file %s.", sConfigMgr->GetFilename().c_str());
TC_LOG_INFO("server.authserver", "Using SSL version: %s (library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
TC_LOG_INFO("server.authserver", "Using Boost version: %i.%i.%i", BOOST_VERSION / 100000, BOOST_VERSION / 100 % 1000, BOOST_VERSION % 100);
}
);
// authserver PID file creation
std::string pidFile = sConfigMgr->GetStringDefault("PidFile", "");
if (!pidFile.empty())
{
if (uint32 pid = CreatePIDFile(pidFile))
TC_LOG_INFO("server.authserver", "Daemon PID: %u\n", pid);
else
{
TC_LOG_ERROR("server.authserver", "Cannot create PID file %s.\n", pidFile.c_str());
return 1;
}
}
// Initialize the database connection
if (!StartDB())
return 1;
// Load IP Location Database
sIPLocation->Load();
std::shared_ptr<void> dbHandle(nullptr, [](void*) { StopDB(); });
std::shared_ptr<Trinity::Asio::IoContext> ioContext = std::make_shared<Trinity::Asio::IoContext>();
// Get the list of realms for the server
sGruntRealmList->Initialize(*ioContext, sConfigMgr->GetIntDefault("RealmsStateUpdateDelay", 20));
std::shared_ptr<void> sRealmListHandle(nullptr, [](void*) { sGruntRealmList->Close(); });
if (sGruntRealmList->GetRealms().empty())
{
TC_LOG_ERROR("server.authserver", "No valid realms specified.");
return 1;
}
// Start the listening port (acceptor) for auth connections
int32 port = sConfigMgr->GetIntDefault("RealmServerPort", 3724);
if (port < 0 || port > 0xFFFF)
{
TC_LOG_ERROR("server.authserver", "Specified port out of allowed range (1-65535)");
return 1;
}
std::string bindIp = sConfigMgr->GetStringDefault("BindIP", "0.0.0.0");
if (!sAuthSocketMgr.StartNetwork(*ioContext, bindIp, port))
{
TC_LOG_ERROR("server.authserver", "Failed to initialize network");
return 1;
}
std::shared_ptr<void> sAuthSocketMgrHandle(nullptr, [](void*) { sAuthSocketMgr.StopNetwork(); });
// Set signal handlers
boost::asio::signal_set signals(*ioContext, SIGINT, SIGTERM);
#if TRINITY_PLATFORM == TRINITY_PLATFORM_WINDOWS
signals.add(SIGBREAK);
#endif
signals.async_wait(std::bind(&SignalHandler, std::weak_ptr<Trinity::Asio::IoContext>(ioContext), std::placeholders::_1, std::placeholders::_2));
// Set process priority according to configuration settings
SetProcessPriority("server.authserver", sConfigMgr->GetIntDefault(CONFIG_PROCESSOR_AFFINITY, 0), sConfigMgr->GetBoolDefault(CONFIG_HIGH_PRIORITY, false));
// Enabled a timed callback for handling the database keep alive ping
int32 dbPingInterval = sConfigMgr->GetIntDefault("MaxPingTime", 30);
std::shared_ptr<Trinity::Asio::DeadlineTimer> dbPingTimer = std::make_shared<Trinity::Asio::DeadlineTimer>(*ioContext);
dbPingTimer->expires_after(std::chrono::minutes(dbPingInterval));
dbPingTimer->async_wait(std::bind(&KeepDatabaseAliveHandler, std::weak_ptr<Trinity::Asio::DeadlineTimer>(dbPingTimer), dbPingInterval, std::placeholders::_1));
int32 banExpiryCheckInterval = sConfigMgr->GetIntDefault("BanExpiryCheckInterval", 60);
std::shared_ptr<Trinity::Asio::DeadlineTimer> banExpiryCheckTimer = std::make_shared<Trinity::Asio::DeadlineTimer>(*ioContext);
banExpiryCheckTimer->expires_after(std::chrono::seconds(banExpiryCheckInterval));
banExpiryCheckTimer->async_wait(std::bind(&BanExpiryHandler, std::weak_ptr<Trinity::Asio::DeadlineTimer>(banExpiryCheckTimer), banExpiryCheckInterval, std::placeholders::_1));
#if TRINITY_PLATFORM == TRINITY_PLATFORM_WINDOWS
std::shared_ptr<Trinity::Asio::DeadlineTimer> serviceStatusWatchTimer;
if (m_ServiceStatus != -1)
{
serviceStatusWatchTimer = std::make_shared<Trinity::Asio::DeadlineTimer>(*ioContext);
serviceStatusWatchTimer->expires_after(std::chrono::seconds(1));
serviceStatusWatchTimer->async_wait(std::bind(&ServiceStatusWatcher,
std::weak_ptr<Trinity::Asio::DeadlineTimer>(serviceStatusWatchTimer),
std::weak_ptr<Trinity::Asio::IoContext>(ioContext),
std::placeholders::_1));
}
#endif
// Start the io service worker loop
ioContext->run();
banExpiryCheckTimer->cancel();
dbPingTimer->cancel();
TC_LOG_INFO("server.authserver", "Halting process...");
signals.cancel();
return 0;
}
/// Initialize connection to the database
bool StartDB()
{
MySQL::Library_Init();
// Load databases
// NOTE: While authserver is singlethreaded you should keep synch_threads == 1.
// Increasing it is just silly since only 1 will be used ever.
DatabaseLoader loader("server.authserver", DatabaseLoader::DATABASE_NONE);
loader
.AddDatabase(LoginDatabase, "Login");
if (!loader.Load())
return false;
TC_LOG_INFO("server.authserver", "Started auth database connection pool.");
sLog->SetRealmId(0); // Enables DB appenders when realm is set.
return true;
}
/// Close the connection to the database
void StopDB()
{
LoginDatabase.Close();
MySQL::Library_End();
}
void SignalHandler(std::weak_ptr<Trinity::Asio::IoContext> ioContextRef, boost::system::error_code const& error, int /*signalNumber*/)
{
if (!error)
if (std::shared_ptr<Trinity::Asio::IoContext> ioContext = ioContextRef.lock())
ioContext->stop();
}
void KeepDatabaseAliveHandler(std::weak_ptr<Trinity::Asio::DeadlineTimer> dbPingTimerRef, int32 dbPingInterval, boost::system::error_code const& error)
{
if (!error)
{
if (std::shared_ptr<Trinity::Asio::DeadlineTimer> dbPingTimer = dbPingTimerRef.lock())
{
TC_LOG_INFO("server.authserver", "Ping MySQL to keep connection alive");
LoginDatabase.KeepAlive();
dbPingTimer->expires_after(std::chrono::minutes(dbPingInterval));
dbPingTimer->async_wait(std::bind(&KeepDatabaseAliveHandler, dbPingTimerRef, dbPingInterval, std::placeholders::_1));
}
}
}
void BanExpiryHandler(std::weak_ptr<Trinity::Asio::DeadlineTimer> banExpiryCheckTimerRef, int32 banExpiryCheckInterval, boost::system::error_code const& error)
{
if (!error)
{
if (std::shared_ptr<Trinity::Asio::DeadlineTimer> banExpiryCheckTimer = banExpiryCheckTimerRef.lock())
{
LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS));
LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPIRED_ACCOUNT_BANS));
banExpiryCheckTimer->expires_after(std::chrono::seconds(banExpiryCheckInterval));
