Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/scripts/Spells/spell_dk.cpp
This commit is contained in:
Vincent_Michael committed 2014-01-31 23:51:07 +01:00
commit 224da47952
33 files changed
+473 -340

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@@ -53,6 +53,8 @@ enum DeathKnightSpells
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622,
SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART = 64962,
SPELL_DK_ITEM_T8_MELEE_4P_BONUS = 64736,
SPELL_DK_MASTER_OF_GHOULS = 52143,
SPELL_DK_RAISE_DEAD_USE_REAGENT = 48289,
SPELL_DK_RUNIC_POWER_ENERGIZE = 49088,
SPELL_DK_RUNE_TAP = 48982,
SPELL_DK_SCENT_OF_BLOOD = 50422,
@@ -1031,6 +1033,163 @@ class spell_dk_presence : public SpellScriptLoader
}
};
class RaiseDeadCheck
{
public:
explicit RaiseDeadCheck(Player const* caster) : _caster(caster) { }
bool operator()(WorldObject* obj) const
{
if (Unit* target = obj->ToUnit())
{
if (!target->IsAlive()
&& _caster->isHonorOrXPTarget(target)
&& target->GetCreatureType() == CREATURE_TYPE_HUMANOID
&& target->GetDisplayId() == target->GetNativeDisplayId())
return false;
}
return true;
}
private:
Player const* _caster;
};
// 46584 - Raise Dead
class spell_dk_raise_dead : public SpellScriptLoader
{
public:
spell_dk_raise_dead() : SpellScriptLoader("spell_dk_raise_dead") { }
class spell_dk_raise_dead_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_raise_dead_SpellScript);
bool Validate(SpellInfo const* spellInfo) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_1].CalcValue())
|| !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_2].CalcValue())
|| !sSpellMgr->GetSpellInfo(SPELL_DK_RAISE_DEAD_USE_REAGENT)
|| !sSpellMgr->GetSpellInfo(SPELL_DK_MASTER_OF_GHOULS))
return false;
return true;
}
bool Load() OVERRIDE
{
_result = SPELL_CAST_OK;
_corpse = false;
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
SpellCastResult CheckCast()
{
/// process spell target selection before cast starts
/// targets of effect_1 are used to check cast
GetSpell()->SelectSpellTargets();
/// cleanup spell target map, and fill it again on normal way
GetSpell()->CleanupTargetList();
/// _result is set in spell target selection
return _result;
}
SpellCastResult CheckReagents()
{
/// @workaround: there is no access to castresult of other spells, check it manually
SpellInfo const* reagentSpell = sSpellMgr->GetSpellInfo(SPELL_DK_RAISE_DEAD_USE_REAGENT);
Player* player = GetCaster()->ToPlayer();
if (!player->CanNoReagentCast(reagentSpell))
{
for (uint32 i = 0; i < MAX_SPELL_REAGENTS; i++)
{
if (reagentSpell->Reagent[i] <= 0)
continue;
if (!player->HasItemCount(reagentSpell->Reagent[i], reagentSpell->ReagentCount[i]))
{
Spell::SendCastResult(player, reagentSpell, 0, SPELL_FAILED_REAGENTS);
return SPELL_FAILED_DONT_REPORT;
}
}
}
return SPELL_CAST_OK;
}
void CheckTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(RaiseDeadCheck(GetCaster()->ToPlayer()));
if (targets.empty())
{
if (GetSpell()->getState() == SPELL_STATE_PREPARING)
_result = CheckReagents();
return;
}
WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
_corpse = true;
}
void CheckTarget(WorldObject*& target)
{
// Don't add caster to target map, if we found a corpse to raise dead
if (_corpse)
target = NULL;
}
void ConsumeReagents()
{
// No corpse found, take reagents
if (!_corpse)
GetCaster()->CastSpell(GetCaster(), SPELL_DK_RAISE_DEAD_USE_REAGENT, TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_POWER_AND_REAGENT_COST));
}
uint32 GetGhoulSpellId()
{
// Do we have talent Master of Ghouls?
if (GetCaster()->HasAura(SPELL_DK_MASTER_OF_GHOULS))
// summon as pet
return GetSpellInfo()->Effects[EFFECT_2].CalcValue();
// or guardian
return GetSpellInfo()->Effects[EFFECT_1].CalcValue();
}
void HandleRaiseDead(SpellEffIndex /*effIndex*/)
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(GetGhoulSpellId());
SpellCastTargets targets;
targets.SetDst(*GetHitUnit());
GetCaster()->CastSpell(targets, spellInfo, NULL, TRIGGERED_FULL_MASK);
}
void Register() OVERRIDE
{
OnCheckCast += SpellCheckCastFn(spell_dk_raise_dead_SpellScript::CheckCast);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_raise_dead_SpellScript::CheckTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY);
OnObjectTargetSelect += SpellObjectTargetSelectFn(spell_dk_raise_dead_SpellScript::CheckTarget, EFFECT_2, TARGET_UNIT_CASTER);
OnCast += SpellCastFn(spell_dk_raise_dead_SpellScript::ConsumeReagents);
OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleRaiseDead, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleRaiseDead, EFFECT_2, SPELL_EFFECT_DUMMY);
}
private:
SpellCastResult _result;
bool _corpse;
};
SpellScript* GetSpellScript() const OVERRIDE
{
return new spell_dk_raise_dead_SpellScript();
}
};
// 59754 Rune Tap - Party
class spell_dk_rune_tap_party : public SpellScriptLoader
{
@@ -1256,6 +1415,7 @@ void AddSC_deathknight_spell_scripts()
new spell_dk_improved_unholy_presence();
new spell_dk_necrotic_strike();
new spell_dk_presence();
new spell_dk_raise_dead();
new spell_dk_rune_tap_party();
new spell_dk_scent_of_blood();
new spell_dk_scourge_strike();