diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index d20abf221b..45c3c386ec 100644 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -146,7 +146,8 @@ void Vehicle::Reset(bool evading /*= false*/) TC_LOG_DEBUG("entities.vehicle", "Vehicle::Reset (Entry: %u, GuidLow: %u, DBGuid: %u)", GetCreatureEntry(), _me->GetGUID().GetCounter(), _me->ToCreature()->GetSpawnId()); ApplyAllImmunities(); - InstallAllAccessories(evading); + if (GetBase()->IsAlive()) + InstallAllAccessories(evading); sScriptMgr->OnReset(this); }