*Update vehicle system. Make vehicle a seperate class from creature.
--HG-- branch : trunk
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@@ -6019,6 +6019,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
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}
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return m_hiPetGuid++;
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case HIGHGUID_VEHICLE:
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ASSERT(0);
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if(m_hiVehicleGuid>=0x00FFFFFF)
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{
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sLog.outError("Vehicle guid overflow!! Can't continue, shutting down server. ");
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