banExpiryCheckTimer->async_wait(std::bind(&BanExpiryHandler, banExpiryCheckTimerRef, banExpiryCheckInterval, std::placeholders::_1));
}
}
}
#if TRINITY_PLATFORM == TRINITY_PLATFORM_WINDOWS
void ServiceStatusWatcher(std::weak_ptr<Trinity::Asio::DeadlineTimer> serviceStatusWatchTimerRef, std::weak_ptr<Trinity::Asio::IoContext> ioContextRef, boost::system::error_code const& error)
{
if (!error)
{
if (std::shared_ptr<Trinity::Asio::IoContext> ioContext = ioContextRef.lock())
{
if (m_ServiceStatus == 0)
ioContext->stop();
else if (std::shared_ptr<Trinity::Asio::DeadlineTimer> serviceStatusWatchTimer = serviceStatusWatchTimerRef.lock())
{
serviceStatusWatchTimer->expires_after(std::chrono ::seconds(1));
serviceStatusWatchTimer->async_wait(std::bind(&ServiceStatusWatcher, serviceStatusWatchTimerRef, ioContextRef, std::placeholders::_1));
}
}
}
}
#endif
variables_map GetConsoleArguments(int argc, char** argv, fs::path& configFile, std::string& configService)
{
options_description all("Allowed options");
all.add_options()
("help,h", "print usage message")
("version,v", "print version build info")
("config,c", value<fs::path>(&configFile)->default_value(fs::absolute(_TRINITY_REALM_CONFIG)),
"use <arg> as configuration file")
;
#if TRINITY_PLATFORM == TRINITY_PLATFORM_WINDOWS
options_description win("Windows platform specific options");
win.add_options()
("service,s", value<std::string>(&configService)->default_value(""), "Windows service options: [install | uninstall]")
;
all.add(win);
#else
(void)configService;
#endif
variables_map variablesMap;
try
{
store(command_line_parser(argc, argv).options(all).allow_unregistered().run(), variablesMap);
notify(variablesMap);
}
catch (std::exception& e)
{
std::cerr << e.what() << "\n";
}
if (variablesMap.count("help"))
std::cout << all << "\n";
else if (variablesMap.count("version"))
std::cout << GitRevision::GetFullVersion() << "\n";
return variablesMap;
}
@@ -0,0 +1,23 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Common.h"
#include "Configuration/Config.h"
#include "Database/DatabaseEnv.h"
#include "Log.h"
#include "GruntRealmList.h"
#include "AuthSession.h"
@@ -0,0 +1,189 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "GruntRealmList.h"
#include "DatabaseEnv.h"
#include "DeadlineTimer.h"
#include "IoContext.h"
#include "Log.h"
#include "Resolver.h"
#include "Util.h"
#include <boost/asio/ip/tcp.hpp>
GruntRealmList::GruntRealmList() : _updateInterval(0)
{
}
GruntRealmList::~GruntRealmList()
{
}
GruntRealmList* GruntRealmList::Instance()
{
static GruntRealmList instance;
return &instance;
}
// Load the realm list from the database
void GruntRealmList::Initialize(Trinity::Asio::IoContext& ioContext, uint32 updateInterval)
{
_updateInterval = updateInterval;
_updateTimer = Trinity::make_unique<Trinity::Asio::DeadlineTimer>(ioContext);
_resolver = Trinity::make_unique<Trinity::Asio::Resolver>(ioContext);
// Get the content of the realmlist table in the database
UpdateRealms(boost::system::error_code());
}
void GruntRealmList::Close()
{
_updateTimer->cancel();
}
void GruntRealmList::UpdateRealm(Battlenet::RealmHandle const& id, uint32 build, std::string const& name,
boost::asio::ip::address&& address, boost::asio::ip::address&& localAddr, boost::asio::ip::address&& localSubmask,
uint16 port, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float population)
{
// Create new if not exist or update existed
Realm& realm = _realms[id];
// grunt server doesn't use these values, but keep them initialized
realm.Updated = false;
realm.Keep = true;
realm.Id = id;
realm.Build = build;
realm.Name = name;
realm.Type = icon;
realm.Flags = flag;
realm.Timezone = timezone;
realm.AllowedSecurityLevel = allowedSecurityLevel;
realm.PopulationLevel = population;
if (!realm.ExternalAddress || *realm.ExternalAddress != address)
realm.ExternalAddress = Trinity::make_unique<boost::asio::ip::address>(std::move(address));
if (!realm.LocalAddress || *realm.LocalAddress != localAddr)
realm.LocalAddress = Trinity::make_unique<boost::asio::ip::address>(std::move(localAddr));
if (!realm.LocalSubnetMask || *realm.LocalSubnetMask != localSubmask)
realm.LocalSubnetMask = Trinity::make_unique<boost::asio::ip::address>(std::move(localSubmask));
realm.Port = port;
}
void GruntRealmList::UpdateRealms(boost::system::error_code const& error)
{
if (error)
return;
TC_LOG_DEBUG("server.authserver", "Updating Realm List...");
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_REALMLIST);
PreparedQueryResult result = LoginDatabase.Query(stmt);
std::map<Battlenet::RealmHandle, std::string> existingRealms;
for (auto const& p : _realms)
existingRealms[p.first] = p.second.Name;
_realms.clear();
// Circle through results and add them to the realm map
if (result)
{
do
{
try
{
Field* fields = result->Fetch();
uint32 realmId = fields[0].GetUInt32();
std::string name = fields[1].GetString();
std::string externalAddressString = fields[2].GetString();
std::string localAddressString = fields[3].GetString();
std::string localSubmaskString = fields[4].GetString();
Optional<boost::asio::ip::tcp::endpoint> externalAddress = _resolver->Resolve(boost::asio::ip::tcp::v4(), externalAddressString, "");
if (!externalAddress)
{
TC_LOG_ERROR("realmlist", "Could not resolve address %s", externalAddressString.c_str());
continue;
}
Optional<boost::asio::ip::tcp::endpoint> localAddress = _resolver->Resolve(boost::asio::ip::tcp::v4(), localAddressString, "");
if (!localAddress)
{
TC_LOG_ERROR("realmlist", "Could not resolve address %s", localAddressString.c_str());
continue;
}
Optional<boost::asio::ip::tcp::endpoint> localSubmask = _resolver->Resolve(boost::asio::ip::tcp::v4(), localSubmaskString, "");
if (!localSubmask)
{
TC_LOG_ERROR("realmlist", "Could not resolve address %s", localSubmaskString.c_str());
continue;
}
uint16 port = fields[5].GetUInt16();
uint8 icon = fields[6].GetUInt8();
if (icon == REALM_TYPE_FFA_PVP)
icon = REALM_TYPE_PVP;
if (icon >= MAX_CLIENT_REALM_TYPE)
icon = REALM_TYPE_NORMAL;
RealmFlags flag = RealmFlags(fields[7].GetUInt8());
