From 1fd66b46216814fc983a21fcefc241c6502436a4 Mon Sep 17 00:00:00 2001 From: OcelotGear Date: Thu, 18 Jul 2019 03:34:42 +0200 Subject: [PATCH] Script/Hunter: fix Snake Trap's snakes' initialization. Closes #23570. --- src/server/scripts/Pet/pet_hunter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Pet/pet_hunter.cpp b/src/server/scripts/Pet/pet_hunter.cpp index df45381704..acd13f56ee 100644 --- a/src/server/scripts/Pet/pet_hunter.cpp +++ b/src/server/scripts/Pet/pet_hunter.cpp @@ -60,7 +60,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript void JustEngagedWith(Unit* /*who*/) override { } - void Reset() override + void JustAppeared() override { _isViper = me->GetEntry() == NPC_HUNTER_VIPER ? true : false;