*Some clean up and add debug info to find the reason of crash.

--HG--
branch : trunk
This commit is contained in:
megamage committed 2009-08-26 19:28:21 -05:00
1 parent 390257b2f6
commit 21af4cf832
11 files changed
+88 -58

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@@ -79,6 +79,8 @@ void PointMovementGenerator<T>::MovementInform(T &unit)
template <> void PointMovementGenerator<Creature>::MovementInform(Creature &unit)
{
if(id == EVENT_FALL_GROUND)
unit.setDeathState(JUST_DIED);
unit.AI()->MovementInform(POINT_MOTION_TYPE, id);
}