uint8 timezone = fields[8].GetUInt8();
uint8 allowedSecurityLevel = fields[9].GetUInt8();
float pop = fields[10].GetFloat();
uint32 build = fields[11].GetUInt32();
uint8 region = fields[12].GetUInt8();
uint8 battlegroup = fields[13].GetUInt8();
Battlenet::RealmHandle id{ region, battlegroup, realmId };
UpdateRealm(id, build, name, externalAddress->address(), localAddress->address(), localSubmask->address(), port, icon, flag,
timezone, (allowedSecurityLevel <= SEC_ADMINISTRATOR ? AccountTypes(allowedSecurityLevel) : SEC_ADMINISTRATOR), pop);
if (!existingRealms.count(id))
TC_LOG_INFO("server.authserver", "Added realm \"%s\" at %s:%u.", name.c_str(), externalAddressString.c_str(), port);
else
TC_LOG_DEBUG("server.authserver", "Updating realm \"%s\" at %s:%u.", name.c_str(), externalAddressString.c_str(), port);
existingRealms.erase(id);
}
catch (std::exception& ex)
{
TC_LOG_ERROR("server.authserver", "GruntRealmList::UpdateRealms has thrown an exception: %s", ex.what());
ABORT();
}
}
while (result->NextRow());
}
for (auto itr = existingRealms.begin(); itr != existingRealms.end(); ++itr)
TC_LOG_INFO("server.authserver", "Removed realm \"%s\".", itr->second.c_str());
if (_updateInterval)
{
_updateTimer->expires_after(std::chrono::seconds(_updateInterval));
_updateTimer->async_wait(std::bind(&GruntRealmList::UpdateRealms, this, std::placeholders::_1));
}
}
Realm const* GruntRealmList::GetRealm(Battlenet::RealmHandle const& id) const
{
auto itr = _realms.find(id);
if (itr != _realms.end())
return &itr->second;
return nullptr;
}
@@ -0,0 +1,77 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GruntRealmList_h__
#define GruntRealmList_h__
#include "Define.h"
#include "Realm.h"
#include <map>
#include <vector>
#include <unordered_set>
namespace boost
{
namespace system
{
class error_code;
}
}
namespace Trinity
{
namespace Asio
{
class IoContext;
class DeadlineTimer;
}
}
/// Storage object for the list of realms on the server
class GruntRealmList
{
public:
typedef std::map<Battlenet::RealmHandle, Realm> RealmMap;
static GruntRealmList* Instance();
~GruntRealmList();
void Initialize(Trinity::Asio::IoContext& ioContext, uint32 updateInterval);
void Close();
RealmMap const& GetRealms() const { return _realms; }
Realm const* GetRealm(Battlenet::RealmHandle const& id) const;
private:
GruntRealmList();
void UpdateRealms(boost::system::error_code const& error);
void UpdateRealm(Battlenet::RealmHandle const& id, uint32 build, std::string const& name,
boost::asio::ip::address&& address, boost::asio::ip::address&& localAddr, boost::asio::ip::address&& localSubmask,
uint16 port, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float population);
RealmMap _realms;
uint32 _updateInterval;
std::unique_ptr<Trinity::Asio::DeadlineTimer> _updateTimer;
std::unique_ptr<Trinity::Asio::Resolver> _resolver;
};
#define sGruntRealmList GruntRealmList::Instance()
#endif // GruntRealmList_h__
@@ -0,0 +1,924 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AuthSession.h"
#include "AuthCodes.h"
#include "ByteBuffer.h"
#include "Config.h"
#include "DatabaseEnv.h"
#include "Errors.h"
#include "IPLocation.h"
#include "GruntRealmList.h"
#include "Log.h"
#include "Realm.h"
#include "SHA1.h"
#include "TOTP.h"
#include "Util.h"
#include <boost/lexical_cast.hpp>
#include <openssl/crypto.h>
using boost::asio::ip::tcp;
enum eAuthCmd
{
AUTH_LOGON_CHALLENGE = 0x00,
AUTH_LOGON_PROOF = 0x01,
AUTH_RECONNECT_CHALLENGE = 0x02,
AUTH_RECONNECT_PROOF = 0x03,
REALM_LIST = 0x10,
XFER_INITIATE = 0x30,
XFER_DATA = 0x31,
XFER_ACCEPT = 0x32,
XFER_RESUME = 0x33,
XFER_CANCEL = 0x34
};
#pragma pack(push, 1)
typedef struct AUTH_LOGON_CHALLENGE_C
{
uint8 cmd;
uint8 error;
uint16 size;
uint8 gamename[4];
uint8 version1;
uint8 version2;
uint8 version3;
uint16 build;
uint8 platform[4];
uint8 os[4];
uint8 country[4];
uint32 timezone_bias;
uint32 ip;
uint8 I_len;
uint8 I[1];
} sAuthLogonChallenge_C;
typedef struct AUTH_LOGON_PROOF_C
{
uint8 cmd;
uint8 A[32];
uint8 M1[20];
uint8 crc_hash[20];
uint8 number_of_keys;
uint8 securityFlags;
} sAuthLogonProof_C;
typedef struct AUTH_LOGON_PROOF_S
{
uint8 cmd;
uint8 error;
uint8 M2[20];
uint32 AccountFlags;
uint32 SurveyId;
uint16 unk3;
} sAuthLogonProof_S;
typedef struct AUTH_LOGON_PROOF_S_OLD
{
uint8 cmd;
uint8 error;
uint8 M2[20];
uint32 unk2;
} sAuthLogonProof_S_Old;
typedef struct AUTH_RECONNECT_PROOF_C
{
uint8 cmd;
uint8 R1[16];
uint8 R2[20];
uint8 R3[20];
uint8 number_of_keys;
} sAuthReconnectProof_C;
#pragma pack(pop)
enum class BufferSizes : uint32
{
SRP_6_V = 0x20,
SRP_6_S = 0x20,
};
#define MAX_ACCEPTED_CHALLENGE_SIZE (sizeof(AUTH_LOGON_CHALLENGE_C) + 16)
#define AUTH_LOGON_CHALLENGE_INITIAL_SIZE 4
#define REALM_LIST_PACKET_SIZE 5
std::unordered_map<uint8, AuthHandler> AuthSession::InitHandlers()
{
std::unordered_map<uint8, AuthHandler> handlers;
handlers[AUTH_LOGON_CHALLENGE] = { STATUS_CHALLENGE, AUTH_LOGON_CHALLENGE_INITIAL_SIZE, &AuthSession::HandleLogonChallenge };
handlers[AUTH_LOGON_PROOF] = { STATUS_LOGON_PROOF, sizeof(AUTH_LOGON_PROOF_C), &AuthSession::HandleLogonProof };
handlers[AUTH_RECONNECT_CHALLENGE] = { STATUS_CHALLENGE, AUTH_LOGON_CHALLENGE_INITIAL_SIZE, &AuthSession::HandleReconnectChallenge };
handlers[AUTH_RECONNECT_PROOF] = { STATUS_RECONNECT_PROOF, sizeof(AUTH_RECONNECT_PROOF_C), &AuthSession::HandleReconnectProof };
handlers[REALM_LIST] = { STATUS_AUTHED, REALM_LIST_PACKET_SIZE, &AuthSession::HandleRealmList };
return handlers;
}
std::unordered_map<uint8, AuthHandler> const Handlers = AuthSession::InitHandlers();
void AccountInfo::LoadResult(Field* fields)
{
// 0 1 2 3 4 5 6
//SELECT a.id, a.username, a.locked, a.lock_country, a.last_ip, a.failed_logins, ab.unbandate > UNIX_TIMESTAMP() OR ab.unbandate = ab.bandate,
// 7 8 9 10 11 12
// ab.unbandate = ab.bandate, aa.gmlevel, a.token_key, a.sha_pass_hash, a.v, a.s
//FROM account a LEFT JOIN account_access aa ON a.id = aa.id LEFT JOIN account_banned ab ON ab.id = a.id AND ab.active = 1 WHERE a.username = ?
