Core/Misc: Kill Whitespace ...
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@@ -10260,7 +10260,7 @@ uint32 Unit::SpellDamageBonusTaken(Unit* caster, SpellInfo const* spellProto, ui
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int32 TakenTotal = 0;
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float TakenTotalMod = 1.0f;
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float TakenTotalCasterMod = 0.0f;
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// Mod damage from spell mechanic
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if (uint32 mechanicMask = spellProto->GetAllEffectsMechanicMask())
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{
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