*Update WorldSession::HandleMovementOpcodes with some new information on how vehicles behave, and do a little bit of cleanup.
--HG-- branch : trunk
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@@ -15169,7 +15169,6 @@ void Unit::OutDebugInfo() const
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sLog.outString("On vehicle %u.", GetVehicleBase()->GetEntry());
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}
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// MrSmite 09-05-2009 PetAI_v1.0
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void CharmInfo::SetIsCommandAttack(bool val)
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{
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m_isCommandAttack = val;
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