Core/SmartAI: change SMART_ACTION_RISE_UP (114) to SMART_ACTION_MOVE_OFFSET and implement offset movement via target fields.
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@@ -1216,7 +1216,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
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case SMART_ACTION_ALLOW_COMBAT_MOVEMENT:
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case SMART_ACTION_CALL_FOR_HELP:
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case SMART_ACTION_SET_DATA:
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case SMART_ACTION_MOVE_FORWARD:
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case SMART_ACTION_SET_VISIBILITY:
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case SMART_ACTION_WP_PAUSE:
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case SMART_ACTION_SET_FLY:
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@@ -1261,7 +1260,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
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case SMART_ACTION_ADD_GO_FLAG:
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case SMART_ACTION_REMOVE_GO_FLAG:
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case SMART_ACTION_SUMMON_CREATURE_GROUP:
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case SMART_ACTION_RISE_UP:
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case SMART_ACTION_MOVE_OFFSET:
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case SMART_ACTION_SET_CORPSE_DELAY:
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break;
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default:
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