Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/AI/CoreAI/GameObjectAI.h
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Conditions/ConditionMgr.h
	src/server/game/Entities/Pet/Pet.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/LootHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
This commit is contained in:
Spp committed 2012-11-20 16:01:31 +01:00
commit 1ecc55272e
305 files changed
+6605 -969

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+12 -11
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@@ -17,23 +17,24 @@
*/
#include "Map.h"
#include "GridStates.h"
#include "ScriptMgr.h"
#include "VMapFactory.h"
#include "MapInstanced.h"
#include "Battleground.h"
#include "CellImpl.h"
#include "DynamicTree.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Transport.h"
#include "InstanceScript.h"
#include "ObjectAccessor.h"
#include "MapManager.h"
#include "ObjectMgr.h"
#include "GridStates.h"
#include "Group.h"
#include "InstanceScript.h"
#include "LFGMgr.h"
#include "DynamicTree.h"
#include "MapInstanced.h"
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Pet.h"
#include "ScriptMgr.h"
#include "Transport.h"
#include "Vehicle.h"
#include "Battleground.h"
#include "VMapFactory.h"
union u_map_magic
{