Id = fields[0].GetUInt32();
Login = fields[1].GetString();
IsLockedToIP = fields[2].GetBool();
LockCountry = fields[3].GetString();
LastIP = fields[4].GetString();
FailedLogins = fields[5].GetUInt32();
IsBanned = fields[6].GetUInt64() != 0;
IsPermanenetlyBanned = fields[7].GetUInt64() != 0;
SecurityLevel = AccountTypes(fields[8].GetUInt8());
// Use our own uppercasing of the account name instead of using UPPER() in mysql query
// This is how the account was created in the first place and changing it now would result in breaking
// login for all accounts having accented characters in their name
Utf8ToUpperOnlyLatin(Login);
}
AuthSession::AuthSession(tcp::socket&& socket) : Socket(std::move(socket)),
_status(STATUS_CHALLENGE), _build(0), _expversion(0)
{
N.SetHexStr("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7");
g.SetDword(7);
}
void AuthSession::Start()
{
std::string ip_address = GetRemoteIpAddress().to_string();
TC_LOG_TRACE("session", "Accepted connection from %s", ip_address.c_str());
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_INFO);
stmt->setString(0, ip_address);
_queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt).WithPreparedCallback(std::bind(&AuthSession::CheckIpCallback, this, std::placeholders::_1)));
}
bool AuthSession::Update()
{
if (!AuthSocket::Update())
return false;
_queryProcessor.ProcessReadyCallbacks();
return true;
}
void AuthSession::CheckIpCallback(PreparedQueryResult result)
{
if (result)
{
bool banned = false;
do
{
Field* fields = result->Fetch();
if (fields[0].GetUInt64() != 0)
banned = true;
} while (result->NextRow());
if (banned)
{
ByteBuffer pkt;
pkt << uint8(AUTH_LOGON_CHALLENGE);
pkt << uint8(0x00);
pkt << uint8(WOW_FAIL_BANNED);
SendPacket(pkt);
TC_LOG_DEBUG("session", "[AuthSession::CheckIpCallback] Banned ip '%s:%d' tries to login!", GetRemoteIpAddress().to_string().c_str(), GetRemotePort());
return;
}
}
AsyncRead();
}
void AuthSession::ReadHandler()
{
MessageBuffer& packet = GetReadBuffer();
while (packet.GetActiveSize())
{
uint8 cmd = packet.GetReadPointer()[0];
auto itr = Handlers.find(cmd);
if (itr == Handlers.end())
{
// well we dont handle this, lets just ignore it
packet.Reset();
break;
}
if (_status != itr->second.status)
{
CloseSocket();
return;
}
uint16 size = uint16(itr->second.packetSize);
if (packet.GetActiveSize() < size)
break;
if (cmd == AUTH_LOGON_CHALLENGE || cmd == AUTH_RECONNECT_CHALLENGE)
{
sAuthLogonChallenge_C* challenge = reinterpret_cast<sAuthLogonChallenge_C*>(packet.GetReadPointer());
size += challenge->size;
if (size > MAX_ACCEPTED_CHALLENGE_SIZE)
{
CloseSocket();
return;
}
}
if (packet.GetActiveSize() < size)
break;
if (!(*this.*itr->second.handler)())
{
CloseSocket();
return;
}
packet.ReadCompleted(size);
}
AsyncRead();
}
void AuthSession::SendPacket(ByteBuffer& packet)
{
if (!IsOpen())
return;
if (!packet.empty())
{
MessageBuffer buffer;
buffer.Write(packet.contents(), packet.size());
QueuePacket(std::move(buffer));
}
}
bool AuthSession::HandleLogonChallenge()
{
_status = STATUS_CLOSED;
sAuthLogonChallenge_C* challenge = reinterpret_cast<sAuthLogonChallenge_C*>(GetReadBuffer().GetReadPointer());
if (challenge->size - (sizeof(sAuthLogonChallenge_C) - AUTH_LOGON_CHALLENGE_INITIAL_SIZE - 1) != challenge->I_len)
return false;
std::string login((char const*)challenge->I, challenge->I_len);
TC_LOG_DEBUG("server.authserver", "[AuthChallenge] '%s'", login.c_str());
_build = challenge->build;
_expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG));
std::array<char, 5> os;
os.fill('\0');
memcpy(os.data(), challenge->os, sizeof(challenge->os));
_os = os.data();
// Restore string order as its byte order is reversed
std::reverse(_os.begin(), _os.end());
_localizationName.resize(4);
for (int i = 0; i < 4; ++i)
_localizationName[i] = challenge->country[4 - i - 1];
// Get the account details from the account table
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGONCHALLENGE);
stmt->setString(0, login);
_queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt).WithPreparedCallback(std::bind(&AuthSession::LogonChallengeCallback, this, std::placeholders::_1)));
return true;
}
void AuthSession::LogonChallengeCallback(PreparedQueryResult result)
{
ByteBuffer pkt;
pkt << uint8(AUTH_LOGON_CHALLENGE);
pkt << uint8(0x00);
if (!result)
{
pkt << uint8(WOW_FAIL_UNKNOWN_ACCOUNT);
SendPacket(pkt);
return;
}
Field* fields = result->Fetch();
_accountInfo.LoadResult(fields);
std::string ipAddress = GetRemoteIpAddress().to_string();
uint16 port = GetRemotePort();
// If the IP is 'locked', check that the player comes indeed from the correct IP address
if (_accountInfo.IsLockedToIP)
{
TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is locked to IP - '%s' is logging in from '%s'", _accountInfo.Login.c_str(), _accountInfo.LastIP.c_str(), ipAddress.c_str());
if (_accountInfo.LastIP != ipAddress)
{
pkt << uint8(WOW_FAIL_LOCKED_ENFORCED);
SendPacket(pkt);
return;
}
}
else
{
if (IpLocationRecord const* location = sIPLocation->GetLocationRecord(ipAddress))
_ipCountry = location->CountryCode;
TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is not locked to ip", _accountInfo.Login.c_str());
if (_accountInfo.LockCountry.empty() || _accountInfo.LockCountry == "00")
TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is not locked to country", _accountInfo.Login.c_str());
else if (!_accountInfo.LockCountry.empty() && !_ipCountry.empty())
{
TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is locked to country: '%s' Player country is '%s'", _accountInfo.Login.c_str(), _accountInfo.LockCountry.c_str(), _ipCountry.c_str());
if (_ipCountry != _accountInfo.LockCountry)
{
pkt << uint8(WOW_FAIL_UNLOCKABLE_LOCK);
SendPacket(pkt);
return;
}
}
}
// If the account is banned, reject the logon attempt
if (_accountInfo.IsBanned)
{
if (_accountInfo.IsPermanenetlyBanned)
{
pkt << uint8(WOW_FAIL_BANNED);
SendPacket(pkt);
TC_LOG_INFO("server.authserver.banned", "'%s:%d' [AuthChallenge] Banned account %s tried to login!", ipAddress.c_str(), port, _accountInfo.Login.c_str());
return;
}
else
{
pkt << uint8(WOW_FAIL_SUSPENDED);
SendPacket(pkt);
TC_LOG_INFO("server.authserver.banned", "'%s:%d' [AuthChallenge] Temporarily banned account %s tried to login!", ipAddress.c_str(), port, _accountInfo.Login.c_str());
return;
}
}
// Get the password from the account table, upper it, and make the SRP6 calculation
std::string rI = fields[10].GetString();
// Don't calculate (v, s) if there are already some in the database
std::string databaseV = fields[11].GetString();
std::string databaseS = fields[12].GetString();
TC_LOG_DEBUG("network", "database authentication values: v='%s' s='%s'", databaseV.c_str(), databaseS.c_str());
// multiply with 2 since bytes are stored as hexstring
if (databaseV.size() != size_t(BufferSizes::SRP_6_V) * 2 || databaseS.size() != size_t(BufferSizes::SRP_6_S) * 2)
SetVSFields(rI);
else
{
s.SetHexStr(databaseS.c_str());
v.SetHexStr(databaseV.c_str());
}
b.SetRand(19 * 8);
BigNumber gmod = g.ModExp(b, N);
B = ((v * 3) + gmod) % N;
ASSERT(gmod.GetNumBytes() <= 32);
BigNumber unk3;
unk3.SetRand(16 * 8);
// Fill the response packet with the result
if (fields[13].GetUInt32() && AuthHelper::IsBuildSupportingBattlenet(_build))
pkt << uint8(WOW_FAIL_USE_BATTLENET);
else if (AuthHelper::IsAcceptedClientBuild(_build))
{
pkt << uint8(WOW_SUCCESS);
_status = STATUS_LOGON_PROOF;
}
else
pkt << uint8(WOW_FAIL_VERSION_INVALID);
// B may be calculated < 32B so we force minimal length to 32B
pkt.append(B.AsByteArray(32).get(), 32); // 32 bytes
pkt << uint8(1);
pkt.append(g.AsByteArray(1).get(), 1);
pkt << uint8(32);
pkt.append(N.AsByteArray(32).get(), 32);
pkt.append(s.AsByteArray(int32(BufferSizes::SRP_6_S)).get(), size_t(BufferSizes::SRP_6_S)); // 32 bytes
pkt.append(unk3.AsByteArray(16).get(), 16);
uint8 securityFlags = 0;
// Check if token is used
_tokenKey = fields[9].GetString();
if (!_tokenKey.empty())
securityFlags = 4;
pkt << uint8(securityFlags); // security flags (0x0...0x04)
if (securityFlags & 0x01) // PIN input
{
pkt << uint32(0);
pkt << uint64(0) << uint64(0); // 16 bytes hash?
