Core/Quests: ported QuestMoneyReward.db2 from Classic as db table
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@@ -1966,6 +1966,9 @@ void World::SetInitialWorldSettings()
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TC_LOG_INFO("server.loading", "Loading Quest POI");
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sObjectMgr->LoadQuestPOI();
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TC_LOG_INFO("server.loading", "Loading Quest Money Rewards");
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sObjectMgr->LoadQuestMoneyRewards();
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TC_LOG_INFO("server.loading", "Loading Quests Starters and Enders...");
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sObjectMgr->LoadQuestStartersAndEnders(); // must be after quest load
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