Core/Packets: converted SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT to packet class
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@@ -26,6 +26,7 @@
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#include "Group.h"
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#include "Guild.h"
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#include "GuildMgr.h"
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#include "InstancePackets.h"
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#include "LFGMgr.h"
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#include "Log.h"
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#include "Map.h"
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@@ -683,9 +684,10 @@ bool InstanceScript::CheckAchievementCriteriaMeet(uint32 criteria_id, Player con
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void InstanceScript::SendEncounterUnit(uint32 type, Unit* unit /*= nullptr*/, uint8 param1 /*= 0*/, uint8 param2 /*= 0*/)
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{
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// size of this packet is at most 15 (usually less)
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WorldPacket data(SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT, 15);
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data << uint32(type);
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WorldPackets::Instance::UpdateInstanceEncounterUnit packet;
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packet.Type = type;
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packet.Param1 = param1;
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packet.Param2 = param2;
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switch (type)
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{
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@@ -694,27 +696,14 @@ void InstanceScript::SendEncounterUnit(uint32 type, Unit* unit /*= nullptr*/, ui
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case ENCOUNTER_FRAME_UPDATE_PRIORITY:
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if (!unit)
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return;
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data.appendPackGUID(unit->GetGUID());
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data << uint8(param1);
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packet.Unit = unit->GetGUID();
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break;
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case ENCOUNTER_FRAME_ADD_TIMER:
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case ENCOUNTER_FRAME_ENABLE_OBJECTIVE:
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case ENCOUNTER_FRAME_DISABLE_OBJECTIVE:
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case ENCOUNTER_FRAME_SET_COMBAT_RES_LIMIT:
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data << uint8(param1);
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break;
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case ENCOUNTER_FRAME_UPDATE_OBJECTIVE:
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data << uint8(param1);
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data << uint8(param2);
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break;
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case ENCOUNTER_FRAME_UNK7:
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case ENCOUNTER_FRAME_ADD_COMBAT_RES_LIMIT:
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case ENCOUNTER_FRAME_RESET_COMBAT_RES_LIMIT:
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default:
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break;
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}
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instance->SendToPlayers(&data);
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instance->SendToPlayers(packet.Write());
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}
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void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 creditEntry, Unit* /*source*/)
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