}
if (securityFlags & 0x02) // Matrix input
{
pkt << uint8(0);
pkt << uint8(0);
pkt << uint8(0);
pkt << uint8(0);
pkt << uint64(0);
}
if (securityFlags & 0x04) // Security token input
pkt << uint8(1);
TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] account %s is using '%s' locale (%u)",
ipAddress.c_str(), port, _accountInfo.Login.c_str(), _localizationName.c_str(), GetLocaleByName(_localizationName));
SendPacket(pkt);
}
// Logon Proof command handler
bool AuthSession::HandleLogonProof()
{
TC_LOG_DEBUG("server.authserver", "Entering _HandleLogonProof");
_status = STATUS_CLOSED;
// Read the packet
sAuthLogonProof_C *logonProof = reinterpret_cast<sAuthLogonProof_C*>(GetReadBuffer().GetReadPointer());
// If the client has no valid version
if (_expversion == NO_VALID_EXP_FLAG)
{
// Check if we have the appropriate patch on the disk
TC_LOG_DEBUG("network", "Client with invalid version, patching is not implemented");
return false;
}
// Continue the SRP6 calculation based on data received from the client
BigNumber A;
A.SetBinary(logonProof->A, 32);
// SRP safeguard: abort if A == 0
if ((A % N).IsZero())
return false;
SHA1Hash sha;
sha.UpdateBigNumbers(&A, &B, nullptr);
sha.Finalize();
BigNumber u;
u.SetBinary(sha.GetDigest(), 20);
BigNumber S = (A * (v.ModExp(u, N))).ModExp(b, N);
uint8 t[32];
uint8 t1[16];
uint8 vK[40];
memcpy(t, S.AsByteArray(32).get(), 32);
for (int i = 0; i < 16; ++i)
t1[i] = t[i * 2];
sha.Initialize();
sha.UpdateData(t1, 16);
sha.Finalize();
for (int i = 0; i < 20; ++i)
vK[i * 2] = sha.GetDigest()[i];
for (int i = 0; i < 16; ++i)
t1[i] = t[i * 2 + 1];
sha.Initialize();
sha.UpdateData(t1, 16);
sha.Finalize();
for (int i = 0; i < 20; ++i)
vK[i * 2 + 1] = sha.GetDigest()[i];
K.SetBinary(vK, 40);
uint8 hash[20];
sha.Initialize();
sha.UpdateBigNumbers(&N, nullptr);
sha.Finalize();
memcpy(hash, sha.GetDigest(), 20);
sha.Initialize();
sha.UpdateBigNumbers(&g, nullptr);
sha.Finalize();
for (int i = 0; i < 20; ++i)
hash[i] ^= sha.GetDigest()[i];
BigNumber t3;
t3.SetBinary(hash, 20);
sha.Initialize();
sha.UpdateData(_accountInfo.Login);
sha.Finalize();
uint8 t4[SHA_DIGEST_LENGTH];
memcpy(t4, sha.GetDigest(), SHA_DIGEST_LENGTH);
sha.Initialize();
sha.UpdateBigNumbers(&t3, nullptr);
sha.UpdateData(t4, SHA_DIGEST_LENGTH);
sha.UpdateBigNumbers(&s, &A, &B, &K, nullptr);
sha.Finalize();
BigNumber M;
M.SetBinary(sha.GetDigest(), sha.GetLength());
// Check if SRP6 results match (password is correct), else send an error
if (!memcmp(M.AsByteArray(sha.GetLength()).get(), logonProof->M1, 20))
{
// Check auth token
if ((logonProof->securityFlags & 0x04) || !_tokenKey.empty())
{
uint8 size = *(GetReadBuffer().GetReadPointer() + sizeof(sAuthLogonProof_C));
std::string token(reinterpret_cast<char*>(GetReadBuffer().GetReadPointer() + sizeof(sAuthLogonProof_C) + sizeof(size)), size);
GetReadBuffer().ReadCompleted(sizeof(size) + size);
uint32 validToken = TOTP::GenerateToken(_tokenKey.c_str());
_tokenKey.clear();
uint32 incomingToken = atoi(token.c_str());
if (validToken != incomingToken)
{
ByteBuffer packet;
packet << uint8(AUTH_LOGON_PROOF);
packet << uint8(WOW_FAIL_UNKNOWN_ACCOUNT);
packet << uint8(3);
packet << uint8(0);
SendPacket(packet);
return true;
}
}
TC_LOG_DEBUG("server.authserver", "'%s:%d' User '%s' successfully authenticated", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountInfo.Login.c_str());
// Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account
// No SQL injection (escaped user name) and IP address as received by socket
LoginDatabasePreparedStatement*stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGONPROOF);
stmt->setString(0, K.AsHexStr());
stmt->setString(1, GetRemoteIpAddress().to_string());
stmt->setUInt32(2, GetLocaleByName(_localizationName));
stmt->setString(3, _os);
stmt->setString(4, _accountInfo.Login);
LoginDatabase.DirectExecute(stmt);
// Finish SRP6 and send the final result to the client
sha.Initialize();
sha.UpdateBigNumbers(&A, &M, &K, nullptr);
sha.Finalize();
ByteBuffer packet;
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
{
sAuthLogonProof_S proof;
memcpy(proof.M2, sha.GetDigest(), 20);
proof.cmd = AUTH_LOGON_PROOF;
proof.error = 0;
proof.AccountFlags = GAMEACCOUNT_FLAG_PROPASS_LOCK;
proof.SurveyId = 0;
proof.unk3 = 0;
packet.resize(sizeof(proof));
std::memcpy(packet.contents(), &proof, sizeof(proof));
}
else
{
sAuthLogonProof_S_Old proof;
memcpy(proof.M2, sha.GetDigest(), 20);
proof.cmd = AUTH_LOGON_PROOF;
proof.error = 0;
proof.unk2 = 0x00;
packet.resize(sizeof(proof));
std::memcpy(packet.contents(), &proof, sizeof(proof));
}
SendPacket(packet);
_status = STATUS_AUTHED;
}
else
{
ByteBuffer packet;
packet << uint8(AUTH_LOGON_PROOF);
packet << uint8(WOW_FAIL_UNKNOWN_ACCOUNT);
packet << uint8(3);
packet << uint8(0);
SendPacket(packet);
TC_LOG_INFO("server.authserver.hack", "'%s:%d' [AuthChallenge] account %s tried to login with invalid password!",
GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountInfo.Login.c_str());
uint32 MaxWrongPassCount = sConfigMgr->GetIntDefault("WrongPass.MaxCount", 0);
// We can not include the failed account login hook. However, this is a workaround to still log this.
