diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index a18255ae03..fbaa942cb1 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2007,12 +2007,12 @@ void ObjectMgr::LoadCreatures() MapEntry const* terrainSwapEntry = sMapStore.LookupEntry(data.terrainSwapMap); if (!terrainSwapEntry) { - TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: % Entry: %u) with `terrainSwapMap` %u does not exist, set to -1", guid, data.id, data.terrainSwapMap); + TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u Entry: %u) with `terrainSwapMap` %u does not exist, set to -1", guid, data.id, data.terrainSwapMap); data.terrainSwapMap = -1; } else if (terrainSwapEntry->rootPhaseMap != data.mapid) { - TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: % Entry: %u) with `terrainSwapMap` %u which cannot be used on spawn map, set to -1", guid, data.id, data.terrainSwapMap); + TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u Entry: %u) with `terrainSwapMap` %u which cannot be used on spawn map, set to -1", guid, data.id, data.terrainSwapMap); data.terrainSwapMap = -1; } }