*Update WorldSession::HandleMovementOpcodes with some new information on how vehicles behave, and do a little bit of cleanup.

--HG--
branch : trunk
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maximius committed 2009-11-03 22:28:04 -08:00
1 parent 1eaf0396b2
commit 1d7f2fc243
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+27 -29

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@@ -15169,7 +15169,6 @@ void Unit::OutDebugInfo() const
sLog.outString("On vehicle %u.", GetVehicleBase()->GetEntry());
}
// MrSmite 09-05-2009 PetAI_v1.0
void CharmInfo::SetIsCommandAttack(bool val)
{
m_isCommandAttack = val;