if (sConfigMgr->GetBoolDefault("WrongPass.Logging", false))
{
LoginDatabasePreparedStatement* logstmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_FALP_IP_LOGGING);
logstmt->setUInt32(0, _accountInfo.Id);
logstmt->setString(1, GetRemoteIpAddress().to_string());
logstmt->setString(2, "Logged on failed AccountLogin due wrong password");
LoginDatabase.Execute(logstmt);
}
if (MaxWrongPassCount > 0)
{
//Increment number of failed logins by one and if it reaches the limit temporarily ban that account or IP
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_FAILEDLOGINS);
stmt->setString(0, _accountInfo.Login);
LoginDatabase.Execute(stmt);
if (++_accountInfo.FailedLogins >= MaxWrongPassCount)
{
uint32 WrongPassBanTime = sConfigMgr->GetIntDefault("WrongPass.BanTime", 600);
bool WrongPassBanType = sConfigMgr->GetBoolDefault("WrongPass.BanType", false);
if (WrongPassBanType)
{
stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_AUTO_BANNED);
stmt->setUInt32(0, _accountInfo.Id);
stmt->setUInt32(1, WrongPassBanTime);
LoginDatabase.Execute(stmt);
TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times",
GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountInfo.Login.c_str(), WrongPassBanTime, _accountInfo.FailedLogins);
}
else
{
stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_IP_AUTO_BANNED);
stmt->setString(0, GetRemoteIpAddress().to_string());
stmt->setUInt32(1, WrongPassBanTime);
LoginDatabase.Execute(stmt);
TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] IP got banned for '%u' seconds because account %s failed to authenticate '%u' times",
GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), WrongPassBanTime, _accountInfo.Login.c_str(), _accountInfo.FailedLogins);
}
}
}
}
return true;
}
bool AuthSession::HandleReconnectChallenge()
{
_status = STATUS_CLOSED;
sAuthLogonChallenge_C* challenge = reinterpret_cast<sAuthLogonChallenge_C*>(GetReadBuffer().GetReadPointer());
if (challenge->size - (sizeof(sAuthLogonChallenge_C) - AUTH_LOGON_CHALLENGE_INITIAL_SIZE - 1) != challenge->I_len)
return false;
std::string login((char const*)challenge->I, challenge->I_len);
TC_LOG_DEBUG("server.authserver", "[ReconnectChallenge] '%s'", login.c_str());
_build = challenge->build;
_expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG));
std::array<char, 5> os;
os.fill('\0');
memcpy(os.data(), challenge->os, sizeof(challenge->os));
_os = os.data();
// Restore string order as its byte order is reversed
std::reverse(_os.begin(), _os.end());
_localizationName.resize(4);
for (int i = 0; i < 4; ++i)
_localizationName[i] = challenge->country[4 - i - 1];
// Get the account details from the account table
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_RECONNECTCHALLENGE);
stmt->setString(0, login);
_queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt).WithPreparedCallback(std::bind(&AuthSession::ReconnectChallengeCallback, this, std::placeholders::_1)));
return true;
}
void AuthSession::ReconnectChallengeCallback(PreparedQueryResult result)
{
ByteBuffer pkt;
pkt << uint8(AUTH_RECONNECT_CHALLENGE);
if (!result)
{
pkt << uint8(WOW_FAIL_UNKNOWN_ACCOUNT);
SendPacket(pkt);
return;
}
Field* fields = result->Fetch();
_accountInfo.LoadResult(fields);
K.SetHexStr(fields[9].GetCString());
_reconnectProof.SetRand(16 * 8);
_status = STATUS_RECONNECT_PROOF;
pkt << uint8(WOW_SUCCESS);
pkt.append(_reconnectProof.AsByteArray(16).get(), 16); // 16 bytes random
pkt << uint64(0x00) << uint64(0x00); // 16 bytes zeros
SendPacket(pkt);
}
bool AuthSession::HandleReconnectProof()
{
TC_LOG_DEBUG("server.authserver", "Entering _HandleReconnectProof");
_status = STATUS_CLOSED;
sAuthReconnectProof_C *reconnectProof = reinterpret_cast<sAuthReconnectProof_C*>(GetReadBuffer().GetReadPointer());
if (_accountInfo.Login.empty() || !_reconnectProof.GetNumBytes() || !K.GetNumBytes())
return false;
BigNumber t1;
t1.SetBinary(reconnectProof->R1, 16);
SHA1Hash sha;
sha.Initialize();
sha.UpdateData(_accountInfo.Login);
sha.UpdateBigNumbers(&t1, &_reconnectProof, &K, nullptr);
sha.Finalize();
if (!memcmp(sha.GetDigest(), reconnectProof->R2, SHA_DIGEST_LENGTH))
{
// Sending response
ByteBuffer pkt;
pkt << uint8(AUTH_RECONNECT_PROOF);
pkt << uint8(0x00);
pkt << uint16(0x00); // 2 bytes zeros
SendPacket(pkt);
_status = STATUS_AUTHED;
return true;
}
else
{
TC_LOG_ERROR("server.authserver.hack", "'%s:%d' [ERROR] user %s tried to login, but session is invalid.", GetRemoteIpAddress().to_string().c_str(),
GetRemotePort(), _accountInfo.Login.c_str());
return false;
}
}
bool AuthSession::HandleRealmList()
{
TC_LOG_DEBUG("server.authserver", "Entering _HandleRealmList");
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_REALM_CHARACTER_COUNTS);
stmt->setUInt32(0, _accountInfo.Id);
_queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt).WithPreparedCallback(std::bind(&AuthSession::RealmListCallback, this, std::placeholders::_1)));
_status = STATUS_WAITING_FOR_REALM_LIST;
return true;
}
void AuthSession::RealmListCallback(PreparedQueryResult result)
{
std::map<uint32, uint8> characterCounts;
if (result)
{
do
{
Field* fields = result->Fetch();
characterCounts[fields[0].GetUInt32()] = fields[1].GetUInt8();
} while (result->NextRow());
}
// Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm)
ByteBuffer pkt;
size_t RealmListSize = 0;
for (auto const& i : sGruntRealmList->GetRealms())
{
Realm const& realm = i.second;
// don't work with realms which not compatible with the client
bool okBuild = ((_expversion & POST_BC_EXP_FLAG) && realm.Build == _build) || ((_expversion & PRE_BC_EXP_FLAG) && !AuthHelper::IsPreBCAcceptedClientBuild(realm.Build));
// No SQL injection. id of realm is controlled by the database.
uint32 flag = realm.Flags;
RealmBuildInfo const* buildInfo = AuthHelper::GetBuildInfo(realm.Build);
if (!okBuild)
{
if (!buildInfo)
continue;
flag |= REALM_FLAG_OFFLINE | REALM_FLAG_SPECIFYBUILD; // tell the client what build the realm is for
}
if (!buildInfo)
flag &= ~REALM_FLAG_SPECIFYBUILD;
std::string name = realm.Name;
if (_expversion & PRE_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD)
{
std::ostringstream ss;
ss << name << " (" << buildInfo->MajorVersion << '.' << buildInfo->MinorVersion << '.' << buildInfo->BugfixVersion << ')';
name = ss.str();
}
uint8 lock = (realm.AllowedSecurityLevel > _accountInfo.SecurityLevel) ? 1 : 0;
pkt << uint8(realm.Type); // realm type
if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients
pkt << uint8(lock); // if 1, then realm locked
pkt << uint8(flag); // RealmFlags
pkt << name;
pkt << boost::lexical_cast<std::string>(realm.GetAddressForClient(GetRemoteIpAddress()));
pkt << float(realm.PopulationLevel);
pkt << uint8(characterCounts[realm.Id.Realm]);
pkt << uint8(realm.Timezone); // realm category
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
pkt << uint8(realm.Id.Realm);
else
pkt << uint8(0x0); // 1.12.1 and 1.12.2 clients
if (_expversion & POST_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD)
{
pkt << uint8(buildInfo->MajorVersion);
pkt << uint8(buildInfo->MinorVersion);
pkt << uint8(buildInfo->BugfixVersion);
pkt << uint16(buildInfo->Build);
}
++RealmListSize;
}
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
{
pkt << uint8(0x10);
pkt << uint8(0x00);
}
else // 1.12.1 and 1.12.2 clients
{
pkt << uint8(0x00);
pkt << uint8(0x02);
}
// make a ByteBuffer which stores the RealmList's size
ByteBuffer RealmListSizeBuffer;
RealmListSizeBuffer << uint32(0);
if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients
RealmListSizeBuffer << uint16(RealmListSize);
else
RealmListSizeBuffer << uint32(RealmListSize);
ByteBuffer hdr;
hdr << uint8(REALM_LIST);
hdr << uint16(pkt.size() + RealmListSizeBuffer.size());
hdr.append(RealmListSizeBuffer); // append RealmList's size buffer
hdr.append(pkt); // append realms in the realmlist
SendPacket(hdr);
_status = STATUS_AUTHED;
}
// Make the SRP6 calculation from hash in dB
void AuthSession::SetVSFields(const std::string& rI)
{
s.SetRand(int32(BufferSizes::SRP_6_S) * 8);
BigNumber I;
I.SetHexStr(rI.c_str());
// In case of leading zeros in the rI hash, restore them
uint8 mDigest[SHA_DIGEST_LENGTH];
memcpy(mDigest, I.AsByteArray(SHA_DIGEST_LENGTH).get(), SHA_DIGEST_LENGTH);
std::reverse(mDigest, mDigest + SHA_DIGEST_LENGTH);
SHA1Hash sha;
sha.UpdateData(s.AsByteArray(uint32(BufferSizes::SRP_6_S)).get(), (uint32(BufferSizes::SRP_6_S)));
sha.UpdateData(mDigest, SHA_DIGEST_LENGTH);
sha.Finalize();
BigNumber x;
x.SetBinary(sha.GetDigest(), sha.GetLength());
v = g.ModExp(x, N);
// No SQL injection (username escaped)
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_VS);
stmt->setString(0, v.AsHexStr());
stmt->setString(1, s.AsHexStr());
stmt->setString(2, _accountInfo.Login);
LoginDatabase.Execute(stmt);
}
+121
View File
@@ -0,0 +1,121 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __AUTHSESSION_H__
#define __AUTHSESSION_H__
#include "AsyncCallbackProcessor.h"
#include "DatabaseEnvFwd.h"
#include "Common.h"
#include "BigNumber.h"
#include "Socket.h"
#include <boost/asio/ip/tcp.hpp>
#include <memory>
using boost::asio::ip::tcp;
class ByteBuffer;
class Field;
struct AuthHandler;
enum AuthStatus
{
STATUS_CHALLENGE = 0,
STATUS_LOGON_PROOF,
STATUS_RECONNECT_PROOF,
STATUS_AUTHED,
STATUS_WAITING_FOR_REALM_LIST,
STATUS_CLOSED
};
struct AccountInfo
{
void LoadResult(Field* fields);
uint32 Id = 0;
std::string Login;
bool IsLockedToIP = false;
std::string LockCountry;
std::string LastIP;
uint32 FailedLogins = 0;
bool IsBanned = false;
bool IsPermanenetlyBanned = false;
AccountTypes SecurityLevel = SEC_PLAYER;
std::string TokenKey;
};
class AuthSession : public Socket<AuthSession>
{
typedef Socket<AuthSession> AuthSocket;
public:
static std::unordered_map<uint8, AuthHandler> InitHandlers();
AuthSession(tcp::socket&& socket);
void Start() override;
bool Update() override;
void SendPacket(ByteBuffer& packet);
protected:
void ReadHandler() override;
private:
bool HandleLogonChallenge();
bool HandleLogonProof();
bool HandleReconnectChallenge();
bool HandleReconnectProof();
bool HandleRealmList();
void CheckIpCallback(PreparedQueryResult result);
void LogonChallengeCallback(PreparedQueryResult result);
void ReconnectChallengeCallback(PreparedQueryResult result);
void RealmListCallback(PreparedQueryResult result);
void SetVSFields(const std::string& rI);
BigNumber N, s, g, v;
BigNumber b, B;
BigNumber K;
BigNumber _reconnectProof;
AuthStatus _status;
AccountInfo _accountInfo;
std::string _tokenKey;
std::string _localizationName;
std::string _os;
std::string _ipCountry;
uint16 _build;
uint8 _expversion;
QueryCallbackProcessor _queryProcessor;
};
#pragma pack(push, 1)
struct AuthHandler
{
AuthStatus status;
size_t packetSize;
bool (AuthSession::*handler)();
};
#pragma pack(pop)
#endif
@@ -0,0 +1,58 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef AuthSocketMgr_h__
#define AuthSocketMgr_h__
#include "SocketMgr.h"
#include "AuthSession.h"
class AuthSocketMgr : public SocketMgr<AuthSession>
{
typedef SocketMgr<AuthSession> BaseSocketMgr;
public:
static AuthSocketMgr& Instance()
{
static AuthSocketMgr instance;
return instance;
}
bool StartNetwork(Trinity::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount = 1) override
{
if (!BaseSocketMgr::StartNetwork(ioContext, bindIp, port, threadCount))
return false;
_acceptor->AsyncAcceptWithCallback<&AuthSocketMgr::OnSocketAccept>();
return true;
}
protected:
NetworkThread<AuthSession>* CreateThreads() const override
{
return new NetworkThread<AuthSession>[1];
}
static void OnSocketAccept(tcp::socket&& sock, uint32 threadIndex)
{
Instance().OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex);
}
};
#define sAuthSocketMgr AuthSocketMgr::Instance()
#endif // AuthSocketMgr_h__
+359
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@@ -0,0 +1,359 @@
###############################################
# Trinity Core Auth Server configuration file #
###############################################
[authserver]
###################################################################################################
# SECTION INDEX
#
# EXAMPLE CONFIG
# AUTH SERVER SETTINGS
# MYSQL SETTINGS
# UPDATE SETTINGS
# LOGGING SYSTEM SETTINGS
#
###################################################################################################
###################################################################################################
# EXAMPLE CONFIG
#
# Variable
# Description: Brief description what the variable is doing.
# Important: Annotation for important things about this variable.
# Example: "Example, i.e. if the value is a string"
# Default: 10 - (Enabled|Comment|Variable name in case of grouped config options)
# 0 - (Disabled|Comment|Variable name in case of grouped config options)
#
# Note to developers:
# - Copy this example to keep the formatting.
# - Line breaks should be at column 100.
###################################################################################################
###################################################################################################
# AUTH SERVER SETTINGS
#
# LogsDir
# Description: Logs directory setting.
# Important: LogsDir needs to be quoted, as the string might contain space characters.
# Logs directory must exists, or log file creation will be disabled.
# Default: "" - (Log files will be stored in the current path)
LogsDir = ""
#
# MaxPingTime
# Description: Time (in minutes) between database pings.
# Default: 30
MaxPingTime = 30
#
# RealmServerPort
# Description: TCP port to reach the auth server.
# Default: 3724
RealmServerPort = 3724
#
#
# BindIP
# Description: Bind auth server to IP/hostname
# Default: "0.0.0.0" - (Bind to all IPs on the system)
BindIP = "0.0.0.0"
#
# PidFile
# Description: Auth server PID file.
# Example: "./authserver.pid" - (Enabled)
# Default: "" - (Disabled)
PidFile = ""
#
# UseProcessors
# Description: Processors mask for Windows and Linux based multi-processor systems.
# Example: A computer with 2 CPUs:
# 1 - 1st CPU only, 2 - 2nd CPU only, 3 - 1st and 2nd CPU, because 1 | 2 is 3
# Default: 0 - (Selected by OS)
# 1+ - (Bit mask value of selected processors)
UseProcessors = 0
#
# ProcessPriority
# Description: Process priority setting for Windows and Linux based systems.
# Details: On Linux, a nice value of -15 is used. (requires superuser). On Windows, process is set to HIGH class.
# Default: 0 - (Normal)
# 1 - (High)
ProcessPriority = 0
#
# RealmsStateUpdateDelay
# Description: Time (in seconds) between realm list updates.
# Default: 20 - (Enabled)
# 0 - (Disabled)
RealmsStateUpdateDelay = 20
#
# WrongPass.MaxCount
# Description: Number of login attemps with wrong password before the account or IP will be
# banned.
# Default: 0 - (Disabled)
# 1+ - (Enabled)
WrongPass.MaxCount = 0
#
# WrongPass.BanTime
# Description: Time (in seconds) for banning account or IP for invalid login attempts.
# Default: 600 - (10 minutes)
# 0 - (Permanent ban)
WrongPass.BanTime = 600
#
# WrongPass.BanType
# Description: Ban type for invalid login attempts.
# Default: 0 - (Ban IP)
# 1 - (Ban Account)
WrongPass.BanType = 0
#
# WrongPass.Logging
# Description: Additionally log attempted wrong password logging
# Default: 0 - (Disabled)
# 1 - (Enabled)
WrongPass.Logging = 0
#
# BanExpiryCheckInterval
# Description: Time (in seconds) between checks for expired bans
# Default: 60
BanExpiryCheckInterval = 60
#
# SourceDirectory
# Description: The path to your TrinityCore source directory.
# If the path is left empty, the built-in CMAKE_SOURCE_DIR is used.
# Example: "../TrinityCore"
# Default: ""
SourceDirectory = ""
#
# MySQLExecutable
# Description: The path to your mysql cli binary.
# If the path is left empty, built-in path from cmake is used.
# Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe"
# "mysql.exe"
# "/usr/bin/mysql"
# Default: ""
MySQLExecutable = ""
#
# IPLocationFile
# Description: The path to your IP2Location database CSV file.
# Example: "C:/Trinity/IP2LOCATION-LITE-DB1.CSV"
# "/home/trinity/IP2LOCATION-LITE-DB1.CSV"
# Default: "" - (Disabled)
IPLocationFile = ""
#
###################################################################################################
###################################################################################################
# MYSQL SETTINGS
#
# LoginDatabaseInfo
# Description: Database connection settings for the realm server.
# Example: "hostname;port;username;password;database"
# ".;somenumber;username;password;database" - (Use named pipes on Windows
# "enable-named-pipe" to [mysqld]
# section my.ini)
# ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
# Unix/Linux)
# Default: "127.0.0.1;3306;trinity;trinity;auth"
LoginDatabaseInfo = "127.0.0.1;3306;trinity;trinity;auth"
#
# LoginDatabase.WorkerThreads
# Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
# statements. Each worker thread is mirrored with its own connection to the
# MySQL server and their own thread on the MySQL server.
# Default: 1
LoginDatabase.WorkerThreads = 1
#
# LoginDatabase.SynchThreads
# Description: The amount of MySQL connections spawned to handle.
# Default: 1 - (LoginDatabase.WorkerThreads)
LoginDatabase.SynchThreads = 1
#
###################################################################################################
###################################################################################################
# UPDATE SETTINGS
#
# Updates.EnableDatabases
# Description: A mask that describes which databases shall be updated.
#
# Following flags are available
# DATABASE_LOGIN = 1, // Auth database
#
# Default: 0 - (All Disabled)
# 1 - (All Enabled)
Updates.EnableDatabases = 0
#
# Updates.AutoSetup
# Description: Auto populate empty databases.
# Default: 1 - (Enabled)
# 0 - (Disabled)
Updates.AutoSetup = 1
#
# Updates.Redundancy
# Description: Perform data redundancy checks through hashing
# to detect changes on sql updates and reapply it.
# Default: 1 - (Enabled)
# 0 - (Disabled)
Updates.Redundancy = 1
#
# Updates.ArchivedRedundancy
# Description: Check hashes of archived updates (slows down startup).
# Default: 0 - (Disabled)
# 1 - (Enabled)
Updates.ArchivedRedundancy = 0
#
# Updates.AllowRehash
# Description: Inserts the current file hash in the database if it is left empty.
# Useful if you want to mark a file as applied but you don't know its hash.
# Default: 1 - (Enabled)
# 0 - (Disabled)
Updates.AllowRehash = 1
#
# Updates.CleanDeadRefMaxCount
# Description: Cleans dead/ orphaned references that occur if an update was removed or renamed and edited in one step.
# It only starts the clean up if the count of the missing updates is below or equal the Updates.CleanDeadRefMaxCount value.
# This way prevents erasing of the update history due to wrong source directory state (maybe wrong branch or bad revision).
# Disable this if you want to know if the database is in a possible "dirty state".
# Default: 3 - (Enabled)
# 0 - (Disabled)
# -1 - (Enabled - unlimited)
Updates.CleanDeadRefMaxCount = 3
#
###################################################################################################
###################################################################################################
#
# LOGGING SYSTEM SETTINGS
#
# Appender config values: Given a appender "name"
# Appender.name
# Description: Defines 'where to log'
# Format: Type,LogLevel,Flags,optional1,optional2,optional3
#
# Type
# 0 - (None)
# 1 - (Console)
# 2 - (File)
# 3 - (DB)
#
# LogLevel
# 0 - (Disabled)
# 1 - (Trace)
# 2 - (Debug)
# 3 - (Info)
# 4 - (Warn)
# 5 - (Error)
# 6 - (Fatal)
#
# Flags:
# 0 - None
# 1 - Prefix Timestamp to the text
# 2 - Prefix Log Level to the text
# 4 - Prefix Log Filter type to the text
# 8 - Append timestamp to the log file name. Format: YYYY-MM-DD_HH-MM-SS (Only used with Type = 2)
# 16 - Make a backup of existing file before overwrite (Only used with Mode = w)
#
# Colors (read as optional1 if Type = Console)
# Format: "fatal error warn info debug trace"
# 0 - BLACK
# 1 - RED
# 2 - GREEN
# 3 - BROWN
# 4 - BLUE
# 5 - MAGENTA
# 6 - CYAN
# 7 - GREY
# 8 - YELLOW
# 9 - LRED
# 10 - LGREEN
# 11 - LBLUE
# 12 - LMAGENTA
# 13 - LCYAN
# 14 - WHITE
# Example: "13 11 9 5 3 1"
#
# File: Name of the file (read as optional1 if Type = File)
# Allows to use one "%s" to create dynamic files
#
# Mode: Mode to open the file (read as optional2 if Type = File)
# a - (Append)
# w - (Overwrite)
#
# MaxFileSize: Maximum file size of the log file before creating a new log file
# (read as optional3 if Type = File)
# Size is measured in bytes expressed in a 64-bit unsigned integer.
# Maximum value is 4294967295 (4 gb). Leave blank for no limit.
# NOTE: Does not work with dynamic filenames.
# Example: 536870912 (512 mb)
#
Appender.Console=1,2,0
Appender.Auth=2,2,0,Auth.log,w
# Logger config values: Given a logger "name"
# Logger.name
# Description: Defines 'What to log'
# Format: LogLevel,AppenderList
#
# LogLevel
# 0 - (Disabled)
# 1 - (Trace)
# 2 - (Debug)
# 3 - (Info)
# 4 - (Warn)
# 5 - (Error)
# 6 - (Fatal)
#
# AppenderList: List of appenders linked to logger
# (Using spaces as separator).
#
Logger.root=3,Console Auth
#
###################################################################################################
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/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resource.h"
#include "revision_data.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h" //"afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_APPICON ICON "authserver.ico"
/////////////////////////////////////////////////////////////////////////////
// Neutre (Par défaut système) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_NEUSD)
#ifdef _WIN32
LANGUAGE LANG_NEUTRAL, SUBLANG_SYS_DEFAULT
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION VER_FILEVERSION
PRODUCTVERSION VER_PRODUCTVERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifndef _DEBUG
FILEFLAGS 0
#else
#define VER_PRERELEASE VS_FF_PRERELEASE
#define VER_PRIVATEBUILD VS_FF_PRIVATEBUILD
#define VER_DEBUG 0
FILEFLAGS (VER_PRIVATEBUILD|VER_PRERELEASE|VER_DEBUG)
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_APP
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "080004b0"
BEGIN
VALUE "CompanyName", VER_COMPANYNAME_STR
VALUE "FileDescription", "TrinityCore Authentication Server Daemon"
VALUE "FileVersion", VER_FILEVERSION_STR
VALUE "InternalName", "authserver"
VALUE "LegalCopyright", VER_LEGALCOPYRIGHT_STR
VALUE "OriginalFilename", "authserver.exe"
VALUE "ProductName", "TrinityCore Authentication Server"
VALUE "ProductVersion", VER_PRODUCTVERSION_STR
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x800, 1200
END
END
#endif
+15
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@@ -0,0 +1,15 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by TrinityCore.rc
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
+2 -2
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@@ -1,7 +1,7 @@
############################################### ###############################################
# Trinity Core Auth Server configuration file # # Trinity Core Auth Server configuration file #
############################################### ###############################################
[bnetserver] [authserver]
################################################################################################### ###################################################################################################
# SECTION INDEX # SECTION INDEX
@@ -71,7 +71,7 @@ BindIP = "0.0.0.0"
# #
# PidFile # PidFile
# Description: Auth server PID file. # Description: Auth server PID file.
# Example: "./bnetserver.pid" - (Enabled) # Example: "./authserver.pid" - (Enabled)
# Default: "" - (Disabled) # Default: "" - (Disabled)
PidFile = "" PidFile = ""
@@ -155,7 +155,7 @@ public:
else else
{ {
handler->PSendSysMessage("IP2Location] No information"); handler->PSendSysMessage("IP2Location] No information");
TC_LOG_DEBUG("server.bnetserver", "IP2Location] No information"); TC_LOG_DEBUG("server.authserver", "IP2Location] No information");
} }
} }
else if (param == "off") else if (param == "off")
+1 -1
View File
@@ -3965,7 +3965,7 @@ Logger.sql.updates=3,Console Server
#Logger.rbac=3,Console Server #Logger.rbac=3,Console Server
#Logger.scripts=3,Console Server #Logger.scripts=3,Console Server
#Logger.scripts.ai=3,Console Server #Logger.scripts.ai=3,Console Server
#Logger.server.bnetserver=3,Console Server #Logger.server.authserver=3,Console Server
#Logger.spells=3,Console Server #Logger.spells=3,Console Server
#Logger.spells.periodic=3,Console Server #Logger.spells.periodic=3,Console Server
#Logger.sql.dev=3,Console Server #Logger.sql.dev=3,Console Server